1. 1.16+562
  2.  
  3. Fixed bug where audio wouldn't play on native linux version
  4.  
  5. Butler with "Tend the Coals" region now deals damage at start of its own turn, rather than at the start of the player turn
  6.  
  7. Netherowl upgrade can now be acquired/used outside of Omenroad campaign
  8.  
  9. Ambush with AOE attacks (like cone of fire) will no longer damage allies
  10.  
  11. Archery counterattacks with AOE attacks (like cone of fire) can now happen through allies without damaging them (previously, allies would prevent Archery)
  12.  
  13. Fixed bug where Sentinel with long reach could sometimes jump to a spot where hero LOS is blocked by enemy
  14.  
  15. Fixed bug where stun wouldn't interrupt enemy movement
  16.  
  17. Fixed bug where lover's vengeance and Ode to Righteous Wrath weren't applied to flanking foes
  18.  
  19. Fixed bug where Omenroad gem shrine might not show the correct options
  20.  
  21. Fixed controller binding bug on "Next" button during credits
  22.  
  23. Fixed bug where Skeletal body would not show up for theme skins if you didn't have a skeletal head
  24.  
  25. Fixed bugs where Protector, elmish jealousy, and splinterskin against an enemy that charged (like a Raid Knight) would cause the enemy to die on their initial tile instead of their destination
  26.  
  27. Fixed bugs with controller navigation for interfusion where sometimes you couldn't move the cursor off of multi-tile or diagonal scenery
  28.  
  29. Fixed bug where escape key would close Legacy Browser while a character sheet was open
  30.  
  31. Fixed some rare crashes
  32.  
  33. Submitting Steam Workshop mods now does not upload files and folders starting with a dot (e.g. ".git")
  34.  
  35. Tools: Fixed bug with skinColorPaletteOverride aspect
  36.  
  37. Tools: Added requireAspects to HistoryLine
  38.  
  39. Tools: Support for hiragana and katakana Japanese characters (for translation mods)
  40.  
  41. Tools: Added WAS_ATTACKED_EARLY effect trigger
  42.  
  43. Tools: Added comicScaleMult aspect, which can be used to make units appear larger or smaller in comics
  44.  
  45. Tools: History entries with ids ending in "_customizationEntry" are now treated as customization entries in addition to entries with id 500-599
  46.  
  47. Tools: Added specificHumanBaseId field to entity query and scenario roster slot, to allow creating a unit based on a specific base history id other than humanBase.001
  48.  
  49. Tools: NPCs that use "looksSimilarTo" will use the same specificHumanBase id as their target
  50.  
  51. Tools: If ContentEditor fails to save, now logs what the error was
  52.  
  53. Tools: Added requireOwnerAspects and forbidOwnerAspects to items
  54.  
  55. Tools: Added support for Thai translation mods
  56.