- Heavy Cargo - The Truck Simulator v1.0.1 Update
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- Patch Notes
- Visual improvements to petrol stations at night
- Filters in the map menu now also filter the icons on the map and no longer just the lists
- Various improvements to the ‘Petrol tank for the home’ mission
- Improved adjustment options for steering wheels
- More fast travel points added
- Various improvements to mission ‘The last voyage’
- Improved appearance of the wind turbine blades
- Fast travel points and mission starting points are recognised more precisely by the navigation system and ensure less cumbersome routes
- Crane position in ‘Maximum excavation’ mission changed so that a change of position is no longer necessary
- Lower speed limit in some serpentines for AI vehicles to achieve more comprehensible behaviour
- Paths are now also updated in the map menu in addition to the sat nav when the route is left or travelled along
- Improved display of various icons at different screen resolutions
- Instructions for editing spots are no longer displayed during ongoing missions
- Chinese localisation added
- Combined steering wheel and mouse input significantly improved
- Added more settings in the options that were previously PC exclusive
- Memory leak fixed which could lead to crashes during longer journeys without exiting/entering and/or opening any menu
- Fixed another memory leak which only occurred in the PC version and could lead to a crash
- Flickering sat nav in TGE corrected
- Windscreen wipers only work when the engine is running
- Added missing button display in the controller overlay for ‘Look backwards’ and ‘Look forwards’ in conjunction with toggle and right stick
- Missing unit of measurement added to Mission Info window
- Incorrect asphalt decal at starting point of ‘Custom made’ mission corrected
- Fixed incorrect navigation path in the mission ‘’Custom made‘’
- flickering spot marking of height measurement task in Velslow corrected
- Too short background of radio/song title UI element extended
- Various speed displays in the navigation device corrected
- Route to spots is no longer deleted after closing the map
- Spotting task ‘Follow’ is no longer deactivated when ESC/B/Circle button is pressed in the map menu, but the menu is closed instead
- Bug in the tutorial that could cause ‘Warning: You leaving the area!’ to be displayed permanently until the load is accepted, fixed
- Floating dirt decal near driveway Kooperative site in low mountain range fixed
- Missing delineators added to a section of country road in the low mountain range
- Broken flag in the cockpit decoration fixed
- Engine sound is no longer damped as in the cockpit after exiting the vehicle when the orbit camera is activated
- Bug that could cause the indicator relay sound to be played outside instead of inside has been fixed
- Defective ground collider at Kooperative location in low mountain range corrected
- Various internal error messages intercepted and rectified
- Opening the tool menu no longer deactivates the game sound
- Various problems (clipping in the floor, hanging at an angle) when unloading in mission ‘How the nacelle came to the yacht’ fixed
- Fixed a bug that could lead to a displaced 3rd person character camera when switching between characters with the orbit camera activated
- Missions can no longer be started randomly by running with the character into the actually deactivated trigger
- After cancelling the tracking of a mission, the icons of the current filter setting are shown again in the map menu and no longer all of them
- Player icon is no longer hidden on the map by the map icons
- Button assignments when using a Logitech G29 steering wheel are no longer displayed as question marks
- MAN TGE windscreen wipers can now also be activated/deactivated via the Action menu
- Back button no longer causes characters to jump after exiting any menu
- Angular grinder sound no longer briefly revs up after discarding
- Closing various menus no longer leads to unwanted honking when you are in a vehicle
- Navigation device no longer always shows the distance to the end of the mission, but only correctly to the end of the current route section
- When switching from smartphone tool to 3rd person camera, the camera no longer sits briefly in the avatar's head
- Frontal crashes with MAN TGE trigger corresponding sound
- Bug that could lead to rain sounds not being played at the start of a mission until you leave the lorry and get back in, fixed
- Various vehicles and other mission assets are no longer visible in the background of the map in the menu/navigation system
- Various missing water areas on the coast are now displayed correctly
- All guardrail elements in the tutorial are now displayed correctly after the unscrewing task has been restarted
- Partially missing spray markings on the carriageway are now displayed correctly
- Button for cancelling the crash barrier is no longer displayed if it is still screwed in place.
- Broken trailer materials in mission ‘Petrol tank for the home’ corrected
- Navigation to height spot near Stedhain corrected
- Removed spawning AI vehicles at the beginning of the mission ‘Maximum Excavation’.
- Fixed inconsistent behaviour when selecting fast travel points via controller
- Simultaneously accelerating and activating the retarder no longer results in a permanent switch click sound
- Fixed various places where the AI unintentionally despawned
- Incorrect cargo in mission ‘Pipe Transport’ corrected
- Fixed briefly flashing notifications while driving
- Incorrectly coloured icons of spots on map fixed
- Various errors in driving style analysis and evaluation fixed (more to follow)
- Start trigger of the mission ‘With an empty shell’ is no longer partially in the fence
- Various empty car parks filled with parked vehicles
- Fixed various errors when adding vehicle parts, such as objects that could be built in the wrong categories or lists and icons that were not updated
- Fixed a bug that could cause the handbrake to no longer release on controllers
- Train in mission ‘Tower construction’ has elongated and shortened considerably when accelerating and braking and is now rigid
- Filing on passenger seat no longer blocks and removes the styling elements on the front stacker
- Quick look to the left in Orbit camera no longer switches off the engine sound
- "locked" and “blocked†in the Garage menu are now translated correctly.
- Various icons in the map menu were not filtered correctly and could still be triggered by mouse/keyboard
- Buttons that are no longer active in the keyboard layout menu are no longer displayed as active if a steering wheel is connected but the menu is navigated via mouse+keyboard
- Graphics settings are now also applied in the main menu and no longer only ingame
- Simultaneous input with mouse and keyboard could lead to strong flickering of the tutorial displays.
- Camera error when receiving a Trophy while driving corrected
- Performance mode temporarily deactivated
- No infinite loading screen after selecting an unlocked super-heavy mission, closing the map, saving and loading the savegame.
- Button assignment is now saved