- 1.0 Update 18 (v1.0.45P)
- Fixed an extremely esoteric issue that could, in certain cases, cause units on your bench to disappear when using the Spirit trait, Baa'lor, Star Crown or Cloning Capsule content.
- Fixed an exploit where it was possible to use Fish Rolls an unlimited amount of times if the player's Pale Hearts were already full.
- Fixed an exploit where it was possible to duplicate items when putting a Marksman War Banner on the Marksman Dummy.
- Fixed an issue where Chester could give you the enemy's Runes in high Challenge Climb play.
- Fixed an issue where the cursor wasn't responding to gameplay, such as hovering or grabbing Units.
- Fixed an issue where the Bug swarm wouldn't move more than once in a combat. In addition, fixed a different issue where the Bug swarm wouldn't move at all in certain runs.
- Fixed Slogurk's passive being shown as {slogurkpassive} in the Compendium
- Added missing tooltips for Item section filters in Compendium
- Fixed an issue where the end of combat Hearts display could become desynced from the actual owned Hearts and Pale Hearts.
- Tentatively fixed an issue where a Devil's Deal reward could be for a Trait other than the one displayed.
- Fixed an issue where, in some cases, Item Icons would become larger than intended on a unit's health bar.
- Fixed several issues where Oogoo could fail to attack or attach to certain other units.
- Tentatively fixed an issue that could cause units to become idle indefinitely.
- Fixed a niche issue involving merging Morphlings, none of whom are not copying another unit.
- Fixed a minor UI issue in the main menu after pressing Esc to clear all menus.
- Fixed Airship-enabled runs not saving the Act 2 name to the Run History
- Fixed several Run History issues related to PVP runs (custom Run History settings for PVP were never getting enabled)
- Added the following information to Run History (is not retroactive with existing Run History files):
- Chester's Trait
- Slogurk's Traits & Passive
- PVP Combatant (no more blank character section)
- Morphlings
- Bonus Mythics in the run
- Bonus Traits in the run
- Vault Type in the run
- Banished Trait in the run
- Fixed a Run History display issue when switching between PVE and PVP runs
- Fixed PVP Potion Partier not declaring the +2 Mana Regen effect in the description.
- Fixed a number of issues related to detecting Potions, which included temporary potions not being destroyed (again)
- Fixed Willow's skill spawning its hitbox on Willow's current target's location rather than Willow's location. Also fixed Willow's skill VFX clipping a little into the ground
- Fixed another case of being able to enter into a bad PVP state (no combatant selected)
- Fixed Airship UI getting stuck on when returning to the main menu while the Airship is active.
- Fixed minor UI reset issue that could get your player portrait frame to get stuck in a half-transparent state.
- Fixed an issue where Blook's "when one enemy is left alive" mechanic wasn't functioning properly and could get Blook into a bad state.
- Fixed enemy-side above-the-unit Trait icons not respecting Banners or Devil's Deal modifiers.
- Fixed a situation that could cause the "Trait Hero" contract to not be able to advance.
- Fixed a UI reset issue related to Potion slots appearing to carry over into future runs
- Fixed visual issue with Statue Units in the combat recap
- Fixed Chester as Elemental not gaining 50 Spell Power, as per the rules for a Unit with no red text