1. Update 1.4.2
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  3. Balance Adjustments
  4. Balance Adjustments
  5. Hound
  6. ATK 267 → 253(-5%)
  7. [Incendiary Bomb] Cost 200→300
  8. Developer's Note: After Arclight's nerf, the problem of [Incendiary Bombs] being too cheap became more obvious. This adjustment aims to bring Hound and Arclight to similar power levels.
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  11. Abyss
  12. ATK 3508→3859(+10%)
  13. HP 71191→78310(+10%)
  14. [Disintegration] will be enacted immediately at the beginning of the battle. The damage it causes to the enemy HP changes from 30% to 20%
  15. [Vertical Sweep] Cost 200→150
  16. [Photon Coating] Cost 150→100
  17. [Wreckage Recycling] Cost 150→100
  18. Developer's note: It seems that we were too cautious when launching Abyss, which resulted in its win rate being significantly lower than other units. We hope to improve its win rate through these buffs.
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  21. Initial Unit
  22. Sabertooth Arclight opening's player HP bonus -300→-100
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  25. Specialist
  26. Quick Supply Specialist's player HP bonus -300→-500
  27. Farseer Specialist's player HP bonus -200→-300
  28. Fortified Specialist's player HP bonus +200→+300
  29. Amplify Specialist's player HP bonus +400→+500
  30. Missile Specialist's player HP bonus 0→+100
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  34. Replay
  35. Now it is more convenient to challenge the same round repeatedly after taking over the replay.
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  38. Bugfixes
  39. Fixed multiple issues related to the tournament.
  40.