- Update v1.0.132r:
- no changelog was posted.
- Update v1.0.123:
- Achievements
- Fix “Completionist†achievement.
- Fix “Heart of magic†achievement.Fix hunt related achievements.
- Fix item related achievements (retroactive unlock).
- Fix quest related achievements.Fix steam achievement pop-up not appearing until you exited the game.
- Retroactively fix "Level 100 reached" achievement.
- Audio
- Add battle victory Foley.
- Add cancel SFX upon abandoning target/skill selection.
- Add cursor SFX on quantity change in shops.
- Add missing cursor sound on cosmo break selection action in fight.
- Add missing cursor sound when moving the cursor on J-STER board.
- Add SFX crate_slide_off on statue + Scorpio crate.
- PC 1.0.107 → 1.0.1232Add SFX on certain character animations in battle.
- Add SFX to free_explorer.Add SFX to monster bait.
- Add SFX when selecting node stat type.
- Add SFX to wolf's Omni fire.
- Fix "wall_to_run" SFX being played while navigating between rooms.
- Fix Aerima SFX not playing on item_051.
- Fix audio occlusion issue in Virgo temple.
- Fix cut out sound on voices in cutscenes.
- Fix double greeting voice on Meryo item seller.
- Fix double music when resuming the intro.
- Fix duplicate cursor sounds playing in J-STER.
- Fix issue that caused the background music to stop working when loading asave game under specific circumstances.
- Fix issue when placing a statue before a block of ice; pushing the block with thewind power-ring wouldn't activate the sliding sound.
- Fix issues with footsteps playback in cutscenes.
- Fix male voice on female coliseum NPC.
- Fix missing SFX on MP received.
- Fix missing sound during Aries fight.
- Fix missing train sound from orchard to other Harmonia locations.
- Fix music suddenly stopping in the Peyska spring incident scene 7 cutscene.
- Fix music/sounds lag when alt tabbing in battle.
- Fix NPC voices in upper Harmonia.
- Fix overlapping musics in Leo temple (coliseum & battle).
- Fix rain ambience being heard in Leo temple's prayer room.
- Fix rain at -127db in earth road / Capricorn & Taurus temple.
- Fix resurrect/resurrected voices.
- Fix reverb issue in a cutscene.
- Fix SFX enemy_resist being played when the enemy gets killed.
- Fix SFX not playing on Aerus crystal.
- Fix sound glitch with united town BGM's loop.
- Fix sound on some monster's apparition.
- Fix start screen SFXs.
- Fix validation sound played erroneously in the equipment screen.
- Fix voice-over missing when replaying cutscenes from the journal after switchinglanguage.
- Fix wind loop ring.
- Fix music played in battle during Arpajo's dark knight quest.
- Removed music from a cutscene.
- Update bullet SFX in SHMUP.Update city NPC voice.
- Update ring SFX.
- Update SFX on invalid selection in equipment.
- Exploration
- Add a visual blocker in Aries' temple; conditional to chapter 12.
- Added a new spawn point to ancient wasteland; set after SHMUP sequence.
- Correction of dungeon maps and update of chests.
- Fix an issue in Capricorn's temple which you could leave you stuck if you had leftthe area or reloaded your save game after activating switch without solving thepuzzle.
- Fix an issue in Gemini temple.Fix an issue in Scorpio temple.
- Fix autosave trigger overriding position and level when loading a save in Geminior other levels.
- Fix bug with traps.
- Fix cases where slashing animation could appear delayed.
- Fix free explorer monster vanishing.
- Fix Gemini temple puzzle getting you stuck sometimes.
- Fix issues with player respawn.
- Fix noises in archipelago move while the game is paused.
- Fix Scorpio map not being available.
- Fix swamp camera focus delay.
- Fix tower dungeon map.
- Fix water issue in some rooms.
- Remove quest chest from Pisces completion.
- Ulan animation updated in exploration.
- Gameplay
- Change number of side quests from 42 to 44.
- Fix Arktan mages being transformed and blocking the game.
- Fix bosses getting an extra turn when changing stance while under the effect ofpoison.
- Fix bug HP/MP accessories in stats calculation.
- Fix enemy effects from previous battles lingering into other fights.
- Fix enemy from hunt 15 not receiving any damage.
- Fix stat star node in black mage's ascension tree doesn't unlock properly.
- Fix Triple slash / Omni triple slash kill registers 3 times.
- Fix Wushu's "gate of heaven" repeatedly takes Eko's HP in one turn.
- Fixed quest "the legendary blacksmith": talking to Cyrah after finishing the gamewouldn't validate the first objective.
- Fixed the battle arena challenge #8 where Lums and SP rewards were reversed.
