- Update v1.7.0:
- Performance
- Added a new "Graphics API" option in Video Settings.
- Players experiencing performance drops when activating viewcones (especially on AMD GPUs) can now switch to DirectX 12 to improve framerate.
- Enemy Behavior
- Fixed an issue where knocked-out AI units would remain prone after loading a save.
- Fixed an issue where enemies failed to detect the player inside a full viewcone near the rifle clue in Operation Vulpes.
- Fixed an issue where the radio signal was not visually restored after loading.
- Additional Fixes
- Fixed an issue where cutscene dialogue and audio did not trigger if a global alarm had already been activated.
- Fixed an issue where AI lights did not function correctly in Operation Vulpes.
- Fixed an issue where the knife kill stat was counted twice on the mission overview screen.
- Fixed an issue where disguise highlighting would reset after loading.
- Fixed camera glitches in Command Mode.
- [“No Man Left Behind†DLC] Fixed a tree culling issue after loading saves.
- Fixed an issue where players could not navigate to the "Open Shop" button in the DLC ad window using a gamepad.
- Localization
- Fixed an issue where Sniper dialogue cut off and overlapped during the objective (Locate Agent Wake) in Operation Vulpes.
- Corrected typos and grammatical errors in the "Undercover Agents" collectible during Operation Rooster.
- Corrected an error in the Polish translation where "water tank" was incorrectly translated as "war tank".
- [“No Man Left Behind†DLC] Fixed inconsistent naming of Sapper and Sniper in the Japanese localization.