1. Update v1.0.1.66879:
  2. Gameplay & Mission Fixes
  3. VFX indicating quartz locations not being present (on the map of Iseria) on some occasions has been fixed
  4.  
  5. A softlock during "Embassy's Stone" mission has been fixed
  6.  
  7. Invisible wall during Where the "Quartz Breaks" mission has been removed
  8.  
  9. Picking up 2 gems on an old build softlock the game has been fixed
  10.  
  11. A wharf that could no longer be freed in specific conditions rendering travels to this wharf impossible has been addressed
  12.  
  13. Markers anomaly during SL02 in specific context has been addressed
  14.  
  15. UI & Localization Improvements
  16. In a tutorial, some icons not displaying properly in some languages has been corrected
  17.  
  18. Audio & Dialogue Fixes
  19. Act 1 - Gangbuilding - Two dialogues which could be heard at once when entering Gangbuilding from the Harlow shop side has been corrected
  20.  
  21. Stability & Crash Fixes
  22. Some specific crashes have been corrected
  23.  
  24. Update v1.0.1.66783:
  25. Gameplay & Abilities
  26. Clone Throw can now be activated again after killing an AI from a chest.
  27.  
  28. Clone Throw now vanishes instead of standing there by the wardrobes after it has been activated.
  29.  
  30. Clone Throw can now be used again after targeting a Big Roach.
  31.  
  32. Clone Throw correctly returns to the ability wheel after being used with the Harmful Clone upgrade.
  33.  
  34. Clone Decoy now properly resets enemy alert states.
  35.  
  36. Progression & Level Fixes
  37. Act 1 – The Wall: Reaching the Gang building Quartz now correctly triggers the cinematic.
  38.  
  39. The Quartz compass Malfunction level : Grappling Hook is properly given back after a death or reload
  40.  
  41. Act 2 – Turquoise Dawn: Merchant airship keys can now both be collected without causing a softlock.
  42.  
  43. Act 3 – Turquoise Dawn: Using a Sequoia seed in unintended areas no longer blocks progression.
  44.  
  45. Act 3: The ending cutscene now starts correctly after completing the Act.
  46.  
  47. Several doors in Irving Zeppelin can now be interacted with properly and no longer block progression.
  48.  
  49. Save & System Improvements
  50. Save fileshave been reduced to avoid save corruptions and performance issues linked to the size of the saves
  51.  
  52. Creating a new automatic or manual save will now clean and optimize previous saves.
  53.  
  54. The “Save is already pending” issue has been resolved.
  55.  
  56. Frightened civilians no longer prevent automatic or manual saves.
  57.  
  58. Fixed a flickering skybox that could appear after reloading a save once an Act had been completed.
  59.  
  60. Stability
  61. Fixed multiple crashes.
  62.  
  63. Fix stability issue on Intel 13 & 14 th generation
  64.  
  65. UI & Controls
  66. The menu cursor now correctly appears when returning to the main menu or navigating between menus.
  67.  
  68. Controller vibration issues have been addressed.
  69.  
  70. Localization
  71. Improved Polish localization.
  72.  
  73. Corrected several French typos.