1. Patch Notes v1.0.6323
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  3. Hey everyone!
  4. We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!
  5. What's New!
  6. Improved performance in Low Quality mode. No more GPU crisis for you, and you! And you, too.
  7. Added a button on the home screen to let you know that There Is No Game: Wrong Dimension is also available.
  8. Bug Fixes
  9. Intro Cutscene
  10. [EN] Fixed a bug that prevented “A Disaster from Draw Me A Pixel” from displaying correctly. What a disaster...
  11. Chapter 1
  12. Fixed a bug that prevented Sherlock Holmes' chair from being moved more than once after a reload.
  13. Fixed a bug that caused an infinite cutscene to trigger, after throwing the letter against the painting without the honey. Yes, literally the fourth dimension.
  14. Fixed a bug that left the hall door closed when Sherlock Holmes and Dr Watson went out onto the street.
  15. Fixed a bug that caused Mr Wilhelm to hold out his hand again to ask for flash powder, even though his camera was already loaded. Honestly, there’s a good reason for his little tinfoil hat.
  16. Fixed a bug that left a navigation arrow visible after obtaining the shovel.
  17. Chapter 2
  18. Fixed an issue where Watson’s position would suddenly change when the doorbell rang at the manor.
  19. Fixed a bug that allowed players to obtain a second bath plug after plugging the bath with the first one. Sorry, but with this economy, we have to be careful with every expense.
  20. Chapter 3
  21. [RU] Fixed a bug that displayed “Vero” and “Claro” (Italian) for the “True” and “False” nodes when the game is played with the Russian translation.
  22. Chapter 4
  23. Fixed a bug that allowed the door to be unlocked with the key whilst the door was at a 90° angle to the floor. Architects must hate us.
  24. Fixed a bug that allowed Sherlock Proto to be splashed without the bath being in front of him.
  25. Fixed a bug that caused honey VFX to appear when the key was thrown into the air. It may have been a bug, but at least it looked nice.
  26. Fixed a bug that caused water splash VFX to appear when returning to the right-hand platform after emptying the bath.
  27. Fixed a bug that allowed the left platform’s grid to be used whilst Dr Watson or Emma Files were moving.
  28. Fixed a bug that prevented the "90° Rotation" interaction from working correctly when it immediately replaced the "Infinite Rotation" interaction on the platform with the tree.
  29. Chapter 7
  30. Fixed a bug that caused unexpected animations when closing the WBBE app just after the bar had been ejected.
  31. Fixed a bug that left the days of the week and the temperature visible after closing the weather app. No need to keep telling us: we know there are no seasons anymore.
  32. Fixed a bug that caused Emmett to switch from the normal to the muscular model (and vice versa) for no reason. And all without taking any protein supplements.
  33. [CN] Added a Chinese translation of the cardio app’s title.
  34. Chapter 8
  35. Fixed a bug that could trigger an endless cutscene if the torch was extinguished after collecting the staircase. Yes, the fourth dimension again.
  36. Fixed a bug that unlocked the ‘Brainstorm’ achievement without the conditions being met, after reloading the game.
  37. Fixed a bug that caused the cog to lose health points abnormally during the fight scene.
  38. Fixed two camera movement errors that occurred after reloading a game. It has to be said that Emma’s slap is particularly hard.
  39. Fixed a bug that prevented interaction with the pause and hint buttons.
  40. Fixed a bug that sometimes prevented interaction with Dr Watson, even though the action was performed in time.
  41. Fixed a bug that prevented the scenery from changing position during the fight scene.
  42. Fixed a bug that prevented Sherlock Holmes and Dr Watson from appearing in their bath. Please do not take this sentence out of context.
  43. Chapter 9
  44. Fixed a rim light effect on the clone hidden in the tree in the countryside.
  45. Fixed a bug that prevented the clone hidden in the tree in the countryside from appearing correctly. Not only did he shout very loudly, but he was also a real pain.
  46. Fixed a bug that prevented the tree and the barrel in the countryside from having their interaction points.
  47. Fixed a bug that caused objectives to disappear in the manor house.
  48. Fixed a bug that prevented Dr Watson from changing position after being ejected into a puddle. His shoes can’t handle water, and we don’t want to have to buy him a new pair.
  49. Fixed a bug that triggered an endless cutscene after running the dumbwaiter. These fourth-dimensional shenanigans are getting a bit scary, don’t you think?
  50. Chapter 10
  51. Fixed a bug that prevented interaction with the lantern or its winch.
  52. Fixed a bug that allowed multiple Hands of Fate to grab Dr Watson in a single go.
  53. Fixed a bug that allowed a Hand of Fate to grab Dr Watson without touching him.
  54. Fixed a bug that caused the Hands of Fate to tremble when they grabbed Dr Watson. After all, they know who they’re dealing with.
  55. As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
  56. You are special,
  57. Mr. Non-Glitch
  58.