- Update v1.32:
- Minor changes and improvements to Dead Rising DLC
- Dead Rising DLC loading screens updated
- Foundation work for the upcoming Kingdom Wars Prologue stand alone edition.
- Major improvements to stability of the game in all situations
- Fixed vast majority of remaining instances where game might crash during intense combat
- Fixed last instance of crashing when switching between levels and world map
- Visual memory used by the game reduced by 30%
- Fixed rare visual glitches showing sometimes on older video cards
- Main menu loading time decreased by nearly 50%
- Initial loading time into the game decreased by 30%
- Major improvements to world map gameplay and army and towns interactions
- Fixed a bug where sometimes allied armies were not detected or invited into a battle
- Fixed common issues with player being unable to invite second army into the battle
- Fixed various issues with using army to interact with nearby towns - recruitment e.t.c
- Fixed common issue where sometimes clicking with army to attack another army or town would not do anything
- As a minor annoyance - there`s now a half a second delay when loading 'Create new campaign' menu
- Update v1.31:
- Reworked how armies look on the world map
- Army is now one easily visible and selectable unit instead of a battalion
- Fixed various issues with army selection delays
- Transition between army and ship when leaving port is a lot smoother and faster now
- Pathfinding and unit tasking performance improvement
- Tasking large number of battalions now takes at most just over 1 seconds – instead of several seconds
- Large groups of units tasked are a lot more responsive
- Fixed some issues with units getting stuck while tasking
- Fixed some of the very rare crash issues when switching between combat and world map
- Improved tasking units away from combat – they stop fighting and pull back faster
- Re-balanced the income generation of buildings on the world map
- Most resources producing buildings generate a lot more silver while on the world map
- Rebalanced town happiness calculations - building make cities happies
- Rebalance of cost and effect of various world map actions and conditions
- Increased the cost of creating new armies
- Rebalanced late game units - they are a lot more affordable
- Late game units now have much lower upkeep
- Update v1.30:
- Total Redesign of starting diplomacy conditions for new campaigns
- Redesign of the starting conditions greatly improves World Map AI performance and logic
- Player will now face significantly more attacks by enemy kingdoms
- Diplomacy redesigns corrects all illogical starting enemies and alliances
- Starting conditions are a lot more geographically and historically accurate now
- Player Kingdoms AI lords are a lot better at caring out tasks and stances
- AI Lords send armies to assist player a lot faster now
- AI Lords are a lot more efficient at attacking enemy Kingdoms
- AI Lords will no longer train items in Passive mode, and focus on building up resources and estates
- Loading world map is about 20% faster now
- Performance improvements on the world map
- Fixed various bugs with wall construction on the world map
- Constructing walls on the world map now always deducts resources
- Fix for world map resources sometimes not updating then buying something
- Further improvements to camera scrolling
- Addition fixes and improvements to edge scrolling the camera
- Balancing of starting conditions for Sultans and Kings expansion
- Balanced out siege units for faster sieges
- Fixed a few unit descriptions
- Update v1.29:
- Dear Rising DLC now also supports Skirmish mode
- Fixed a major issue in Skirmish mode where some levels will not fully finish loading.
- Fixed various issues with tutorial and Sultan and Kings campaign - greatly streamlining both the tutorial and the DLC
- AI hamlets will now properly level up, and increase in level, which will be saved on campaign reload
- Reworked edge scrolling increasing the area of scroll detection
- Various other fixes to edge scrolling
- Balancing work for Sultans and Kings DLC
- Various improvements and balancing to the Zombie units