1. Update v1.2.7:
  2. Improvements and additions
  3. [PS5 Pro] Added a new “Balanced” graphics mode. This mode requires compatible displays that can achieve a 120Hz refresh rate. The Balanced mode combines PS5 Pro Quality mode settings including raytracing with Performance mode resolution. This mode targets 40fps.
  4. [PS5 Pro] Slightly adjusted visual settings of the Performance mode to achieve a more consistent framerate.
  5. [PS5 Pro] Quality and Balanced mode: Adjusted Raytracing settings to achieve a less noisy image.
  6. [PS5 Pro] Added an option to toggle PSSR (PlayStation Spectral Super Resolution) On/Off.
  7. Fixes
  8. [The Lake House] Fixed manuscript collectables that showed the wrong page in Saga’s Mind Place.
  9. [The Lake House] Fixed “Welcome to the Lake House” video collectable missing audio.
  10. Minor fixes and optimizations.
  11.  
  12. Update v1.2.6:
  13. Fixes
  14. Fixed Pump Action Shotgun disappearing in Return 6 when the case is unlocked. If you load a save game where the issue has already happened, the shotgun will have reappeared so it can be picked up.
  15. Other smaller fixes.
  16.  
  17. Update v1.2.5:
  18. Improvements and additions
  19. [The Lake House] Added collectibles from The Lake House to Saga’s Mind Place, when the expansion is played as part of the main campaign.
  20. [Night Springs] The Night Springs theme is now available in the Writer’s Room after finishing any Night Springs chapter as part of the main campaign.
  21. It is now less frustrating to deal with the “Thrower” enemies. They move around a bit less frequently, and they take longer to teleport after receiving damage.
  22. [Motion Controls] Improved Gyro controls and interaction with stick input. Increased maximum available sensitivity in the options menu from 4x to 20x (for those of you that are, or could be, surgeons) 
  23. Fixes
  24. [PS5 Pro] Fixed missing Performance LSAO data. (Shadows went missing when swapping from Quality to Performance mode, smh)
  25. [Night Springs] Fixed an issue where a Night Springs episode would not be available in the main campaign after loading a nearby save.
  26. [Deluxe Edition] Alan’s hair now gets messier, and when using the Classic Outfit, it gets properly soaked. He also remembered to put on his wedding ring.
  27. [Final Draft] Fixed some Alice photos that were sometimes not available.
  28. [Final Draft] Fixed a manuscript page in Return 6 that sometimes could not get picked up.
  29. Fixed some map markers persisting after interaction.
  30. Fixed Sheriff Stash that could not be opened in Initiation 5.
  31. Fixed (fingers crossed) the unobtainable Pat Maine radio shows. Good radio lives forever.
  32. Fixed a Return 1 manuscript page that was unavailable in the Mind Place.
  33. Fixed a key item in Return 3 that could be picked up too early and could lead into a soft lock.
  34. Fixed some objectives (“Investigate the previously flooded area”) not clearing up properly.
  35. Scratch will no longer get stuck behind the microphone stand in Return 08.  
  36. Fixed some localization issues across several languages.
  37. Minor fixes and stability improvements
  38.  
  39. Update v1.2.4:
  40. General
  41. The Player can now boost the flashlight while reloading the weapon (canceling the reload in the process). YES!
  42. Fixes
  43. Fixed an issue where the player was not able to shoot after a partial weapon reload
  44. Fixed an issue where the DualSense adaptive triggers kept on rumbling and doing the wrong thing at the wrong time
  45. The Lake House Fixes and Improvements
  46. Sent in some additional resource boxes that appear right before the final boss fight, as they should in video games. Stock up!
  47. Fixed an issue where the opening cinematic of The Lake House was playing at the wrong time
  48. Fixed some shadow banding on the final The Lake House cinematic
  49. Fixed a rare case where the player would get stuck in the elevator when returning to Sublevel 1. While this is a realistic issue even for the FBC, this has now been deemed not a great idea for the game experience
  50. Added some “missing” paint onto the walls of Sublevel 4, so it no longer seems the Painted attack out of a regular grey wall. (also known as the “good thinking” fix)
  51. Fixed the Portuguese translation for the hint for the second computer puzzle, which gave the player the wrong information.
  52. Various localization fixes
  53. Minor fixes and stability improvements
  54.  
  55. Update v1.2.3:
  56. The Lake House:
  57. General
  58. Balanced the amount of health items, so that there are more to be found. Stay healthy!
  59. Reduced the damage caused by the Painted’ s grapple
  60. Fixes
  61. Fixed the ‘Shape of a Man’ achievement/trophy not unlocking
  62. Fixed adaptive triggers so that they do not cause continuous vibrations after equipping trauma pads or carrying a power core
  63. Fixed an issue where the holstered shotgun would hover when the Classic Alan Wake Outfit was equipped. The shotgun was confused due to so many layers.
  64. Fixed the “Locate Your Team on Floor -1” objective so that it does not disappear after loading the latest save on floor -2
  65. Fixed an issue where players could control agent Estevez during her reaction after teleporting to the Oceanview Motel, causing her to do some weird yoga
  66. Added one missing French translation for an email on floor -2 (RE: Holy shit/RE: Putain de merde)
  67. Various fixes with localized subtitles and subtitle syncing