- Update 1.1.0
- This update is packed with all the fixes, tweaks and improvements you've been asking for most. Check out the full changelog below for all the details!
- Your ideas and suggestions have shaped this update more than anything else, so thanks again for being such a great community. Also, if you haven't left a review yet, we would really appreciate it. As indie devs, your reviews help us get noticed and reach new players. Every single one makes a bigger difference than you might think.
- We can't wait to hear your thoughts on version 1.1.0 â¤ï¸
- Changelog (1.1.0)
- The world map now has a zoom function
- Certain bushes now crumble into stone instead of just leaves when using the Stone Power on them
- Minor Y-Sort issues have been fixed
- Minor graphical adjustments
- Small level architecture adjustments
- A softlock in the swamp has been fixed
- In exit rooms, you can now cancel early by holding down a specific key
- The 4th exit room has been made easier to solve
- The time you need to complete an exit room is now saved and can be viewed on the small sign at the right side of the entry room
- You can now reach all Spiritplants in the After Game (you can also re-enter the old temple ruins through a secret passage, and the plant from the endgame appears at a certain location on the overworld in the After Game)
- The suspension bridge to the snow area is now repaired in the After Game
- You can now obtain Greg’s picture even if you didn’t talk to the new mayor in Mahr beforehand
- All NPCs now have the same, slightly larger, interaction radius so you’re less likely to accidentally dash instead of talking to someone
- Several text errors have been fixed
- More people have been added to the Kickstarter book
- When falling into water, it’s now less likely that you accidentally start fishing afterward
- The pig now gets up earlier when you approach it while it’s sitting
- The reward for finding all Death Coins no longer triggers its effect when using your Odic power bar, but instead when you have full hearts
- Obtaining a new heart container now also cures poisoning
- The number of salamander scales is now shown in the in-game UI when collected, not just in the item menu
- And several smaller bugs have been fixed