- Lobby Building, Boss Lair Fixes and More
- Hey everyone! 👋
- Patch 1.3 is here! This update brings the first version of the building system in the lobby. We’ve also fixed several issues with character movement, critical damage, plus made a few small quality-of-life updates.
- Full patch notes below 👇
- 🆕 Added
- • [ADD] Added the first version of the building system in the lobby. The feature is still a work in progress, with localization, UI flow and other elements still being developed.
- 🔄 Updated
- • [UPD] Updated the chest quest.
- • [UPD] Music is now completely muted when near a boss lair instead of being reduced to 20%.
- âš™ï¸ Fixed
- • [FIX] Fixed an issue where characters could be teleported on top of towers or objects they jumped or flew under.
- • [FIX] Fixed critical chance values above 100%.
- • [FIX] Characters stuck in the falling animation are now teleported after 2 seconds if they barely move.
- • [FIX] Fixed the Mushroomtron child appearing when the Mushroomtron disappeared, as well as the child not appearing after subsequent Mushroomtron respawns.
- • [FIX] Fixed and aligned the activation zone of the Mushroom Forest boss lair.
- • [FIX] Fixed critical damage upgrades for weapons.
- • [FIX] Fixed weapon damage against elite enemies.
- âš ï¸ Please Note
- • Due to major balance changes, the leaderboard has been reset.
- • The lobby building system is still WIP. Localization, UI flow and some other elements are still being worked on. If you encounter any issues, please let us know on Discord: https://discord.gg/X2QdqK84qD
- .📸 Screenshot Contest
- We’re also running a screenshot contest in our Discord! Share your best in-game screenshots for a chance to win a copy of the game for your friend and keys for the recently released DLC.
- As always, thanks for playing and for all your feedback! We’ll keep working on the next updates and improvements. See you in the game! 👋