- Build 4545:
- New & Updated Features
- Ranked Mode 1.0
- Main Menu allows you to open up the Newsletter again with a button callout!
- Training mode can now have block mode set to "Flow". (More coming!)
- New & Updated Content
- New Newsletter: Ranked Mode 1.0 edition
- New PAX West Aang Color Drop
- Updated Move: Zaheer’s Final Technique - Ghazan animates differently rather than going straight up.
- Ozai gained more animation frames for a variety of moves:
- Air Throw
- Air Super Technique
- Counter Pose
- Lightning / Air Lightning
- s.A and B, c.A B C, j.A B
- Jump, stand and crouch turn
- Throw tech
- Some hitstuns
- Crouch block
- SYSTEM Updates:
- Added input buffer for EX and Super techniques when doing them from chains
- Fixed bug where hitting certain flow moves that had the dodge trigger property removed hitstop from the attacker.
- Fixed scaling bug with certain moves hitting first causing excess damage scaling.
- Fixes
- [Art] [Stage] Ba Sing Se: Colors on window NPCs fixed.
- [Gallery] "Bumi (Son)" renamed to “Commander Bumiâ€.
- [Localization] ~204+ Localization fixes.
- Fighters
- [Gameplay] Avatar Aang: Final Technique now instant KO vs unbalanced opponents.
- [Gameplay] Azula: Fixed Lo and Li causing behavior oddities on double KOs.
- [Gameplay] Katara: EX Kara Cancel Rekka removed.
- [Gameplay] Korra: Korra’s cancel chained specials and EXs fixed.
- Gameplay] Korra: Fixing bug with j.214A/B forcing Korra to instantly land if done high enough.
- [Gameplay] Kyoshi: Added flow stance evasion on all of her highs.
- [Gameplay] Sokka: Support characters Suki and Yue not reacting properly to Super Technique. The support character would turn constantly if a cooldown was active, but now they should react immediately after he performs Super Technique.
- [Gameplay] Sokka: Boomerang catch accuracy fix.
- [Bug] Fixed bug where all supports would have cheaper flow cancels on first match where pre-fight intros play.
- [Gameplay] Ozai: "First boosted normal does more damage" fixed.
- [Gameplay] Ozai: j.236EX is no longer accidentally free.
- [Gameplay] Zaheer: "No hitstop on moves that hit flow-dodge hitbox + point character simultaneously" fixed.
- [Art] Ozai: Zaheer air bubble placement for Final Technique is fixed.
- [Gameplay] Zaheer: j.C restand fixed.
- [Bug] Toph: Fixed bug where initial attack on High Ground (Down+Flow->C) did not properly scale - now scales like special.