1. 1.0.6 - The Distorted Update
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  7. Introducing Nix!!!!
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  9. - Nix is committed to exactly two things in life: never wearing a shirt again, and littering the battlefield with as many bombs as possible to set them off if things ever get boring.
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  11. New Feature - Chronal Distortion Difficulty Levels!
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  13. - Was Valak the Crowned too easy? Did the Portal to Helmoth leave you wishing there were new ways for the demon hordes to destroy you?
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  15. Introducing Chronal Distortions! Twenty levels of increasing difficulty and battle modifiers to prove you’re the top band in the Midverse.
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  17. Steam - Trading Cards
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  19. - Steam Trading Cards, Backgrounds, Emoticons and Badges have been added!
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  21. Balance
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  23. - Roxy Cleaver Rebalance
  24. - Roxy has been rebalanced to limit any recursion happening when spending and gaining Stone Charges
  25. - Obsidian Chisel - Gain +1 Stone Charge for each hit done by either band
  26. - Fossilize - Add 3 armor and distribute all Stone Charges as X additional armor to all allies
  27. - Slate Armor - Add 5 armor to a single ally. +1 for each Stone Charge
  28. - Beat Force - Starts with 2 hits instead of 1
  29. - Impervious - Converts 10 Stone Charges to 1 Barrier Charge
  30. - Cleaving Break - Deal 3 damage and add 1 Instability Charge to a single enemy. +1 Instability Charge for every 4 Stone Charges
  31. - Stone Barrage - Deal 2 damage 1 times to a single enemy. +1 hit for every 2 Stone Charges up to +5 hits
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  33. - Stitch Rebalance
  34. - Stitch has been rebalanced to put an emphasis on her ability to heal and gain Blood Charges
  35. - Mend - Now one of Stitch’s two starting cards
  36. - Augment - Moved to her third card slot and will be unlocked.
  37. - Arterial Bite - Does direct Health Damage
  38. - Aortic Spasm - Deal 5 Health Damage and consume 15 Blood Charges to stun a single enemy
  39. - Regenerate - Renamed Regenerative Diffusion. Changed to apply 5 Regeneration Charges to a single ally or apply 2 Regeneration Charges when discarded
  40. - Shadow' Kiss - Changed to add X Instability Charges to a single enemy. +1 for each Blood Charge up to 3
  41. - Confusion Mist - Reduced cost from 1 to 0
  42. - Support Circle - Reduced number of Drain Cards summoned from 3 to 2
  43. - Blood Ritual - Reduced damage from 5 to 3
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  45. Kaarna Rebalance
  46. - Storm Lash - Now applies Volume Charges instead of Power Charges
  47. - Thunderstorm Stance - Deal 5 damage when an enemy hits this character's band the first time each turn
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  49. Additional Card Balance Changes
  50. - X cost cards can no longer be made free by Sacrificial Dagger
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  52. Guitarist Cards
  53. - Armageddons Chorus - Changed to deal 2 damage to enemy band and reduce the cost of all Guitar cards in hand to 0 for the rest of the battle
  54. - Frenzied Strike - Cost increased from 1 to 2 and rarity changed from Common to Rare
  55. - Rampage - Is now Unstable and summons a copy of itself to the discard pile when played
  56. - Hype Machine - Changed to grant Volume Charges instead of Power Charges
  57. - Inner Fury - Rarity changed from Common to Rare
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  59. Drummer Cards
  60. - Big Hits - Rarity changed from Common to Rare
  61. - Quickening Blow - Cost decreased from 2 to 1 and damage decreased from 5 to 4
  62. - Demolition Wave - Draw every Attack card in the draw pile
  63. - Shatter Cannon - Cost decreased from 3 to 2 and damage increased from 2 to 3
  64. - Brittling - Cost decreased from 2 to 1
  65. - Steel Eruption - Now Exhausts
  66. - Scorn - Cost decreased from 3 to 2
  67. - Intervention - No longer makes the card brought back cost 0
  68. -Deus Ex Machina - No longer makes the cards brought back cost 0
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  70. Singer Cards
  71. - Coronal Sacrifice - Cost decreased from 4 to 3
  72. - Rain of Decay - Add 1 Instability Charge to enemy band. +1 Instability Charge each time this card is played
  73. - Scrying - Tarot Charge reward decreased from 3 to 2 and now ExhaustsT
  74. - Center Fate - Now draws anyone's cards
  75. - Bad Omen - Now Exhausts
  76. - Booster Pack - Changed to gain X Band Energy. +1 for every 5 Tarot Charges
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  78. Bassist Cards
  79. - Thunderstrike - Rarity changed to Epic
  80. - Chain Lightning - Deal 1 damage X times to random enemies and discard all cards in hand. +1 hit per card discarded
  81. - Feedback Storm - Base hits increased from 0 to 3
  82. - Arcing Symphony - Cost increased from 0 to 1
  83. - Mass Purge - Cost decreased from 3 to 2
  84. - Erratic Support - Power Charges increased from 2 to 3 and Armor from 3 to 5
  85. - Redirect - Now converts Static Charges to Thorn Charges at a 1:1 ratio
  86. - Concentrate Reactants - Now Exhausts
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  88. Team Gear
  89. - Steel Cloak - Armor gain per turn increased from 1 to 2
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