- Update v2.1:
- Engine Changes
- Changed Unity version to 2021.1
- We've updated our engine version from Unity 2020.3 to unity 2021.1 to get more features out of the current URP.
- New Content
- Added New Weapon "UMP"
- The UMP was designed in the 1990s by Heckler & Koch, as a cheaper, lighter alternative to the MP5, which made heavy use of polymers. The UMP first entered production in 2000 and is now playable in Vengeance!
- Quality of Life Improvements
- Added a Better Round End Screen transition
- We thought the way the matches end is way too hard of a cut, so we added a new fade to every ending round.
- Added Killstreak Tracker
- You now have a way to see how many kills you are away from every killstreak.
- Changed Medal Design
- We thought that it is hard to identify what every medal stands for because of that we changed them. They should also fit with our current art direction.
- Changed Level Icons
- We thought the old red level icons weren't fitting for the current art direction we are aiming for and because of that, we changed them.
- Changed Gun Game Logic
- You now need two kills per gun and the round ends after reaching the time limit.
- You also get random attachments on every weapon now!
- Changed Scopes for AKM, AKs
- Some of the weapon scopes were blocked by the iron sight so we changed some of the scopes to fix that.
- Changed Frag Behavior
- We felt that the frag grenades were a bit too bouncy so we reduced the bounciness and changed a few other values.
- Changed some objects on Raid
- We found out that some of the models used for the map Raid are very unoptimized so we replaced them.
- Improved Famas Ironsight
- We found out that players have problems with the current Famas Ironsight because of that, we gave the Famas a new one.