- Update v1.0.4.1279:
- Improvements
- add NPC patients
- add NPC doctors & nurses
- patient waiting room animation updates
- add patient & NPC fotstep sounds
- improve ambient sound settings
- disinfectant is now handled the same way as stethoscope
- Fixes
- fix treatment interaction not possible (kidney failure)
- fix audio issues during level load
- add some missing door & windowpane meshes
- fix savegame time format
- loading of the current (active) savegame was not possible
- Update 2:
- Reworked rank system
- Revised illness case availability
- Next steps are now displayed correctly
- Information about ranks and the availability of new illness cases
- Change details:
- Reworked Rank System
- We've adjusted the XP requirements for progression, allowing players to level up and reach new ranks more quickly.
- More Variety in Illness Cases
- Many players reported receiving the same cases repeatedly. To address this, we have updated the case selection system:
- If there are illness cases you have not encountered yet, they will now be prioritized.
- All illness cases can appear earlier during progression.
- More challenging and advanced cases will also become available much sooner.
- Correct Next-Step Display
- In some situations, the objective display in the top-right corner did not show the correct next action. This issue has now been resolved.
- Improved Progression Information
- Players will now receive additional information about rank progression and that this unlocks new illness cases. This information can be viewed in several places, including the tablet.
- Update 1:
- The IV can be easily attached to the IV stand on the stretcher now
- The inventory can already be opened during the tutorial now
- Switching between running and walking works correctly now
- Now there is more variety of medical cases from the start
- The control of the stretcher is improved now
- The paramedic at the ambulance car has working clothes on now