- Major Update 1.1
- VR Support
- Added VR support. The entire game can be played in VR in single or multiplayer (with VR or flat-screen players). Also, the difficulty is slightly reduced if all players in the session play in VR.
- New Content
- Added a quest for the Smiling TV Head.
- Expanded the area.
- Added 2 new achievements.
- Added new dialogues for the TV heads.
- Changes
- Added map markers for Energy retainers and some targets.
- Save terminals no longer allow saving immediately after someone dies (Previously, when saving like this, the terminal would restore everyone, excluding those who died recently).
- Reduced the speed of the worm on the second floor of the annex.
- Slightly changed the layout on the second floor (main building and annex), added another Save Terminal.
- The character no longer turns behind the camera while playing gestures.
- Removed the first-person gesture option.
- Slightly changed the light from the Hand Lamp.
- Reduced camera shaking when running.
- Reduced the distance at which the monster on the 3rd floor could turn around to the player.
- Reduced the view angle for Annex Keeper.
- Increased max volume of voice chat. Remove low quality for voice chat in lobby or among dead players.
- Other small changes.
- Bugs
- Fixed a bug where the map in the menu could move beyond the visible borders and cease to be
- available.
- Fixed a bug where the Monster on the 3rd floor could get stuck immediately after destroying the wall.
- Fixed camera being hard-wired during dialogue, which could cause dialogue text to not be visible.
- Fixed missing collision on locked doors, allowing capsules to be pushed through them.
- Fixed some navigation issues.