1. Heavy Cargo - The Truck Simulator v1.0.1 Update
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  4. Patch Notes
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  6. Visual improvements to petrol stations at night
  7. Filters in the map menu now also filter the icons on the map and no longer just the lists
  8. Various improvements to the ‘Petrol tank for the home’ mission
  9. Improved adjustment options for steering wheels
  10. More fast travel points added
  11. Various improvements to mission ‘The last voyage’
  12. Improved appearance of the wind turbine blades
  13. Fast travel points and mission starting points are recognised more precisely by the navigation system and ensure less cumbersome routes
  14. Crane position in ‘Maximum excavation’ mission changed so that a change of position is no longer necessary
  15. Lower speed limit in some serpentines for AI vehicles to achieve more comprehensible behaviour
  16. Paths are now also updated in the map menu in addition to the sat nav when the route is left or travelled along
  17. Improved display of various icons at different screen resolutions
  18. Instructions for editing spots are no longer displayed during ongoing missions
  19. Chinese localisation added
  20. Combined steering wheel and mouse input significantly improved
  21. Added more settings in the options that were previously PC exclusive
  22. Memory leak fixed which could lead to crashes during longer journeys without exiting/entering and/or opening any menu
  23. Fixed another memory leak which only occurred in the PC version and could lead to a crash
  24. Flickering sat nav in TGE corrected
  25. Windscreen wipers only work when the engine is running
  26. Added missing button display in the controller overlay for ‘Look backwards’ and ‘Look forwards’ in conjunction with toggle and right stick
  27. Missing unit of measurement added to Mission Info window
  28. Incorrect asphalt decal at starting point of ‘Custom made’ mission corrected
  29. Fixed incorrect navigation path in the mission ‘’Custom made‘’
  30. flickering spot marking of height measurement task in Velslow corrected
  31. Too short background of radio/song title UI element extended
  32. Various speed displays in the navigation device corrected
  33. Route to spots is no longer deleted after closing the map
  34. Spotting task ‘Follow’ is no longer deactivated when ESC/B/Circle button is pressed in the map menu, but the menu is closed instead
  35. Bug in the tutorial that could cause ‘Warning: You leaving the area!’ to be displayed permanently until the load is accepted, fixed
  36. Floating dirt decal near driveway Kooperative site in low mountain range fixed
  37. Missing delineators added to a section of country road in the low mountain range
  38. Broken flag in the cockpit decoration fixed
  39. Engine sound is no longer damped as in the cockpit after exiting the vehicle when the orbit camera is activated
  40. Bug that could cause the indicator relay sound to be played outside instead of inside has been fixed
  41. Defective ground collider at Kooperative location in low mountain range corrected
  42. Various internal error messages intercepted and rectified
  43. Opening the tool menu no longer deactivates the game sound
  44. Various problems (clipping in the floor, hanging at an angle) when unloading in mission ‘How the nacelle came to the yacht’ fixed
  45. Fixed a bug that could lead to a displaced 3rd person character camera when switching between characters with the orbit camera activated
  46. Missions can no longer be started randomly by running with the character into the actually deactivated trigger
  47. After cancelling the tracking of a mission, the icons of the current filter setting are shown again in the map menu and no longer all of them
  48. Player icon is no longer hidden on the map by the map icons
  49. Button assignments when using a Logitech G29 steering wheel are no longer displayed as question marks
  50. MAN TGE windscreen wipers can now also be activated/deactivated via the Action menu
  51. Back button no longer causes characters to jump after exiting any menu
  52. Angular grinder sound no longer briefly revs up after discarding
  53. Closing various menus no longer leads to unwanted honking when you are in a vehicle
  54. Navigation device no longer always shows the distance to the end of the mission, but only correctly to the end of the current route section
  55. When switching from smartphone tool to 3rd person camera, the camera no longer sits briefly in the avatar's head
  56. Frontal crashes with MAN TGE trigger corresponding sound
  57. Bug that could lead to rain sounds not being played at the start of a mission until you leave the lorry and get back in, fixed
  58. Various vehicles and other mission assets are no longer visible in the background of the map in the menu/navigation system
  59. Various missing water areas on the coast are now displayed correctly
  60. All guardrail elements in the tutorial are now displayed correctly after the unscrewing task has been restarted
  61. Partially missing spray markings on the carriageway are now displayed correctly
  62. Button for cancelling the crash barrier is no longer displayed if it is still screwed in place.
  63. Broken trailer materials in mission ‘Petrol tank for the home’ corrected
  64. Navigation to height spot near Stedhain corrected
  65. Removed spawning AI vehicles at the beginning of the mission ‘Maximum Excavation’.
  66. Fixed inconsistent behaviour when selecting fast travel points via controller
  67. Simultaneously accelerating and activating the retarder no longer results in a permanent switch click sound
  68. Fixed various places where the AI unintentionally despawned
  69. Incorrect cargo in mission ‘Pipe Transport’ corrected
  70. Fixed briefly flashing notifications while driving
  71. Incorrectly coloured icons of spots on map fixed
  72. Various errors in driving style analysis and evaluation fixed (more to follow)
  73. Start trigger of the mission ‘With an empty shell’ is no longer partially in the fence
  74. Various empty car parks filled with parked vehicles
  75. Fixed various errors when adding vehicle parts, such as objects that could be built in the wrong categories or lists and icons that were not updated
  76. Fixed a bug that could cause the handbrake to no longer release on controllers
  77. Train in mission ‘Tower construction’ has elongated and shortened considerably when accelerating and braking and is now rigid
  78. Filing on passenger seat no longer blocks and removes the styling elements on the front stacker
  79. Quick look to the left in Orbit camera no longer switches off the engine sound
  80. "locked" and “blocked” in the Garage menu are now translated correctly.
  81. Various icons in the map menu were not filtered correctly and could still be triggered by mouse/keyboard
  82. Buttons that are no longer active in the keyboard layout menu are no longer displayed as active if a steering wheel is connected but the menu is navigated via mouse+keyboard
  83. Graphics settings are now also applied in the main menu and no longer only ingame
  84. Simultaneous input with mouse and keyboard could lead to strong flickering of the tutorial displays.
  85. Camera error when receiving a Trophy while driving corrected
  86. Performance mode temporarily deactivated
  87. No infinite loading screen after selecting an unlocked super-heavy mission, closing the map, saving and loading the savegame.
  88. Button assignment is now saved