1. Update | Patch 1.0.0.1-9616
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  3. Post launch update (1.0.0.1-9616)
  4. This first update mainly contains fixes for recurring issues in the game and balancing tweaks.
  5. We will keep updating the game as we go and provide balance updates as much as we can.
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  8. Online
  9. Fixed ranked scoring issues where some players lost points when winning and earned points when losing. From now on, players will earn at least 5 rank points when they win a match.
  10. Leaderboards display the correct rank for the current player.
  11. Added more time before deciding if players can cancel a ranked match if the ping is above 100ms.
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  14. General Gameplay
  15. Short hop can no longer cancel into full hop if players hold down while short hoping.
  16. All ultimates now auto correct at start.
  17. Combo Breaker can now be used with LT+B (Ultimate modifier + Special), as well as the usual RT+B (Dash + Special)
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  20. Bishop
  21. 5S is now -5 on block, can be countered if used in a blocked string.
  22. 2H is -15 on block, can be interrupted if used in a blocked string.
  23. JS now hits if closer to the floor.
  24. JS is now 0 on block (instead on +10 if executed close to the floor).
  25. Overall makes less damage on shield.
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  28. Knight
  29. 6S Teleport is now minus on block.
  30. 5S is now punishable if blocked.
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  33. Rook
  34. Fixed an issue where command grab (5S) could be used before player jumps at wake up.
  35. JH can no longer restand opponent.
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  38. Queen
  39. 2S is now 8 on startup (faster) and has armor during charge.
  40. 6S tap is no longer safe on block.
  41. Overall makes less damage on shield.
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  44. King
  45. Fixed issue with the Ultimate pawns that could be blocked sometimes.
  46. JH can no longer restand opponent, as well as neutral tag assist (5A).
  47. Fixed UI issue showing wrong startup data for 5S. 5S is 5 frames of startup.
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