- 1.0.6 - The Distorted Update
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- Introducing Nix!!!!
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- - Nix is committed to exactly two things in life: never wearing a shirt again, and littering the battlefield with as many bombs as possible to set them off if things ever get boring.
- New Feature - Chronal Distortion Difficulty Levels!
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- - Was Valak the Crowned too easy? Did the Portal to Helmoth leave you wishing there were new ways for the demon hordes to destroy you?
- Introducing Chronal Distortions! Twenty levels of increasing difficulty and battle modifiers to prove you’re the top band in the Midverse.
- Steam - Trading Cards
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- - Steam Trading Cards, Backgrounds, Emoticons and Badges have been added!
- Balance
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- - Roxy Cleaver Rebalance
- - Roxy has been rebalanced to limit any recursion happening when spending and gaining Stone Charges
- - Obsidian Chisel - Gain +1 Stone Charge for each hit done by either band
- - Fossilize - Add 3 armor and distribute all Stone Charges as X additional armor to all allies
- - Slate Armor - Add 5 armor to a single ally. +1 for each Stone Charge
- - Beat Force - Starts with 2 hits instead of 1
- - Impervious - Converts 10 Stone Charges to 1 Barrier Charge
- - Cleaving Break - Deal 3 damage and add 1 Instability Charge to a single enemy. +1 Instability Charge for every 4 Stone Charges
- - Stone Barrage - Deal 2 damage 1 times to a single enemy. +1 hit for every 2 Stone Charges up to +5 hits
- - Stitch Rebalance
- - Stitch has been rebalanced to put an emphasis on her ability to heal and gain Blood Charges
- - Mend - Now one of Stitch’s two starting cards
- - Augment - Moved to her third card slot and will be unlocked.
- - Arterial Bite - Does direct Health Damage
- - Aortic Spasm - Deal 5 Health Damage and consume 15 Blood Charges to stun a single enemy
- - Regenerate - Renamed Regenerative Diffusion. Changed to apply 5 Regeneration Charges to a single ally or apply 2 Regeneration Charges when discarded
- - Shadow' Kiss - Changed to add X Instability Charges to a single enemy. +1 for each Blood Charge up to 3
- - Confusion Mist - Reduced cost from 1 to 0
- - Support Circle - Reduced number of Drain Cards summoned from 3 to 2
- - Blood Ritual - Reduced damage from 5 to 3
- Kaarna Rebalance
- - Storm Lash - Now applies Volume Charges instead of Power Charges
- - Thunderstorm Stance - Deal 5 damage when an enemy hits this character's band the first time each turn
- Additional Card Balance Changes
- - X cost cards can no longer be made free by Sacrificial Dagger
- Guitarist Cards
- - Armageddons Chorus - Changed to deal 2 damage to enemy band and reduce the cost of all Guitar cards in hand to 0 for the rest of the battle
- - Frenzied Strike - Cost increased from 1 to 2 and rarity changed from Common to Rare
- - Rampage - Is now Unstable and summons a copy of itself to the discard pile when played
- - Hype Machine - Changed to grant Volume Charges instead of Power Charges
- - Inner Fury - Rarity changed from Common to Rare
- Drummer Cards
- - Big Hits - Rarity changed from Common to Rare
- - Quickening Blow - Cost decreased from 2 to 1 and damage decreased from 5 to 4
- - Demolition Wave - Draw every Attack card in the draw pile
- - Shatter Cannon - Cost decreased from 3 to 2 and damage increased from 2 to 3
- - Brittling - Cost decreased from 2 to 1
- - Steel Eruption - Now Exhausts
- - Scorn - Cost decreased from 3 to 2
- - Intervention - No longer makes the card brought back cost 0
- -Deus Ex Machina - No longer makes the cards brought back cost 0
- Singer Cards
- - Coronal Sacrifice - Cost decreased from 4 to 3
- - Rain of Decay - Add 1 Instability Charge to enemy band. +1 Instability Charge each time this card is played
- - Scrying - Tarot Charge reward decreased from 3 to 2 and now ExhaustsT
- - Center Fate - Now draws anyone's cards
- - Bad Omen - Now Exhausts
- - Booster Pack - Changed to gain X Band Energy. +1 for every 5 Tarot Charges
- Bassist Cards
- - Thunderstrike - Rarity changed to Epic
- - Chain Lightning - Deal 1 damage X times to random enemies and discard all cards in hand. +1 hit per card discarded
- - Feedback Storm - Base hits increased from 0 to 3
- - Arcing Symphony - Cost increased from 0 to 1
- - Mass Purge - Cost decreased from 3 to 2
- - Erratic Support - Power Charges increased from 2 to 3 and Armor from 3 to 5
- - Redirect - Now converts Static Charges to Thorn Charges at a 1:1 ratio
- - Concentrate Reactants - Now Exhausts
- Team Gear
- - Steel Cloak - Armor gain per turn increased from 1 to 2