1. Update v1.1.5:
  2. Added new Marigolds player community (UGC) furniture and decorations
  3. Added support for the new controller
  4. Added the ability to designate Talents and Specializations for learning in the Training Grounds
  5. Added special Day of the Dead skills to elites and bosses in beginner-area camps
  6. Added Marigolds decorations and altars to the beginner-area camps (Misty Forest and Golden Sands)
  7. Added a search function to Building Mode
  8. Added new Carnival of Bones skins and outfits
  9. Optimized categorization rules in Building Mode
  10. Optimized the beginner tutorial
  11. Optimized the lighting effects of wall-mounted torches and oil lamps
  12. Optimized the Red Crystal embedding system
  13. Fixed an issue causing paintings to behave abnormally under certain circumstances
  14. Fixed an issue preventing Water Vapor Collectors from collecting water in certain areas
  15. Newly created characters can now view map markers for wild alpacas in the Rainforest
  16. Adjusted mine-related components to be crafted at the Workshop and increased Wood & Stone proficiency
  17.  
  18. Update v1.0.21:
  19. Fixed an issue where the frontal damage immunity effect was ineffective while using Power Whip in Thorn Whip Specialization - Whip Frenzy
  20. Fixed an issue where Savage Tribesmen would spawn in Ballista Towers during invasions in some areas
  21. Fixed an issue where Tribesmen assigned to transport tasks could move non-ammunition items into Ballista Tower inventories
  22. Improved Portal teleportation effects
  23. Sticky Incendiary Bombs, Sticky Explosive Canisters, and Advanced Sticky Explosive Canisters can no longer be dismantled
  24. In Wood & Stone Proficiency, the reduction in raw material loss when processing building parts no longer increases with Proficiency
  25. The material return rate when dismantling buildings has been adjusted to 100%
  26. Fixed an issue where recovering Moisture Collectors did not return the item
  27.  
  28. Update v1.0.20:
  29. Fixed an issue where Barbarian invaders and monster drops could fall underground
  30. Fixed an issue where the Desert Overlord could sometimes not use basic attacks after breaking free from crowd control
  31. Fixed an issue where Life Sense could not scan special ores
  32. Fixed an issue where zipline supports could not be repaired
  33. Fixed an issue where ship engines were counted toward the portal limit
  34. Optimized placement requirements for pillars
  35. Optimized lighting parameters for wall torches and wall-mounted oil lamps
  36. Fixed an issue where the Central Core caused abnormal combat behavior when an invalid AI level was set
  37. Fixed an issue where combat could not continue when Central Core summons fell to the bottom of an area
  38. Dye Balls are no longer affected by the Talent 「Multiple Throw」
  39. Fixed an issue where portals could not be used in certain situations
  40. Fixed an issue where clicking Profession Skill icons in the Specialization Skill interface displayed incorrectly
  41. Added a cooldown when repeatedly using Enforcer - Escape Mode on PVP servers
  42. Fixed an issue where Barbarians could have duplicate Talents or multiple Talents at the same level
  43.  
  44. Update v1.0.19:
  45. 【New Features】
  46. Added Quick Deploy. Store selected tribesmen as data within the mask, edit their equipment, weapon preferences, and combat tactics, then to switch the selected tribesman between physical and data forms.
  47. 【Optimizations】
  48. Reduced the levels of summons from the Central Core at low AI levels.
  49. Optimized death package drop locations during battles with the Central Core.
  50. Optimized Central Core sound effects.
  51. Optimized camera issues during Central Core battles.
  52. Sand Bandit event squads in the Red Dunes now have a chance to drop the Hymn of Radiance Module.
  53. Sand Bandit event squads in the Blackstone Cliffs dungeon previously had a chance to drop the Hymn of Radiance Module. This has been changed to a chance to drop the Desert Overlord Module.
  54. 【Bug Fixes】
  55. Fixed an issue where using the sorting function while selecting trainees at the Training Ground could include tribesmen belonging to other players.
  56. Fixed an issue where assigning tribesmen at the Training Ground could sometimes fail.
  57. Fixed an issue where not all materials were returned when dismantling floating foundations.
  58. Corrected the Central Core's vision range in the Floating Island Ruins.
  59. Fixed an issue preventing the use of Phase Anchors in the Ancient Dungeon exploration point in the Burning Highlands.
  60. Fixed display issues in the Expedition Outpost interface.
  61. Fixed an issue where Guardians would not attack enemies.
  62. Fixed issues with Turret defense structures and parrot alert distance settings.
  63. Building pillars now ignores collisions with walls.
  64. Optimized the Desert Overlord's Sandstorm Impact effects and reduced its sound volume.
  65.  
  66. Update v1.0.18:
  67. Added per-player and per-Tribe limits for Collection Yards, Logging Yards, and Excavation Pits, along with configurable settings for single-player games and private servers (default: maximum of 20 for each type; set to 0 for no limit).
  68. Fixed server lag caused by hibernation calculations for Collection Yards, Logging Yards, and Excavation Pits.
  69. Fixed an issue where the Tribesman list could not be scrolled on the Mysterious Stone Table registration screen.
  70. Fixed an issue where the material selection control overlapped with the Hosting button on the Power Ropeway Supply screen.
  71. Fixed an issue where the Pre-built Construction series was missing from Infinite Construction Mode.
  72. Fixed incorrect Exploration Point descriptions in Burning Highland.
  73. Updated the demonstration animations for Spear - Heavy Strike and Hammer - Light Strike on the Weapon Info screen.
  74. Fixed an issue where the Hammer basic attack combo could not be executed properly at very high Attack Speed.
  75. Floating Foundations will now decay when outside Bonfire range.
  76. Fixed an issue where Sandstone Stair Corners could not snap to the sides of stairs.
  77. Fixed an issue where Nature Enlightenment's Nature's Heart effect behaved abnormally under certain conditions.
  78. Fixed an issue where pillar-type buildings could incorrectly snap to the center of Mechanical Hatch (Horizontal).
  79. Corrected the item category of the Unified Dye Ball to Others.
  80. Fixed an issue where no animation played when using the whip to accelerate while mounted.
  81. Fixed ownership issues that could occur when a player without a Tribe joined one across servers.