1. Version 5.0
  2. CHANGELOG:
  3. Ask For Price is more often successful when matching offer is possible
  4. New setting to highlight uncollected items
  5. Title screen ambiance fades out after a minute
  6. Typo Fixes
  7.  
  8.  
  9. Balance Changes (Not retroactive, new saves only):
  10. Large livestock walk themselves and have no size or weight penalty
  11. Livestock more common among farmers
  12. Livestock are more expensive
  13. Magic is less expensive in The Citadel
  14. Arthur Godsen, Knight of Ascension, is wealthier
  15. Urag has fewer dragon parts
  16. Urag has more giants
  17. Thieves have lockpicks
  18. Some merchants have seeds
  19. Uncommon, rare, and legendary potions are more expensive
  20. Oysters are slightly cheaper
  21. Rare Sphinx more expensive
  22. Rare Lindwurm more expensive
  23. Rare Demonic Elephant more expensive
  24.  
  25.  
  26. Hard Mode (Enable by starting a second game save):
  27. Ask for Price and Ask for Offer removed
  28. Characters walk away sooner
  29. Player begins with only one item
  30. Quartermasters, nobles, and heroes are more stingy with coin
  31. More characters are snitches
  32. Edward gives no gifts and will not vote for player
  33. Meeting the Dragon is significantly more expensive
  34. King of Coin entry is significantly more expensive
  35. King of Thieves vote is significantly more expensive
  36. Shapeshfter quest is more difficult
  37. Theft enabled by default, can be disabled in settings
  38.