1. Update v2.05.00:
  2. Impact of the Update
  3. The following changes will take effect in each mode and feature after the update:
  4.  
  5. DOWNLOADED REPLAYS / MY REPLAY & TIPS
  6. Replay data created before the update will no longer be playable.
  7.  
  8. ONLINE REPLAY
  9. All replay data created before the update will be deleted.
  10.  
  11. SUPER GHOST BATTLE / GHOST MATCH / Ghost vs Ghost
  12. The behavior and performance adjustments applied to each character after the update will be reflected in ghost data.
  13. Ghost data will not be deleted.
  14. The details of the update are as follows:
  15.  
  16. TEKKEN SHOP
  17. "Devil Jin Costume 01 Set" Added
  18. Revival Costume for Playable Character "Devil Jin"
  19. "TEKKEN SPECIAL DEAL" Event
  20. During the event period, selected items will be availabl eat special prices.
  21. For more details, please refer to this article
  22. https://www.tekken-official.jp/tekken_news/?p=1659
  23. PLAY DATA
  24. Added "CHARACTER WIN RATE"
  25. You can now check your win rate against each character in “RANKED MATCH.”
  26. This feature can help identify characters that require counter-strategies.
  27. Note: Data from “Season 1” is not supported.
  28.  
  29. Adjusted Display Method for Certain Data
  30. Characters with match history will now be prioritized for display.
  31. Data for characters or stages with no match history will now show “-”.
  32. For data that supports seasonal switching, the season name will now be displayed alongside.
  33. PLAYABLE CHARACTERS
  34. Character Move Behavior Fixes
  35. In V2.05, adjustments have been made primarily to hitboxes and collision detection to address unintended behaviors.
  36. Improvements have been made to sound effects, voiceovers, and visual effects to enhance overall quality.
  37.  
  38. BUG FIXES
  39. Fixed an issue in the “Beach Fun Pack” where character body parameters were set incorrectly, causing character model distortion or game crashes under certain item combinations.
  40. Fixed a display issue in “PLAY DATA.” The fix will take effect when connecting online after the maintenance concludes.
  41. Fixed an issue in “TEKKEN FIGHT LOUNGE” where the “Wait in Lounge” option could be selected from the practice menu while matchmaking, even if the “Matchmaking Wait” setting was turned OFF during “RANKED MATCH” or “QUICK MATCH” from battle area cabinets.
  42.  
  43. Update v2.04.00:
  44. Impact of the Update
  45. The following changes will take effect in each mode and feature after the update:
  46.  
  47. DOWNLOADED REPLAYS / MY REPLAY & TIPS
  48. Replay data created before the update will no longer be playable.
  49.  
  50. ONLINE REPLAY
  51. All replay data created before the update will be deleted.
  52.  
  53. SUPER GHOST BATTLE / GHOST MATCH / Ghost vs Ghost
  54. The behavior and performance adjustments applied to each character after the update will be reflected in ghost data.
  55. Ghost data will not be deleted.
  56.  
  57.  
  58. The details of the update are as follows:
  59.  
  60. TEKKEN SHOP
  61. "Seaside Pack” Added
  62. 25 character-specific swimsuit costumes
  63.  
  64. “Beach Fun Pack” Added
  65. 11 character-specific swimsuit costumes
  66.  
  67. Note:
  68.  
  69. Costumes can only be used with the specified character.
  70. This pack does not include costumes for Kuma, Panda, or any additional playable characters released from Armor King onward.
