1. Update v1.0.48:
  2. No changelog was posted.
  3.  
  4. Update v1.0.45:
  5. [Bug Fixes]
  6. 1. Fixed the issue where disciples sometimes fail to join spar battles
  7.  
  8. 2. Fixed excessive foundation collision in 3v3 mode disrupting stair pathfinding
  9.  
  10. 3. Fixed stuck issue when moving equipment and goods after loading saves
  11.  
  12. 4. Fixed the bug of gaining continuous gold when trading with penniless merchants
  13.  
  14. 5. Fixed total item deduction error during transactions
  15.  
  16. 6. Fixed skill confirmation failure for some characters after multiple breakthrough successes
  17.  
  18. 7. Fixed floating arrow towers
  19.  
  20. 8. Fixed crashes when loading certain MODs
  21.  
  22. 9. Fixed incorrect room type identification
  23.  
  24. 10. Fixed occasional lag during room construction
  25.  
  26.  
  27. [Experience Optimizations]
  28. 1. Added playable custom trading zone construction
  29.  
  30. 2. Added building quantity cap limits; certain special buildings have build restrictions
  31.  
  32. 3. Added 4 new buildings that boost attributes of arrow towers and disciples within range
  33.  
  34. 4. Adjusted base attack power and hit rate of arrow towers
  35.  
  36. 5. Optimized health bar display for arrow tower-style buildings
  37.  
  38. 6. Added more MOD interfaces
  39.  
  40. 7. Revised the configuration loading method for MODs
  41.  
  42. Update v1.0.44:
  43. [Bug Fixes]
  44.  
  45. Fixed the issue of duplicate resource collection
  46.  
  47. Fixed the issue where loading a save file fails
  48.  
  49. Fixed the problem where the UI does not display when switching room types
  50.  
  51. Fixed the issue where characters sometimes run to the rooftop to sleep
  52.  
  53. Fixed the problem where sparring sometimes does not enter battle
  54.  
  55. Update v1.0.41:
  56. 【Bug Fixes】
  57.  
  58. Fixed a crash that could occur under specific circumstances.
  59.  
  60. Fixed an issue where imprisoning captives could get stuck (if an action has already been selected, cancel and re‑operate).
  61.  
  62. Fixed a situation where characters could get stuck on terrain foundations.
  63.  
  64. Fixed an issue where, after canceling a draft, characters might not enter combat even when enemies were present.
  65.  
  66. Fixed an issue where characters would pause briefly when drafting during combat.
  67.  
  68. Fixed an issue where animals sometimes would not roam near the feeding trough.
  69.  
  70. Fixed an issue with the drying rack where hauling was ineffective.
  71.  
  72. 【Experience Optimizations】
  73.  
  74. Optimized animal spawn points on the island map.
  75.  
  76. Reduced the stack size limit for animal food.
  77.  
  78. Adjusted the description and building category of the Eight Treasures Pavilion.
  79.  
  80. Optimized pathfinding and collision for the training platform and execution platform.
  81.  
  82. Adjusted the upper‑body proportion of characters.
  83.  
  84. Update v1.0.40:
  85. 1. Added three new auto-save slots to ensure safer saves for players.
  86.  
  87. 2. Fixed the issue with the "Gear Spider [Outer World]" quest: it will no longer stop refreshing after completion.
  88.  
  89. 3. Removed the sphere collision from the "Flying Dragon" skill effect; now it will no longer fail to hit targets.