1. Lobby Building, Boss Lair Fixes and More
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  3. Hey everyone! 👋
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  5. Patch 1.3 is here! This update brings the first version of the building system in the lobby. We’ve also fixed several issues with character movement, critical damage, plus made a few small quality-of-life updates.
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  7. Full patch notes below 👇
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  9. 🆕 Added
  10. • [ADD] Added the first version of the building system in the lobby. The feature is still a work in progress, with localization, UI flow and other elements still being developed.
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  12. 🔄 Updated
  13. • [UPD] Updated the chest quest.
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  15. • [UPD] Music is now completely muted when near a boss lair instead of being reduced to 20%.
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  17. ⚙️ Fixed
  18. • [FIX] Fixed an issue where characters could be teleported on top of towers or objects they jumped or flew under.
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  20. • [FIX] Fixed critical chance values above 100%.
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  22. • [FIX] Characters stuck in the falling animation are now teleported after 2 seconds if they barely move.
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  24. • [FIX] Fixed the Mushroomtron child appearing when the Mushroomtron disappeared, as well as the child not appearing after subsequent Mushroomtron respawns.
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  26. • [FIX] Fixed and aligned the activation zone of the Mushroom Forest boss lair.
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  28. • [FIX] Fixed critical damage upgrades for weapons.
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  30. • [FIX] Fixed weapon damage against elite enemies.
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  32. ⚠️ Please Note
  33. • Due to major balance changes, the leaderboard has been reset.
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  35. • The lobby building system is still WIP. Localization, UI flow and some other elements are still being worked on. If you encounter any issues, please let us know on Discord: https://discord.gg/X2QdqK84qD
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  37. .📸 Screenshot Contest
  38. We’re also running a screenshot contest in our Discord! Share your best in-game screenshots for a chance to win a copy of the game for your friend and keys for the recently released DLC.
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  40. As always, thanks for playing and for all your feedback! We’ll keep working on the next updates and improvements. See you in the game! 👋
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