- Update v1.4.4:
- * fixed a drop when calculating flight time
- * fixed the automatic appointment of patients under contract to the premises
- * fixed adding resources to the shopping cart using the CTRL and SHIFT keys
- * Do not display the resource reserve indicator for repairs if repairs are not required.
- * Increased environmental aggressiveness on Titan
- ! fixed staff getting stuck in some situations
- ! added new types of supports
- + API: addPillar(), class PillarDescriptor
- - API: Config.pillar_cost
- * added the ability to send cured patients manually
- ! added new types of lanterns
- ! added new types of stairs
- * The sound does not turn off when switching to another application
- ! An automatic docking station for stony asteroids has been added.
- ! An automatic capture node for antimatter asteroids has been added.
- * fixed falling when removing blocks with doors
- ! during the construction of buildings, supports are required at least through the block
- * fixed the impact of laws on the work of biotechnologists
- * the construction of buildings according to drawings is free of charge and requires only the necessary resources
- Update v1.3:
- * Fixed colonists working and resting when the player is out of the colony
- * the cost of templates is reduced by 5 times
- Localization fixes
- ! Improved forecast of meteor shower damage, added calculation of colony damage probability
- ! Added monthly inflation, which increases prices every month (only for new games)
- + The 'Inflation' adjustment has been added to the game start dialog
- + API: Game.inflation, Game.monthly_inflation
- * Inflation affects shipping costs
- * Inflation affects the cost of resources
- * Inflation affects employee salaries
- * Inflation affects contract remuneration
- * Inflation affects the cost of templates
- ! Fixed the purchase of templates
- + API: Nation.buyCost(), Nation.sellCost(), ::financeEvent(), ::transportEvent(), Game.financeEvent(), Player.getCreditSumm(), Player.getCreditMonthsTotal(), Config.visible_rooms
- - API: Nation.priceMultipler(), Config.max_visible_rooms
- * fixed the assignment of the colony by contract
- ! when adding resources to the basket, the following keys are taken into account: [CTRL]×10, [SHIFT]×100
- * Fixed indoor temperature display
- ! the parameter for auto-assigning staff on arrival in the Assign Staff dialog
- ! Adjustment of the number of visible rooms has been added to the game settings.
- + In the dialog 'Purchase of templates' default category added'All templates'
- ! An 'X' button has been added to the template installation button to quickly delete templates.
- * fixed the orientation of the colony icon on Venus
- * increased time to hide a resource in the warehouse panel when it is missing
- ! Rotating building templates during their construction
- ! rotation of templates of static sections of orbital stations during their construction
- * Fixed resource extraction limit
- ! the modification adds the ability to draw graphs
- + API: class Vector2D, class UiPlot, UiList.addPlot()
- * at the beginning of the game, deuterium can be purchased at the Earth spaceport in India
- * with the onset of a storm, all wind turbines are turned off
- * at the end of the storm, all wind turbines are switched on
- + API: Config.contracts_max, Config.active_contracts_max, Nation.allActiveContracts()