1. Update 1.1.0
  2.  
  3. This update is packed with all the fixes, tweaks and improvements you've been asking for most. Check out the full changelog below for all the details!
  4.  
  5. Your ideas and suggestions have shaped this update more than anything else, so thanks again for being such a great community. Also, if you haven't left a review yet, we would really appreciate it. As indie devs, your reviews help us get noticed and reach new players. Every single one makes a bigger difference than you might think.
  6.  
  7. We can't wait to hear your thoughts on version 1.1.0 ❤️
  8.  
  9.  
  10. Changelog (1.1.0)
  11. The world map now has a zoom function
  12.  
  13. Certain bushes now crumble into stone instead of just leaves when using the Stone Power on them
  14.  
  15. Minor Y-Sort issues have been fixed
  16.  
  17. Minor graphical adjustments
  18.  
  19. Small level architecture adjustments
  20.  
  21. A softlock in the swamp has been fixed
  22.  
  23. In exit rooms, you can now cancel early by holding down a specific key
  24.  
  25. The 4th exit room has been made easier to solve
  26.  
  27. The time you need to complete an exit room is now saved and can be viewed on the small sign at the right side of the entry room
  28.  
  29. You can now reach all Spiritplants in the After Game (you can also re-enter the old temple ruins through a secret passage, and the plant from the endgame appears at a certain location on the overworld in the After Game)
  30.  
  31. The suspension bridge to the snow area is now repaired in the After Game
  32.  
  33. You can now obtain Greg’s picture even if you didn’t talk to the new mayor in Mahr beforehand
  34.  
  35. All NPCs now have the same, slightly larger, interaction radius so you’re less likely to accidentally dash instead of talking to someone
  36.  
  37. Several text errors have been fixed
  38.  
  39. More people have been added to the Kickstarter book
  40.  
  41. When falling into water, it’s now less likely that you accidentally start fishing afterward
  42.  
  43. The pig now gets up earlier when you approach it while it’s sitting
  44.  
  45. The reward for finding all Death Coins no longer triggers its effect when using your Odic power bar, but instead when you have full hearts
  46.  
  47. Obtaining a new heart container now also cures poisoning
  48.  
  49. The number of salamander scales is now shown in the in-game UI when collected, not just in the item menu
  50.  
  51. And several smaller bugs have been fixed
  52.