- 1.1.36529 Update | Armor Repair Bug Fixes | Maddocks Chase Fix
- Greetings pilots!
- Today’s hotfix (1.1.36529 on PC, 1.1.36565 on console) brings an end to a rare game-breaking bug, and a few more common irritating issues. EVERSPACE 2 players on PC, PlayStation, and Microsoft Store/PC Game Pass will see the hotfix coming to their platforms today and we’ll be following up shortly on Xbox as we have a small adjustment to make before getting the build back into certification.
- The most important change fixes an unusual case where a player can find themselves in a situation during the Maddocks chase in the “The Magic of Umami†mission where Maddocks does not spawn correctly and an autosave occurs.
- Other fixes address issues where armor repaired in the Hangar reset back to its damaged state on departure, repairing not working when certain hitpoint-increasing effects are enabled, and the Gunship losing armor when leaving homebase.
- For a full list of changes, read on!
- Changelog
- Fixed that there was a 2-second timeframe in which the game could be saved after failing to follow Maddocks in Prescott which could result in a broken saved state preventing mission progression
- Fixed Gunship losing armor when docked at homebase under certain conditions
- Fixed that repairing did not work with certain hitpoint-increasing attributes
- Fixed that it was possible to heal by swapping between modules when one of these had hitpoint-increasing attributes
- MacOS: Fixed joystick input not working
- Work continues on our next big free update and expansion. There are plenty of cool things being created behind the scenes. [REDACTED] is visually amazing and [SECRET FOR NOW] changes up [CAN’T SAY]. Perhaps we’ll even give a sneak peek at something before the end of the year. In the meantime, we’ll see you in the stars.
- Lee & your dedicated ROCKFISH Games team 🚀🫡