1. Update Build r35192:
  2. Changes
  3. The Corrupted Biomes modifier is now available by default when you unlock Mystic Ordeals - meaning you don’t have to unlock Custom ordeals to disable them. The Boss Rush modifier also unlocks right away.
  4. You can now take TWO players into Raken’s Tutorial - play nicely with each other, now…
  5. The Campfire Craft ability has been upgraded - because the powerful Ritual upgrading has become the Meta, we’re making sure all options give you a great boost
  6. Quick Restart now helps you get back into the fight quickly - in the run information screen, Rebels can now jump straight back to the Hub or quickly restart a new run with the same parameters (you’ll need to have the crystals to re-purchase Trinkets or Inspirations, and it will let you know what that cost is)
  7. Companion Re-Spawning - when they fall into a pit, companions will now respawn like the player does, reappearing at the player’s location to fight the good fight once again!
  8. Corrupted Biomes are visible on the map from the start - allowing you to plan accordingly from the very beginning of your journey
  9. Additional dash canceling - available now for Galandra's last hit of Sword Flurry, Karl's ground Skill, Throw mastery and Ironhead Rush, Brome's Mana Burst, and Cider's ground skill when held
  10. Fixes
  11. Copying and pasting a Custom Ordeal code will now give the same parameters (as intended)
  12. We’ve fixed an issue that prevented triggering of multiple ritual effects while performing several (chained) Necrotic Waves - Necrotic Wave can now be canceled by any move after an initial period
  13. The Interloper now correctly progresses to phase 2 regardless of enemy life modifiers
  14. Multiple crash fixes, including one when using Critical Toolbox + Mowing Dash where the number of projectiles per dash action has been limited to avoid gaining more projectiles than the game can handle
  15. Azra’s camera issues are now resolved
  16. Mynasthar Flask Ultimate triggers now correctly use the Ultimate count
  17. Hearthroots no longer offer Craft or Meditate options within the Dead Tree ordeal
  18. Gong of Audacity is now working as intended
  19. Corrupted Biomes will no longer spawn in multiplayer unless both players have unlocked them
  20. Runic Saddle and Past Echo will no longer spawn usable elite mounts
  21. Enemies will no longer spawn out of bounds in the Bathhouse or Castle Keep (previously happening due to enemy multipliers set at high values)
  22. Morta Mima can no longer be injured by Chrono Lock when she shouldn’t (and we’ve made sure her Phase 3 is working as intended)
  23. Azra will now properly progress to Phase 2 even when defeated quickly
  24. The Tinker Blade now correctly pierces through enemies
  25. Inspirations are now correctly shared in two-player
  26. Bandit Chief attack freeze timing has been corrected
  27. Inspirations are no longer shared between players
  28. We’ve fixed some issues where player could die even with assist mode set to 0 damage taken
  29. Training Grounds marked as Corrupted Regions on the map will now actually be Corrupted Regions
  30. Music will no longer reset between transitions
  31. The Goblin Taunt sound effect will now correctly follow the global volume control
  32. Brome will no longer be duplicated when meeting him for the first time
  33. When corrupted, the Armory level will now have the correct purple arrow at the entrance
  34. The upper-center door on Asterios will now give rituals as intended, even when corrupted (obviously accounting for player’s modifications)
  35. Ignoring the Merchant in Crater’s Edge will no longer cause a softlock
  36. Rituals are now correctly highlighted even when on a mount
  37. Gnoll traps will now correctly activate, reducing bugs caused by failed triggers
  38. Player Two will now correctly contribute to Wisshelm’s missions in local co-op
  39. Brome’s Telekinesis throwables are no longer lost when breaking level destroyables
  40. Gadgets summoned by a converted Cider the Scarecrow (using Infinity Mirror) will no longer hit the player or summoned companions. In addition, converted Exiles will no longer die immediately after conversion.
  41. Morta Mima and Hagen’s bone attacks are now telegraphed correctly
  42. Elite Mushroom Mercenary charge attacks are now working as intended
  43. We’ve fixed clash inconsistencies during The Big Fight™
  44. Brome’s aerial strike now correctly triggers the Burning Strike effect.
  45. We’ve fixed a softlock possible after defeating the Tutorial boss
  46. Allies are now able to use mounts, and all characters can correctly mount mounts while on stairs
  47. Azra Troopers’ swing attack detector has been adjusted to connect properly, and Troopers without a shield no longer use Elite Trooper moves
  48. Proximity Sparks can no longer trap the Rampart-area Dragon into an infinite loop
  49. Time Mox now applies to weakening lock
  50. Entering the ship’s cabin while on a mount will now work correctly on the first try
  51. We’ve fixed the pushback numbers for the upgraded Wave Arcana ritual
  52. The Gnoll Trap area no longer breaks when you have high movement speed.
  53. Arcana Tweaks
  54. Karl’s Firestorm bullet has an additional hit, closer to the blunderbuss, and Javelin has an improved hitbox
  55. Galandra’s Reaper Cyclone does more damage, and Dark Helix has more maneuverability
  56. Brome’s Energy Ball casting time is faster, with increased area of effect and damage.
  57. Tweaks and Balancing
  58. Jaroba’s Beast fight rebalanced to ensure it doesn’t drag with Enemy Life modifiers
  59. The Legion Ordeal now spawns fewer Elite enemies
  60. Corrupted Biomes have been balanced, reducing difficulty in Grandery while buffing it in Jaroba, Yeldrim, and Asterios
  61. Mushroom companions’ failed throw frequency has been reduced
  62. The Twisted Horror’s laser attack duration and cooldown have been tweaked to give you a chance
  63. Fiery Ring has been balanced, reducing height but increasing impact
  64. The Rising Drill attack’s invincible frames have been extended to the whole move
  65. Karl’s Headbutt and Rocket Dwarf can now earn Mana
  66. The Lizard King and Azra’s Dive Attack can now be clashed
  67. The Underking no longer follows up after being clashed
  68. Prices for Mother’s Grace and Spark of Power have been lowered
  69. Corrupted Regions can no longer spawn on unavoidable paths, and the default number of Corrupted Regions within Grandery is now 1
  70. Blazing Trail damage has been buffed
  71. Non-boss Dead Guardians life has been reduced
  72. Elite enemy life multiplier has been slightly reduced
  73. Cider’s Vortex Grip range has been improved
  74. Dark Karl boss has been balanced
  75. Karl and Cider’s mana gain from Ultimates has been balanced.
  76. Crush tip is now included in the museum