1. Performance Improvements
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  3. Hi Everyone,
  4. First and foremost, thank you to everyone for picking up the game! It means the world to us. We've been hard at work improving the game, and slowly but surely working our way through our list of highly requested improvements.
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  7. Performance Improvements
  8. Our biggest complaint was the loading hitches when transitioning between major sections (especially for the speedrunners with slower hard drives).
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  10. - Improved Level Loading
  11. We greatly reducing loading "hitches" when transitioning between different levels.
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  13. - Steadier Camera
  14. We fixed an issue where the character would "flicker" when on the ground. As it turns out, since the camera is set to follow the players orientation, this flickering makes the camera also feel jittery. By removing the characters jitter, the camera also feels more steady.
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  17. Visual Fixes
  18. Along with Performance, we've been making minor adjustments to the visuals
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  20. - Brightened up the colours and lights in the middle management section
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  23. -Fixed an issue where the character would flicker when in the air in the warehouse section
  24. -Fixed interview sign (which previously said "inverview")
  25. -Fixed the outer buildings sometimes having random black streaks
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  28. -Made the restaurant in Junior Financial Analyst less shiny
  29. -Added a fog in the final secret section
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  31. Bug Fixes
  32. - Fixed an issue where some players (Usually for players with very low frame rates) would fall through the slingshot
  33. - Fixed an issue where some players couldn't start the game (usually after a power outage)
  34. - Fixed a bug where the timer would reset after it hit 24hr
  35. - Fixed many grammar mistakes and aligned the text to match the V/O
  36. - Fixed a bug where exiting ragdoll mode would "fling" the player randomly both up and down
  37. - Fixed the OP-JumpPad skip
  38. - Made the fall to get the free hat much steeper so players cannot get stuck
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  40. Other Minor Changes
  41. - Removed the speedrun competition banner
  42. - Reduced the noise when hitting some chairs in Middle Management
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  44. What's next?
  45. - I've recently started working on a video summarizing the speedrun competition.
  46. - We may also explore upgrading our game engine to a new version to see if we can get any free performance boosts.
  47. - Will continue to fix minor bugs and make improvements across the game
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  50. Thanks for all of the support!
  51. -Stephen & The Isto Team
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