- 1.4 Optimization Update + FACEMINER IRL
- Hello!
- A few things today:
- Patch Notes
- The latest version of FACEMINER is now live, which has the following changes:
- Game size reduction! Through a mixture of optimizing audio/images/model files, and removing some unused assets, the game file size has been reduced by 30-40%, depending on your platform. As well as freeing up some disk space, this should give a little performance boost generally. Thank you to qwertyyyyyyy for kickstarting this and providing a very useful FFmpeg script, among other things.
- New FPS limiter option in the settings menu which caps the FPS at 60FPS, for those who the game was already running a little bit too well.
- Tweaks to make achievements more robust, including fix for bug where some cats would not trigger the CATMINER achievement. Unacceptable.
- Tweaks to tutorial language, based on some IRL playtesting observations (see below)
- Other stuff: Fix BSOD text in Japanese version, hopefully fix issue where game would ask for microphone permissions for small percentage of Mac users.
- FACEMINER Goes to Develop:Brighton
- In other news, we are freshly back from Develop:Brighton, where we had the opportunity to showcase the game in person for the first time. It was great fun: thank you to Develop:Brighton, and everyone who stopped by! More IRL stuff soon, hopefully.
- Speedruns
- Lastly, I'd like to draw attention to some new speedrun records that have been set over the last few days. Gauntlet thrown. Recommended watching for some state of the art mining tips.
- More updates soon! Both relating to FACEMINER, and another as-yet-unannounced project. There has never been a better time to follow our Steam Developer page.
- As always, thank you for playing.