- Update v1.6.10721.105:
- Fixed an issue where entering codes for safes or bank vaults could sometimes skip numbers when using mouse and keyboard controls.
- Resolved a rare progression blocker where some players were unable to shoot because their pistol was invisible during the car chase scene with Ellie and Jesse.
- Fixed a bug that prevented Exclusive Fullscreen and V-SYNC settings from being saved when changed from the in-game Display Settings menu.
- Addressed a bug related to enabling Motion Sensor Function Aiming when using a Steam Deck or supported Steam Input controllers with gyro features.
- Resolved a controller issue that prevented the bow from dynamically drawing based on trigger input and could misfire when slowly releasing the trigger.
- Addressed a bug that caused the DualShock 4 controller speaker to make a subtle noise in situations where haptic feedback would be active when using a DualSense controller.
- Resolved an issue where jagged seams appeared around corpses in snow when Screen Space Shadows were enabled.
- Resolved a bug that caused flickering corrupted textures to appear on the ground inside the aquarium.
- Fixed a bug that corrupted the leaves near the floor tank in the aquarium when Particle Density was set to medium or higher.
- Addressed an issue where using upscaling combined with High Contrast mode offset the rifle scope’s UI to the left corner.
- Fixed a bug where Tommy’s sniper rifle did not display a lens flare during the ‘The Marina’ chapter, making it harder for players to determine his line of sight when the lens flare option was disabled.
- Resolved an issue where Abby’s name did not appear on the chalkboard until Owen finished writing it, when effects density was set to very low.
- Addressed a bug that caused the shotgun’s incendiary shell visual effects to be unclear in showing how they affect enemies and the environment, when Effects Density was set to very low.
- Addressed an animation bug that allowed Abby to run during the ‘Ground Zero’ chapter in Chronological mode, unlike in the original Story.
- Various visual bug fixes related to ultrawide cinematics.
- Stability improvements.
- Performance optimizations.
- Update v1.5.10708.624:
- Added the new Chronological mode.
- Introduced UNCHARTED-themed skins for Joel and Tommy as reward for completing Chronological mode.
- Implemented achievements and trophies related to Chronological mode.
- Dynamic blood drips now appear as expected for higher framerates up to 160 FPS.
- Fixed an issue where dynamic blood drips would stop appearing upon restarting an encounter.
- Resolved an issue that stopped dynamic blood drips to appear when disabling the Full Screen Effects setting.
- Addressed a bug where animations of some gore effects were missing when using a finishing melee attack on human enemies.
- Hair and cloth movement physics now also function correctly at framerates above 100 FPS.
- Resolved an issue where the weapon HUD would occasionally not appear at a framerate of 80 FPS or higher.
- Fixed a bug that caused players to be unable to shoot with a bow on their first attempt after clicking "Restart Checkpoint" with the mouse.
- Fixed a bug that caused the Permadeath Completion or Speedrun Recap to not appear after completing the Story in Permadeath Mode or Speedrun Mode.
- Addressed a bug where the boat’s haptic feedback was missing during a cinematic of ‘The Island’ chapter.
- Added a new credits sequence specific to PC release.
- Various bug fixes related to ultrawide cinematics.
- Various localization text related updates and corrections.
- Various accessibility bug fixes.
- Stability improvements.
- Performance optimizations.