  71. “TEKKEN SPECIAL DEAL” Event
  72. During the event period, selected items will be available at special prices.
  73. For more details, please refer to this article:
  74. https://www.tekken-official.jp/tekken_news/?p=1606
  75. TEKKEN FIGHT LOUNGE
  76. Five Special Ghosts with Character Panels Appear
  77. Defeat each Special Ghost after speaking to them to obtain one unique character panel.
  78. The character panels feature fan art submitted through the “TEKKEN FANDOM Campaign.”
  79. The Special Ghosts will appear in the lobby until the update scheduled for September.
  80. PRACTICE, VERSUS
  81. Added Filter Function to Photo Mode
  82. Added a “Color Mask Adjustment” option to the filter function.
  83. Allows the background color to be changed to a specified color.
  84. Note: Some features in Photo Mode may be unavailable depending on the battle situation.
  85. PRACTICE
  86. Added "Throw Break Training"
  87. A new feature that allows players to practice throw escapes by setting the difficulty level and the opponent’s throw moves.
  88. Accessible via Menu > “Throw Break Training.”
  89. Please choose a difficulty level suitable for your skill and use this feature to improve your throw break ability.
  90. More details can be found in the in-game help:
  91. Menu > “Help” > “Throw Break Training”
  92. Added Shortcut Key to Set Opponent in Power-Up State
  93. When the opponent is standing or crouching, holding [Touchpad/View button/V] will put them in a power-up state.
  94. In this state, the opponent cannot guard and any hit will be a counter hit, allowing for effective counter hit combo practice.
  95. More details can be found in the in-game help:
  96. Menu > “Help” > “Other Battle System Information”
  97. All Online Matches
  98. Changed Win-Loss Display on Result Screen
  99. The result screen after online matches will now display the number of wins as numeric values alongside the star icons.
  100. QUICK MATCH / GROUP MATCH / TEKKEN BALL / PLAYER MATCH (2-Player Consecutive Match Mode)
  101. Changed Win-Loss Display on Result Screen
  102. In consecutive matches, the result screen after online matches will now show the win-loss record for up to the last 20 matches.
  103. Numeric display will count up to a maximum of 999.
  104. PLAYER MATCH
  105. Changed Result Screen Specifications
  106.  When the win condition is set to “1 Win,” the result screen will now appear after online matches.
  107. Shortcut buttons for “Follow” and “Friend Request” will now appear on the result screen after the match ends.
  108. PLAYABLE CHARACTERS
  109. Character Move Behavior Fixes and Balance Adjustments
  110. This update (Ver.2.04) does not include any battle balance adjustments, taking into consideration the multiple major esports tournaments scheduled for August.
  111. Starting with Ver.2.05, planned for release in September, future updates will primarily focus on bug fixes and related improvements.
  112.  
  113. Update v2.03.02:
  114. Impact of the Update
  115. The following changes will take effect in each mode and feature after the update:
  116.  
  117. DOWNLOADED REPLAYS / MY REPLAY & TIPS
  118. Replay data created before the update will no longer be playable.
  119.  
  120. ONLINE REPLAY
  121. All replay data created before the update will be deleted.
  122.  
  123.  SUPER GHOST BATTLE / GHOST MATCH / Ghost vs Ghost
  124. The behavior and performance adjustments applied to each character after the update will be reflected in ghost data.
  125. Ghost data will not be deleted.
  126. The details of the update are as follows:
  127.  
  128. RANKED MATCH
  129. Adjustment to Matching Specifications
  130. We have recognized that due to changes in the rank distribution over time since the start of Season 2, players in certain rank ranges are experiencing “longer-than-expected matchmaking times.”
  131. To alleviate this issue, we will adjust the “internal matchmaking conditions” to shorten the time it takes to expand the search range.
  132. We will continue to monitor the situation after this adjustment and will further tune and improve matchmaking as necessary.
  133. Playable Characters
  134. Character Move Behavior Fixes and Balance Adjustments
  135. We have corrected unintended behavior changes introduced in the previous update (Ver.2.03.01), issues that were insufficiently addressed, and bugs that were causing significant disadvantages to players, based on the judgment that early response was necessary.
  136. Bug Fixes
  137. Fixed an issue in “TEKKEN FIGHT LOUNGE” where “COMMENTS” would sometimes not display correctly when selecting “Players in the Lounge” from the “LOUNGE MENU.”