1. Daybreak Hotfix 2
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  3. Gameplay Changes
  4. Reduced the flash intensity of the hit reaction when hitting destructible objects
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  6. When examining an object that requires an item be used to unlock it, the required item will now always show up somewhere in the list if it's in your inventory
  7.  
  8. When picking up the Nailed Bat in Daybreak, a UI indicator will now appear and bring attention to the fact you can swing it to destroy objects
  9.  
  10. Slightly reduced the health scaling of the Depth 100 boss in The Pit
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  12.  
  13. Fixes and Adjustments
  14. Fixed some floating pickups on the Daybreak map
  15.  
  16. Fixed an issue where the text "Green" and "Red" on the color panel puzzle was not localized
  17.  
  18. Fixed an issue where Daybreak weapons were being given out to new saves before Daybreak had been completed
  19.  
  20. Fixed an issue where the next depth was not being unlocked properly after clearing Depth 100
  21.  
  22. Fixed an issue where the challenge for surviving a night in Daybreak could be awarded by loading a saved game that is on Day 1
  23.  
  24. Fixed an issue where the Pliers item pickup was inaccessible if the item models were being shown
  25.  
  26. Fixed an issue where the Hard difficulty results for Daybreak was pulling in the wrong information (it was still calculating the score properly, just displaying it improperly)
  27.  
  28. Fixed an issue that prevented picking up the Last Word and Soldier weapons in subsequent runs of Daybreak
  29.  
  30. Fixed an issue where you were no longer able to trigger the manual reload using a gamepad due to it sharing the same action as the melee swing. Now it'll prioritize reloading if it's needed
  31.  
  32. Put in another potential fix for Eldritch Ella
  33.  
  34. Misc. localization fixes
  35.  
  36. (Updated 4:15 PM EST)
  37. Fixed an issue where you'd experience an infinite load screen at the end of chapter 3 and 5 cutscenes
  38.  
  39. Fixed an issue where you could use a key item for a locked door even if it wasn't in your inventory
  40.