1. Update v1.5:
  2. New Upgrade Type: "Tanzschock Upgrade"
  3. Unleash rhythmic destruction with the all-new Tanzschock Upgrade! Trigger its powerful effects every time you reach 10 Beats on your Beat Meter and at every 20 Beat interval thereafter (10, 30, 50, 70...). Choose from the following versions:
  4.  
  5. Tanzschock Taser
  6. Effect: Stuns all enemies for one tact.
  7.  
  8. Tanzschock Laser
  9. Effect: Activates four laser beams for one tact.
  10.  
  11. Tanzschock Barrage
  12. Effect: Fires a barrage of projectiles around you.
  13.  
  14. Tanzschock Repulsor
  15. Effect: Knocks back all enemies around you.
  16.  
  17. Tanzschock Explosion
  18. Effect: Deals damage in a large area around you.
  19.  
  20. New Game Mode: Anarchy
  21. In the previous difficulty levels, you may have noticed that some enemies only appear in later acts. In Anarchy mode, we are throwing this rule overboard. The enemies are much stronger and Elite versions can now appear anywhere and at any time. In addition, some rhythm aids are deactivated, which makes every beat combo a real challenge.
  22.  
  23. Update v1.4:
  24. New Hazard: Laser Walls
  25. Some Levels in Act 3 now have Laser Barriers that turn on and off to the beat.
  26. Getting caught in the beam will hurt you, but enemies take even more damage from it!
  27.  
  28. Destructibles
  29. You can find destructible objects (like Crates and Vases) in most levels.
  30. Destroying them has a chance of granting you some Currywurst and other Powerups!
  31. Be Careful - many levels also have explosive barrels that, when destroyed, do massive damage to anything nearby!
  32.  
  33. Enemy Spawner Improvements
  34. We tweaked the enemy spawning system, allowing enemies to use the whole level to determine where to spawn.
  35. Enemy spawns are now less "clustered" and will often lead to situations where the player is in danger of being surrounded.
  36. This also increases the enemy density in some levels in Acts 2 and 3.
  37.  
  38. Hammer Improvements
  39. The Hammer's Basic Attack area of effect has been increased.
  40. It's now easier to hit enemies, especially when they're close to you.
  41.  
  42. Donna Balancing
  43. Donna had already adjusted her training a little in the last patch. In the interests of fairness, however, we would like to inform you about this as well.
  44.  
  45. To provide a more well-rounded power progression, we added additional levels for some of Donna's Upgrades:
  46. Combat Style: +3 additional Levels
  47. Tanzrausch Effect: +3 additional Levels
  48. Energy Gain upgrades: +3 additional Levels
  49.  
  50. Update v1.3:
  51. Beat Streak Upgrades:
  52. Try out new Beat Streak Upgrades from Donna:
  53. Beat Streak Upgrades are combat stat increases that get stronger the longer you stay on beat.
  54.  
  55. Key Bindings
  56. Change your preferred key bindings for your keyboard or controller!
  57.  
  58. New Community Goodies:
  59. Added new Steam Trading Cards. Collect Mia, Dietrich and the others to unlock cool profile backgrounds and emoticons and decorate your profile with a cool badge.
  60.  
  61. Update v1.2:
  62. Bugfixes
  63. Fixed a bug where Mia did not get an upgrade after a canceled utility upgrade.
  64. Fixed a bug that caused the game to crash after defeating the second boss.
  65. Fixed missing ground in some levels.
  66. Fixed a bug that did not increase the probability of upgrade families after Donna upgrade.
  67. Fixed Narrative bugs
  68. Fixed a bug where some Steam achievements were not unlocked.
  69. Fixed a bug where the shield bot was not distributing shields.
  70. Quality settings on the Steam Deck are now available.
  71. Balancing
  72. Robot spawn rate has been revised
  73. Total life of the second boss has been slightly reduced
  74. Miscellaneous
  75. Various small audio, dialogue and visual improvements
  76.