- Fixed the drop rate of the side quest item "molten core" from Picrites (it wasweather-based and never dropped).
- Forcerima being incorrectly flagged as AoE; it is now single target as intended.
- Reduced level required to learn some summon skills for Mig, Anun and Shala.
- The following skills were not working as intended and have been corrected:
- Prevention (white mage)
- Rejuvenate (white mage)
- Updated characters stats (slight increase of some stats like STR or MAG).
- Using guardian transfer ability twice would set MP to 0
- General issues
- Fix a case where vibrations could be triggered by loading a save game
- Fix accessory quantity decreasing to -1 when selling the one from a lockedcharacter.
- Fix Alasia's Ophiuchus summon not unlocking correctly.
- Fix an issue that allowed you to a character's accessory if it was equipped in twoslot.
- Fix an issue with autosave.Fix arena NPC disappearing between J-STER challenges.
- Fix issue where controller vibration could stay active when going through aloading screen.
- Fix issue with controllers not responding when multiple devices were detected.
- Fix issue with side quest objectives requiring the player to talk to Cyrah inWindam during post-game (the hunt menu would open instead).
- Fix quest items not being received when [item gain] is turned off.
- Fix soft-lock when opening menu and map at the same time.Retroactively reward missing boss tokens.
- Interface
- Reordered monsters in the journal and adjusted displayed numbers so theyrange from 001 to 264.
- Fix a visual glitch in the J-STER token selection.
- Fix accessories equipped by Zimar not displaying properly in the equipmentscreen.
- Fix archipelago's dungeon map.
- Fix Arpajo dark knight kneel glitch in menu.
- Fix blurry text on dungeon maps.Fix button overlap in the navigation footer when exiting the party menu bypressing start.
- Fix buttons display moving when notifications are displayed.
- Fix cannot quit J-STER game even when cancel button instruction is displayedat the bottom of the screen.
- Fix case where the game timer could reach negative values (existing saves willbe automatically adjusted upon loading).
- Fix empty token selection when when changing tab.
- Fix explorer's weapons not showing up in journal.
- Fix incorrect timing on notifications.
- Fix keyboard pixel mode using the incorrect input icon.
- Fix map logs in journal.
- Fix missing token amount from trading.
- Fix Mygmy hunt portrait.
- Fix Nahei's missing name when interacted to in Taurus temple.
- Fix rank 5 token selection.Fix scrolling list movement when adding/removing FP.
- Fix selection in settings menu not looping.
- Fix side quests counter.Fix skill tree stat node selection text going out of screen / being misplaced.Fix skipped category when scrolling backward in journal menu.Fix snapshots in menu.
- Fix start screen confirm text.
- Fix sub menus vanishing (in-game menu).
- Fix UI selection issue when cancelling skill target selection.
- Fix wrong monster numbers in the journal menu.
- Fix wrong opponent displayed in the J-STER arena.
- Fixed order and location of some bosses and hunts in the journal.
- Reordered the list of summons and all their skills in the battle menu so there issome logic to it (summons by element, skills by type, power and number oftargets).
- Skill list now support mouse scrolling via the slider.
- Text quality has been increased to be readable on both low-end and high-endresolutions.
- Update monsters log id (starts at 1 instead of 0).
- Update weapons icons.
- Localization
- Corrected a line of Kress, replaced "ascension" by "transcendence" in the entext to match the voice.
- Corrected the load save/loaded text in Spanish from "¡partida guardada!" To"¡partida cargada!".
- Fix overlapping text (FP cost) in the ability screen [German].
- Fix start screen localization.
- Texts have been updated.
- Performance
- Add resolution options to game settings.
- Fix application performances issues when VSync is off.
- Fix black screen occurring after entering the swamps.
- Fix game freezes when you click on second monitor in combat only.
- Fix issue that would break animation and VFX playback in battles.
- Fix soft lock when saving progress in the Arktan valley quest while in Arktanvalley.
- Fix unresponsive game after defeating Seryn.
- Visuals
- Add missing feedback (SFX/VFX) when token transform is successful.
- Adjust text spacing globally.
- Dark mage bounding box on stance 1 adjusted.
- Fix dark shadow on Scorpio chests.
- Fix dd box size.Fix free explorer's death animation.
- Fix version number at title screen defaulting to 0 when changing language.
- Fix Alasia vanishing too late in a cutscene.
- Fix Virgo skill consume without feedback animation.
- Kaydin cs idle explorer in menu polished.
- Kaydin fight idle explorer polished.Updated fight animations for all characters.
- VFX update - fix Ophiuchus.
- Withering VFX now only plays on the target.