1. Full Notes
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  3. If you're not a fan of my carefully curated patch overview, here are the full notes for a quick rundown. Go ahead, read them. I don't care!
  4. New role: the Cultist! Do the bidding of a cosmic horror to earn powerful boons, or suffer its wrath!
  5. New map: Schnitzelland! Hit the slopes in this cozy mountain town! Make sure to check out the new unique location: the Ski Resort!
  6. New mechanic: Schnitzerland exclusive! Earn the respect of the elite by racking up prestige! It doesn't only grant score at the end of the game, but also unlocks new and powerful VIP actions around town!
  7. Mod support: It's finally here! ModifyWalk of Life and create new maps using the Woolset, a new and accessible modding tool!
  8. Share your mods on the Steam Workshop straight from Woolset, then browse around and see what other people have come up with!
  9. The new Mods menu, from the Mods button in the main menus (View/Back on a controller): switch mods on and off, change the order they load in, and see what's wrong with a mod.
  10. 13 new achievements!
  11. 4 new avatars: Which one will be your favorite?
  12. New modifiers: Do you not want to see a specific role in your games? Use a modifier to ban it!
  13. 3 New Challenges: Test your mettle as the Scavenger, Hacker, and the Artist!
  14. 3 New Co-op Challenges: Do you and your friends have what it takes to beat them?
  15. Bots can play the Cultist, and they go for Prestige on Schnitzelland.
  16. Fixed: Barry's events at your door had stopped showing up for anyone. He's baa-aack!
  17. Fixed: A choice event with a paid option could be dealt to a player who couldn't afford it.
  18. Fixed: The Park view could show under the report cards at the end of the round.
  19. Fixed: VexCorp's Teleport could land you at a locked building.
  20. Fixed: Bots sometimes got stuck after using VexCorp's Teleport.
  21. Fixed: The action info box could open blank in a room where an added action (like Hack, Teleport or Lost and Found) came first. Course buttons now show what they give, too.
  22. Fixed: The Hacker's "hack 2 locations 2 times" quest now counts each location.
  23. Fixed: Shuffle City no longer shuffles Chailand's Metro stations into the corners.
  24. Fixed: The Wilderness Survival course could wipe out the home's random rewards for everyone, and those rewards could carry over into your next game.
  25. Fixed: A quest that counts special furniture at home now follows you when you move.
  26. Fixed: The achievement for filling your home with furniture counted pieces instead of spots, so one extra piece could block it or unlock it early.
  27. Fixed: When you moved homes, the building panel could open on the wrong room.
  28. Fixed: A secret mission that counts spending at a location could break when you did a free action there.
  29. Fixed: Bank interest could push your savings past the bank's limit and break your money. Interest now stops at the limit, and a full bank won't take deposits.
  30. Fixed: If a lottery draw failed, your tickets disappeared. They now stay for the next draw.
  31. Fixed: The lottery counted a stack of tickets too many times. Each ticket now counts once.
  32. Fixed: After loading a save, a pet could be counted twice, doubling its score (and sometimes giving two winners).
  33. Fixed: Living in the Fancy Apartment made its events a little more likely every time you loaded the save.
  34. Fixed: A modifier from an older saved setup could stay switched on even though it no longer showed in the list.
  35. Fixed: After rejoining mid-round, your quests didn't move until the next round started.
  36. Fixed: The XP meter on the Work button didn't update when Work XP came from somewhere else or after a level-up.
  37. Fixed: A bot Drifter's speech bubbles showed over your own character in Simultaneous Turns.
  38. Fixed: Bot Drifters now buy clothes before a Metro ticket (no more naked Drifters) and stop working extra shifts.
  39. Fixed: Bots sold the same item twice when it filled more than one bag slot.
  40. Various bug fixes.
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