1. 1.0 Update 18 (v1.0.45P)
  2.  
  3. Fixed an extremely esoteric issue that could, in certain cases, cause units on your bench to disappear when using the Spirit trait, Baa'lor, Star Crown or Cloning Capsule content.
  4.  
  5. Fixed an exploit where it was possible to use Fish Rolls an unlimited amount of times if the player's Pale Hearts were already full.
  6.  
  7. Fixed an exploit where it was possible to duplicate items when putting a Marksman War Banner on the Marksman Dummy.
  8.  
  9. Fixed an issue where Chester could give you the enemy's Runes in high Challenge Climb play.
  10.  
  11. Fixed an issue where the cursor wasn't responding to gameplay, such as hovering or grabbing Units.
  12.  
  13. Fixed an issue where the Bug swarm wouldn't move more than once in a combat. In addition, fixed a different issue where the Bug swarm wouldn't move at all in certain runs.
  14.  
  15. Fixed Slogurk's passive being shown as {slogurkpassive} in the Compendium
  16.  
  17. Added missing tooltips for Item section filters in Compendium
  18.  
  19. Fixed an issue where the end of combat Hearts display could become desynced from the actual owned Hearts and Pale Hearts.
  20.  
  21. Tentatively fixed an issue where a Devil's Deal reward could be for a Trait other than the one displayed.
  22.  
  23. Fixed an issue where, in some cases, Item Icons would become larger than intended on a unit's health bar.
  24.  
  25. Fixed several issues where Oogoo could fail to attack or attach to certain other units.
  26.  
  27. Tentatively fixed an issue that could cause units to become idle indefinitely.
  28.  
  29. Fixed a niche issue involving merging Morphlings, none of whom are not copying another unit.
  30.  
  31. Fixed a minor UI issue in the main menu after pressing Esc to clear all menus.
  32.  
  33. Fixed Airship-enabled runs not saving the Act 2 name to the Run History
  34.  
  35. Fixed several Run History issues related to PVP runs (custom Run History settings for PVP were never getting enabled)
  36.  
  37. Added the following information to Run History (is not retroactive with existing Run History files):
  38.  
  39. Chester's Trait
  40. Slogurk's Traits & Passive
  41. PVP Combatant (no more blank character section)
  42. Morphlings
  43. Bonus Mythics in the run
  44. Bonus Traits in the run
  45. Vault Type in the run
  46. Banished Trait in the run
  47.  
  48. Fixed a Run History display issue when switching between PVE and PVP runs
  49.  
  50. Fixed PVP Potion Partier not declaring the +2 Mana Regen effect in the description.
  51.  
  52. Fixed a number of issues related to detecting Potions, which included temporary potions not being destroyed (again)
  53.  
  54. Fixed Willow's skill spawning its hitbox on Willow's current target's location rather than Willow's location. Also fixed Willow's skill VFX clipping a little into the ground
  55.  
  56. Fixed another case of being able to enter into a bad PVP state (no combatant selected)
  57.  
  58. Fixed Airship UI getting stuck on when returning to the main menu while the Airship is active.
  59.  
  60. Fixed minor UI reset issue that could get your player portrait frame to get stuck in a half-transparent state.
  61.  
  62. Fixed an issue where Blook's "when one enemy is left alive" mechanic wasn't functioning properly and could get Blook into a bad state.
  63.  
  64. Fixed enemy-side above-the-unit Trait icons not respecting Banners or Devil's Deal modifiers.
  65.  
  66. Fixed a situation that could cause the "Trait Hero" contract to not be able to advance.
  67.  
  68. Fixed a UI reset issue related to Potion slots appearing to carry over into future runs
  69.  
  70. Fixed visual issue with Statue Units in the combat recap
  71.  
  72. Fixed Chester as Elemental not gaining 50 Spell Power, as per the rules for a Unit with no red text
  73.