1. Update v1.1.1.22553 incl DLC:
  2. NEWLY ADDED
  3. - Added an additional Sker Pass for "House of the Damned"
  4. - Added the "Get Up N Go" Perk to the other maps
  5. - Added an option to Offset the First Person Equipment Height so it can take up less space on screen
  6. - Added an option to turn off the Camera Light
  7. - Added an Audio Volume slider for Songs
  8.  
  9. BUG FIXES & IMPROVEMENTS
  10. - Improved performance of impact particles
  11. - Improved accessibility to the audio objective in "House of the Damned"
  12. - Fixed an issue that caused the player to have nothing equipped and get stuck
  13. - Fixed an issue involving triggers that would cause players on certain networks to disconnect
  14. - Fixed an issue that caused the player to not do any damage as a non-host
  15. - Fixed an issue causing a game to not end if everyone dies and nobody has a revive token when playing online
  16. - Fixed the Draig DLC mask not breathing fire
  17. - Fixed an issue causing the flame on the Lit torch to be in the wrong position when having the Field of View has bee modified
  18. - Fixed an issue causing some Perk Descriptions to display incorrect information even when upgraded
  19. - Additional Netcode Optimization
  20. - Fixed an issue causing the "Fullscreen" & "Borderless" options to be the wrong way around in the Graphics Menu
  21.  
  22. Update v1.1.0:
  23. NEWLY ADDED
  24. - Added changes to the boss fight if engaged after the hidden music objective has been completed in House of the Damned
  25. - Added a new mask to unlock if you complete the hidden story after completing the hidden music objective first
  26. - All Quick Melee miracles now affect all melee weapons as well
  27. - Increased spawn rate of Demon hags in House of the Damned while the objective requires it
  28. - Added extra visual hints to the pig step during the hidden objective in House of the Damned
  29. - Added the Corpse Grinder to Lucky
  30. - Renamed "Head Lantern" to "Mother's Head"
  31.  
  32. BUG FIXES & IMPROVEMENTS
  33. - Fixed an issue causing the dirt decals in House of the Damned to not render
  34. - Fixed an issue that caused a soft lock if you interact with the gas levers in House of the Damned earlier than intended
  35. - Fixed an issue causing the Elite Maker in House of the Damned to work incorrectly
  36. - Fixed an issue causing the area location names to not appear in House of the Damned
  37. - Fixed an issue causing the collider inside the well to not work properly in House of the Damned
  38. - Fixed an issue causing the shells in Sewers of the Damned to break when playing online if the host isn't in the same area
  39. - Fixed an issue causing the miracle points to only be rewarded on the host once all dolls are destroyed in a level
  40. - Fixed an issue causing the audio to spam when using reviving another player
  41. - Fixed an issue causing the hidden song to get interrupted by the boss music
  42. - Fixed an issue allowing you to pick up the Pistolet Stamped SMG through the wall in House of the Damned
  43. - Fixed a lot of collision issues in House of the Damned reported by the community
  44. - Fixed an issue causing decals to render on top of Mother's Head when walking around
  45. - Fixed an issue causing the aim assist to not work on House of Damned enemies
  46. - Fixed an issue causing the "Critical Stab" miracle to not work as intended
  47. - Fixed an issue causing the "Slice and Dice" miracle to not work properly online for anyone other than the host
  48. - Fixed an issue causing the damaged visual effect to be brighter than intended when using specific graphic settings
  49. - Potential fix with visual blockers not disabling correctly during the Sigil Destruction objective in House of the Damned
  50.  
  51. Update v1.0.3:
  52. NEWLY ADDED
  53. - Added a new weapon: Pistolet Stamped SMG (The Rattler when upgraded to Tier 3)
  54. - Added a new DLC: The Skerville Slasher
  55.  
  56. BUG FIXES & IMPROVEMENTS
  57. - Fixed a bug causing the leave level interaction to be disabled in multiplayer if the voting results in a failure in "The Ashes of Sker Hotel"
  58. - Fixed a bug causing teleporting enemies to push players through the environment
  59. - More networking optimizations
  60.  
  61. WEAPON CHANGES
  62. - Double-Barelled Shotgun:
  63. Increased max damage from 118 to 121
  64. Increased min damage from 29 to 31
  65. Upgrading speeds up reloading by 4% per Tier
  66.  
  67. - RS10:
  68. Increased max damage from 129 to 131
  69. Increased min damage from 60 to 63
  70. Upgrading speeds up reloading by 3% per Tier
  71. Reloading now chambers 2 rounds per reload after Tier 3
  72.  
  73. - Pioneers Axe
  74. Increased damage from 330 to 560
  75.  
  76. - Sword
  77. Increased damage from 330 to 560
  78. Increased attack speed by 15%
  79.  
  80. - Howler
  81. Decreased damage from 667 to 550
  82. Decreased rate of fire by 30%
  83.  
  84. - Shattering Edge
  85. Increased damage from 330 to 480
  86.  
  87. - Basil Automatic 1913
  88. Increased max damage from 37 to 60
  89. Increased min damage from 32 to 55
  90.  
  91. - Baseball Bat
  92. Increased attack speed by 40%
  93. Decreased damage from 512 to 430
  94.  
  95. MIRACLE CHANGES
  96. - The following ultimates now also have an area of effect damage explosion added: Can't Miss, Flash Force, Invincible, Poison Fog
  97.  
  98. - Winter Shield:
  99. Lowered damage reduction from 90% to 80%
  100. Increased proc cooldown from 20 seconds to 45 seconds
  101.  
  102. - Ice Elixir
  103. Decreased base duration from 30 seconds to 15 seconds, and increased how much upgrading adds from 2 seconds to 5 seconds
  104.  
  105. - Poison Elixir
  106. Increased base damage from 10 to 15
  107.  
  108. - Poison Elixir
  109. Increased base damage from 10 to 15
  110.  
  111. - Poison Stab
  112. Increased base damage from 20 to 25
  113.  
  114. - Poison Bomb
  115. Increased base duration from 8 to 10
  116.  
  117. - Poison Fog
  118. Increased base damage done scale from 10% to 15%
  119. Increased base damage reduction scale from 10% to 15%
  120.  
  121. - Venomous Touch
  122. Increased base damage from 15 to 17