- Update v1.8.2:
- Small balance changes to battles in the first Tales of Wonder tale map
- Replace Archery with Chaos as starting skill in Tales of Wonder
- Make “map completion checkmarks†in Tales buttons also check for completion of tale maps from before 1.8
- Make DLC menus “map completion checkmarks†check for completion of 1.8 tales maps
- Fixed issue with not being able to level up an existing skill as a reward from map entities if you had no empty skill slots
- Fixed Poachers never showing up in randomized neutral armies
- Fixed case where research purchase buttons would not show the correct current levels if you lost a corresponding research building
- Battle: Fixed troops moving due to Charge ability, Bullrush ability or the Repel spell not triggering Overwatch or Spearwall abilities on the final hex
- Battle: Improved AI target selection when using Blind Hatred spell
- Map editor: Fixed “Random Value†trigger criteria not working correctly when playing using certain languages
- Update v1.8.1:
- Added “Disable Find the Object victory condition†lobby map setting (note: the Tear of the Tree Mother winning artifact will not spawn on the map)
- Fixed issue on Grow map on Worthy difficulty where a gang of friendly troops were unintentionally unavailable
- Fixed issue with wrong troops being chosen for dialogue on first map of Mehry’s tale
- Made map generation respect selected faction for randomized hostile even if playing using Mixed Factions (randomized hostile set to “Random†faction will still have mixed factions)
- Update v1.8.0:
- You also asked for more connected stories. With this update, we are adding the Tale of Wonder as a free addition to the game. It contains two lore-heavy missions that follow the tinkersmith Mehry Wondercraft after her capture in the fourth Loth mission. The missions explore the aftermath of the activation of the beacons in the Loth campaign. Her path is not an easy one. She will face determined foes, angry Rana, and more than one mystery that may reveal answers for her guild.
- Tough start for a tough Wielder, although she did loose to a guy with a rat fixation
- Mehry is only the beginning as more Tales are coming! Kastus Maal is preparing to rise from his grave to claim vengeance on behalf of the Unseen Society. As a newly risen undead Wielder, Kastus will gather forgotten artifacts, uncover old research, and command the Risen in large numbers with new abilities. His campaign will be larger in scope, with four connected missions that carry him across Aerbor in search of power and the remnants of his family.