- Update v1.1.5:
- Added new Marigolds player community (UGC) furniture and decorations
- Added support for the new controller
- Added the ability to designate Talents and Specializations for learning in the Training Grounds
- Added special Day of the Dead skills to elites and bosses in beginner-area camps
- Added Marigolds decorations and altars to the beginner-area camps (Misty Forest and Golden Sands)
- Added a search function to Building Mode
- Added new Carnival of Bones skins and outfits
- Optimized categorization rules in Building Mode
- Optimized the beginner tutorial
- Optimized the lighting effects of wall-mounted torches and oil lamps
- Optimized the Red Crystal embedding system
- Fixed an issue causing paintings to behave abnormally under certain circumstances
- Fixed an issue preventing Water Vapor Collectors from collecting water in certain areas
- Newly created characters can now view map markers for wild alpacas in the Rainforest
- Adjusted mine-related components to be crafted at the Workshop and increased Wood & Stone proficiency
- Update v1.0.21:
- Fixed an issue where the frontal damage immunity effect was ineffective while using Power Whip in Thorn Whip Specialization - Whip Frenzy
- Fixed an issue where Savage Tribesmen would spawn in Ballista Towers during invasions in some areas
- Fixed an issue where Tribesmen assigned to transport tasks could move non-ammunition items into Ballista Tower inventories
- Improved Portal teleportation effects
- Sticky Incendiary Bombs, Sticky Explosive Canisters, and Advanced Sticky Explosive Canisters can no longer be dismantled
- In Wood & Stone Proficiency, the reduction in raw material loss when processing building parts no longer increases with Proficiency
- The material return rate when dismantling buildings has been adjusted to 100%
- Fixed an issue where recovering Moisture Collectors did not return the item
- Update v1.0.20:
- Fixed an issue where Barbarian invaders and monster drops could fall underground
- Fixed an issue where the Desert Overlord could sometimes not use basic attacks after breaking free from crowd control
- Fixed an issue where Life Sense could not scan special ores
- Fixed an issue where zipline supports could not be repaired
- Fixed an issue where ship engines were counted toward the portal limit
- Optimized placement requirements for pillars
- Optimized lighting parameters for wall torches and wall-mounted oil lamps
- Fixed an issue where the Central Core caused abnormal combat behavior when an invalid AI level was set
- Fixed an issue where combat could not continue when Central Core summons fell to the bottom of an area
- Dye Balls are no longer affected by the Talent 「Multiple Throwã€
- Fixed an issue where portals could not be used in certain situations
- Fixed an issue where clicking Profession Skill icons in the Specialization Skill interface displayed incorrectly
- Added a cooldown when repeatedly using Enforcer - Escape Mode on PVP servers
- Fixed an issue where Barbarians could have duplicate Talents or multiple Talents at the same level
- Update v1.0.19:
- ã€New Features】
- Added Quick Deploy. Store selected tribesmen as data within the mask, edit their equipment, weapon preferences, and combat tactics, then to switch the selected tribesman between physical and data forms.
- ã€Optimizations】
- Reduced the levels of summons from the Central Core at low AI levels.
- Optimized death package drop locations during battles with the Central Core.
- Optimized Central Core sound effects.
- Optimized camera issues during Central Core battles.
- Sand Bandit event squads in the Red Dunes now have a chance to drop the Hymn of Radiance Module.
- Sand Bandit event squads in the Blackstone Cliffs dungeon previously had a chance to drop the Hymn of Radiance Module. This has been changed to a chance to drop the Desert Overlord Module.
- ã€Bug Fixes】
- Fixed an issue where using the sorting function while selecting trainees at the Training Ground could include tribesmen belonging to other players.
- Fixed an issue where assigning tribesmen at the Training Ground could sometimes fail.
- Fixed an issue where not all materials were returned when dismantling floating foundations.
- Corrected the Central Core's vision range in the Floating Island Ruins.
- Fixed an issue preventing the use of Phase Anchors in the Ancient Dungeon exploration point in the Burning Highlands.
- Fixed display issues in the Expedition Outpost interface.
- Fixed an issue where Guardians would not attack enemies.
- Fixed issues with Turret defense structures and parrot alert distance settings.
- Building pillars now ignores collisions with walls.
- Optimized the Desert Overlord's Sandstorm Impact effects and reduced its sound volume.
- Update v1.0.18:
- Added per-player and per-Tribe limits for Collection Yards, Logging Yards, and Excavation Pits, along with configurable settings for single-player games and private servers (default: maximum of 20 for each type; set to 0 for no limit).
- Fixed server lag caused by hibernation calculations for Collection Yards, Logging Yards, and Excavation Pits.
- Fixed an issue where the Tribesman list could not be scrolled on the Mysterious Stone Table registration screen.
- Fixed an issue where the material selection control overlapped with the Hosting button on the Power Ropeway Supply screen.
- Fixed an issue where the Pre-built Construction series was missing from Infinite Construction Mode.
- Fixed incorrect Exploration Point descriptions in Burning Highland.
- Updated the demonstration animations for Spear - Heavy Strike and Hammer - Light Strike on the Weapon Info screen.
- Fixed an issue where the Hammer basic attack combo could not be executed properly at very high Attack Speed.
- Floating Foundations will now decay when outside Bonfire range.
- Fixed an issue where Sandstone Stair Corners could not snap to the sides of stairs.
- Fixed an issue where Nature Enlightenment's Nature's Heart effect behaved abnormally under certain conditions.
- Fixed an issue where pillar-type buildings could incorrectly snap to the center of Mechanical Hatch (Horizontal).
- Corrected the item category of the Unified Dye Ball to Others.
- Fixed an issue where no animation played when using the whip to accelerate while mounted.
- Fixed ownership issues that could occur when a player without a Tribe joined one across servers.