1. Update v1.0.10:
  2. no changelog was posted.
  3.  
  4. Update v1.0.9:
  5. - Adjusted the juggle distance, and some attack height of the final boss. Nothing too big of a change to meaningfully alter the difficulty of the fight.
  6. - Fixed an issue where the player character changed the attack chain to the grounded ones when the character's feet made contact with the enemies while chaining the aerial melee combo.
  7. - On 10-2 on Wraith(and below) difficulty, Added one more checkpoint at the beginning of the stage and changed the enemy spawn layout in the boss fight arenas. No changes on the Reaper and higher difficulties.
  8. - Upon touching the horn currencies, the size will shrink so it won't make the screen visually noisy.
  9.  
  10. Update v1.0.8:
  11. - Changed some ambiguous texts in the tutorials here and there.
  12. - Fixed a minor lighting issue in 5-4
  13. - Adjusted a boss arena camera collider in 2-3
  14.  
  15. Update v1.0.7:
  16. - Added more guiding elements in the tutorial level (1-1). Shortened the pogo platforming tutorial section. Added one more checkpoint at the end.
  17. - Adjusted the phase transition point of Horrendous Beast. The first phase will last longer and the third phase will be vastly shortened. Removed some adds on Wraith difficulty and below.
  18.  
  19. Update v1.0.6:
  20. - Changed the body collider of Defender Golem. They will no longer go through the ceiling.
  21. - Fixed some misaligned background objects in 6-1
  22.  
  23. Update v1.0.5:
  24. - Added ANOTHER bandied solution to prevent a wrong achievement triggering at a wrong time.
  25. - Adjusted the tutorial signal timing in 1-1
  26.  
  27. Update v1.0.4:
  28. - Fixed a bug where a certain enemy dies right away after spawning in 7-2 Ascended Reaper
  29. - Increased the explosion range of the chain explosion (fruit + lantern flare)
  30. - Localization work is done for achievements
  31. - The snail shell nets in the training ground will spawn more healing orbs upon hit.
  32.  
  33. Update v1.0.3:
  34. - Added a bandaid solution to prevent "Fundamentals" achievement triggering without beating every stage. I still have no idea why this happens.
  35. - Changed the ending cutscene + credit sequence song with the fully mastered OST.
  36.  
  37. Update v1.0.2:
  38. - Fixed a bug where your necklace set didn't load after the autosave for some god-forsaken reason
  39. - Fixed a bugged out final boss pattern
  40. - Fixed a bug where a certain boss dies instantly during a boss rush