1. Update v1.104:
  2. 1. Eidolon Adjustments
  3. · Improved the overall behavior of Beam Eidolons
  4. · Beam Eidolons now deal less damage per hit, but attack more frequently
  5. · Fixed an issue where Beam Eidolons could not lock onto ECS monsters
  6. · Reduced the maximum targeting radius of Beam Eidolons
  7. · Increased the early-game damage radius of Aura Eidolons
  8. · Reduced the late-game damage radius of Aura Eidolons
  9. · Reduced the overall damage of Aura Eidolons
  10. · Halved the projectile lifetime of Scatter Eidolons to improve performance
  11.  
  12. 2. Character Battle Skill Adjustments
  13. · Optimized Qin Yuntang’s weapon Battle Skill behavior
  14. · Reduced the damage of some of Qin Yuntang’s Battle Skills
  15.  
  16. 3. Controls and Performance Optimization
  17. · Optimized stuttering when picking up items
  18.  
  19. 4. Monster and Combat Fixes
  20. · Adjusted monster hitboxes
  21. · Fixed an issue where the Boss “Death Reaper” dealt no damage with its shadow explosion attack
  22.  
  23. 5. Achievement and UI Fixes
  24. · Fixed an issue where achievements would not pop up properly
  25.  
  26. 6. Localization Text Fixes
  27. · Fixed localization issues in the tutorial stage
  28. · Updated some localization text
  29.  
  30. Update v1.103:
  31. 1. Steam Deck Optimization and Game Settings UI Adjustments
  32. · Added Steam Deck optimization options
  33. · Improved UI font size and readability on Steam Deck
  34. · Optimized performance for Steam Deck
  35. · Added a Steam Deck-specific graphics preset to the graphics options
  36. · Players can now choose to show / hide control prompts
  37.  
  38. 2. Sola Combat Adjustments
  39. · Improved the interrupt capability of Sola’s Awakening Skill
  40. · Increased the number of hits of Sola’s Awakening Skill
  41. · Increased the damage of Sola’s Awakening Skill
  42.  
  43. 3. Combat System and Local Co-op Fixes
  44. · Weapon elemental effects are now affected by Physical Damage bonuses
  45. · Fixed some button issues in local co-op mode
  46. · Fixed some bugs that could occur during executions
  47. · Fixed an issue where Savage Orcs could not be executed
  48. · After a Boss recovers from Break status, it will now have 2 seconds during which its Break gauge will not decrease
  49.  
  50. 4. Boss Battle Mechanic Adjustments
  51. · Added an AOE attack when the Boss Thunder God enters phase transition
  52.  
  53. Thunder God hit state adjustments
  54. · Free state: 0% damage reduction
  55. · Attack startup and attacking: 50% damage reduction
  56. · Knocked down / being executed: takes 50% increased damage
  57. · Phase transition: 60% damage reduction
  58.  
  59. Stage 110 Thunder God hit state adjustments
  60. · Stage 110 Boss damage reduction has been reduced from 90% to 50%
  61. · Free state: 50% damage reduction
  62. · Attack startup and attacking: 75% damage reduction
  63. · Knocked down / being executed: 25% damage reduction
  64. · Phase transition: 90% damage reduction
  65. · Stage 110 clear time has been increased from 300 seconds to 600 seconds
  66.  
  67. 5. Boss and Stage Difficulty Adjustments
  68. · Increased the base Break value of the Boss Lizardman Raider
  69. · Adjusted the stage difficulty curve
  70. · Overall difficulty of Stages 101-110 has been reduced
  71. · Break gauges in Stages 101-110 have been reduced to about half of their previous value
  72. · Monster damage in Stages 101-110 has been greatly reduced
  73. · Boss damage after Stage 30 has been greatly reduced
  74.  
  75. 6. Stage 101-110 Reward Adjustments
  76. · Greatly increased rewards for Stages 101-110
  77. · Bosses in Stages 101-110 now drop more coins
  78. · Bosses in Stages 101-110 now drop more souls
  79. · The Stage 110 Boss will now drop 5 pieces of red equipment
  80.  
  81. 7. Steam Achievement Adjustments
  82. · Reduced the requirement for the 500 Perfect Dodge achievement to 50
  83. · Reduced the requirement for the 500 Perfect Defense achievement to 50
  84. · Reduced the requirement for the 1000 clears achievement to 200 clears
  85. · Reduced the requirement for the 500,000 kills achievement to 100,000 kills
  86. · Added a new achievement: Reforge equipment 200 times
  87.  
  88. 8. Challenge Board Adjustments
  89. The stage requirements for the following Challenge Board tasks have been adjusted:
  90.  
  91. · Perfect Dodge: 5 / 20 / 50
  92. · Perfect Counter: 5 / 20 / 50
  93. · Monster Kills: 200 / 1000 / 2000 / 6000 / 20000 / 100000
  94. · Stage Clears: 1 / 4 / 10 / 20 / 40 / 200
  95.  
  96. 9. Performance Optimization
  97. · Greatly optimized performance for large groups of monsters
  98.  
  99. 10. Localization Text Fixes
  100. · Updated some localization text
  101. · Updated some Eidolon-related localization text
  102. · Some Eidolon text has been changed from Halo to Aura
  103.  
  104. 11. Other Fixes and Adjustments
  105. · Updated the credits list