1. Changelog v2.1.9.118433
  2.  
  3. New Content
  4. Unlocking Medic's Backpack in the workshop
  5. Fix for aura component manager that now takes into account auras 'effects self' flag
  6. Adjusting stats on the Biomore Backpack
  7.  
  8. Fixed
  9. Fixed a number of typos
  10. Fixed SMPL3 quests granting the old glassworking bench, instead of the updated model
  11. Updated textiles bench icon
  12. Ignore object collisions when spawning meteor deposits. Immediately end recording when cleaning up deposits
  13. Updated Landshark item rewards to grant some ore, in addition to poison sacks. Additionally no longer drops caveworm scales
  14. Fixed Landshark dropping caveworm vestige
  15. Removing back button in the field guide as it was accessing an unfinished field guide feature
  16.  
  17. Future Content
  18. Updated spawn groups for cave templates
  19. General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
  20. Cliff Polish Pass and Decal Pass, Ashlands, Prometheus
  21. Adding chicken idle audio, event and data table entry
  22. Added text for the water purifier items
  23. Added destructible and mesh to supporter flag and sign
  24. Resave stats DT
  25. Modified text for Ice building pieces
  26. Added text for biolab consumables
  27. Added text for biomass items
  28. Turret Prototype Expose Min/Max Pitch and Yaw as Stats
  29. Updated no foliage cave templates
  30. Fur Curtain Door implementation
  31. Cliff polish pass, Ashlands, Prometheus
  32. General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
  33. Added DEP_Battery_Small and DEP_Battery_Large
  34. More backend for fieldguide: Small refactor to the way some one off items are hidden
  35. Cliff Polish Pass and Landscape Sculpting Pass, Ashlands, Prometheus
  36. More backend for fieldguide: Knives corpse can be skinned with
  37. More backend for fieldguide: Corpse skinning knife rewards, corpse skinning bench rewards, corpse vestige
  38. More backend for fieldguide: Ammo for item, Workshop cost for item, Items requiring same talent
  39. Field Guide begin UI refactor. Componentize FieldGuide Itemable. Add Workshop Cost Widget
  40. Field Guide reparent pages to page class, items to item class
  41. Field Guide Ammo subpage
  42. Added DEP_Battery_Rack_Small and DEP_Battery_Rack_Large
  43. Field Guide Food/Trophies subpage
  44. Field Guide Ranged subpage
  45. General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
  46. Cliff Polish Pass and Landscape Sculpting Pass, Ashlands, Prometheus
  47. Field Guide fix typo in variable and layout names before it spreads to (vestage => vestige)
  48. Field Guide corpse sub page
  49. Field Guide begin UI refactor. Componentize FieldGuide Recipe or workshop cost. Componentize Uses. Add Resource Network widget
  50. Added first pass of mount talent trees
  51. Updated cave worm groups & spawns for NF templates, Ice Sheet in Yellow Quad on Prometheus
  52. Update costs on Larkwell Tachyon armor set
  53. Cliff Polish Pass and Landscape Sculpting Pass, Ashlands, Prometheus
  54. General Polish Pass & updated cave templates Ice Sheet Yellow Quad on Prometheus
  55.