1. WE ARE FOOTBALL 2024 Update 6
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  3.  
  4. Bug fixes/changes:
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  6. Scouting / Transfers / Youth
  7. Scouting: Name format was different than in all other areas
  8. Scouting: 2nd teams were not in the selection for video analysis
  9. Scouting: Own loaned-out player was listed in the scouting order
  10. Scouting: Possible crash with too many scouting actions fixed
  11. Transfers: Appointments made directly at the end of the week via the transfer list were skipped
  12. Transfers: Preliminary discussion was skipped due to alleged negotiation date
  13. Transfers: Crash after setting a contract date in a certain case fixed
  14. Youth: No warning pop-up appeared if budget was not sufficient for training/intensive player observation
  15. Youth: Added “Extend club grounds” button to youth section “Local”
  16. Youth: Salary demands of youth players for their first professional contract further reduced
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  19. Match
  20. Match: Side panels: Last goal scorers: Result was displayed incorrectly due to own goal
  21. Match: Camera panning to the other half of the pitch fixed
  22. Match: Reaction after the end of the game did not refer to the actual result in special cases
  23. Match: AI substituted too rarely when leading
  24. Match: Wrong team in attack displayed during long scenes
  25. Match: Replay started at the end of the scene
  26. Match: Wrong team displayed in attack overlay (long scenes)
  27. Match: Penalty after handball: Overlay showed a wrong player picture and wrong club
  28. Match: Crash during a conference in a certain case
  29. Match: Fans: Club abbreviation was not replaced correctly in the text chants
  30. Match: Fans were clearly visible in heavy pyro fog
  31. Match: ‘Held’ after boxing away was displayed
  32. Match: Instant calculation: Crash in result display and "t" fixed
  33. Match: Cause for instability in conference mode fixed
  34. Match: Graphic error after games with rain fixed
  35. Match: Assignment of the goalkeeper's name was partly wrong
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  38. Weekly Progression
  39. Weekly schedule: Events came too often and sometimes twice when the dismissal was imminent
  40. Weekly schedule: Crash in certain multiplayer games fixed
  41. Good/bad: Corrected linking for weakness right/left
  42. Event overview: Screen did not close with ESC
  43. End of season: Crash transition 2nd/3rd season after honouring the most popular player in one case
  44. Annual general meeting: boring event is now excluded when the board changes
  45. Annual general meeting: Cause for possible crash eliminated
  46. Season review: The "i" under Manager was without function
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  49. Statistics and Player Screens
  50. Statistics: Dragging club values into the favorites field showed market values
  51. Statistics: All-time league table: Wrong highlights corrected for table leads
  52. Player info: Tooltip for the player food did not show the preferred foot
  53. Player info: Characteristics of difficult players and top character players could be specified at the same time
  54. Player info/Start of the week: During training, the boost read ‘Unfortunately not available during a match’ after cup animation
  55. Player skills: Inconsistency with a player's goalkeeper ability fixed
  56. Player ratings: Improved scores with high lead or high deficit
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  59. National Teams
  60. National team: EC 24 also takes place in the normal game
  61. National team: Fixed the problem of missing goalkeepers during long matches with e.g. Romania
  62. National team: Extra time is no longer skipped uneventfully
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  65. Miscelaneous fixes
  66. Finances: European Cup bonuses were no longer paid out in full
  67. Staff: Contract negotiation: Abbreviation per month instead of per year
  68. Personal life: Favourite club was displayed in the event although the son signed for his own club
  69. Manager contract: Personal title bonus was paid to the club
  70. Unemployment: Own desired setting was overwritten again (at least visually)
  71. Hall of Fame: Old cartoon image of a player with a hero shot was displayed
  72. Medical department: If an injured player was visited and injured again shortly afterward, the checkmark remained
  73. Sponsors: Amounts for ad board contract extensions were too high
  74. Arrival: Display of leagues was incorrect for relegation matches
  75. League: English 3rd league was reduced by one team after the first season
  76. Team comparison: Talent tooltip only showed the word "Talent"
  77. Usability: Added ESC function for various screens
  78. Loading/Saving: Possible crash when loading a game fixed
  79. Start menu: Tooltip was missing for kit test tool
  80. Penalties: Assault against referee was penalized too little
  81. Path to the final: Abbreviation for penalty shootout was not displayed
  82. Slight increase in the number of goals
  83. Text fix for the Welcome screen for the national teams, which referred to the club
  84. Switching between 1st and 2nd team has no negative influence on team tactics, there were problems with friendly matches while half the squad was with the national team
  85. AI fitness further improved
  86. There are slightly more goals in the matches between teams of equal strength
  87. Reduced memory requirements during the actual saving process, thus avoiding crashes when memory is low
  88. Fixed problem with team spirit at the end of the season, bonuses from the previous season are now slowly running out
  89. Fixed problem in the museum with national teams (cup display)