1. Update v1.1.1:
  2. Hotfix:
  3. Fixes Navigating through the character panel on a controller and pressing A results in certain news from the newsfeed opening randomly
  4. Performance Improvements:
  5. Major optimization changes to improve performance. In addition Minimum System Requirements has been lowered on GPU side of things to better reflect the current state of the performance;
  6. More improvements to overall stability that should reduce instances of random crashes.
  7. General issues and improvements:
  8. Fixed the issue with abrupt lighting change during one of the generic combat encounters;
  9. Fixed the issue with missing prompt for the "No" action if leaving to main menu after the game was unfocused while in combat;
  10. Credits has been updated;
  11. Navigation with a D-Pad in Options has been added as a quality of life improvement;
  12. Fixed instances of missing translations;
  13. Improvements for animations and clipping issues across multiple scenes;
  14. UI improvements;
  15. Navigation improvements;
  16. Collision improvements.
  17. Quest related issues:
  18. Fixed the issue where completing Vision of Upyr quests could break collision of certain objects in interiors;
  19. Fixed the issue where it was impossible to remove one of the NPC's flaw if certain objective was done after another one during They're Alive side quest;
  20. Fixed the issue where desert vision was affected by the time of day during Fearless side quest;
  21. Fixed the issue where certain objects were hovering mid-air in headquarters interior during They're Alive side quest;
  22. Fixed the issue with corrupted animations and missing scene shots if Deed manipulation was chosen during the end of Bastards of the Night main quest;
  23. Fixed the issue where one of the NPCs was blurry during a scene during In the Abyss main quest.
  24.  
  25. Update v1.1.0:
  26. Overall Stability and Steam Deck improvements:
  27. Added an option to tweak Community Density which should reduce CPU load;
  28. Added Screen Resolution Percentage option for ability to further tweak graphics options;
  29. Added an option to tweak Volumetric Clouds to improve performance;
  30. (Steam Deck) Major optimization changes to achieve stable performance on Steam Deck;
  31. (Steam Deck) Reduced number of community to improve performance in problematic areas;
  32. More improvements to overall stability that should reduce instances of random crashes.
  33. General issues and improvements:
  34. Added support for controller vibration;
  35. Postcard from Łódź now has a proper picture;
  36. Fixed the issue where opening tutorial list as soon as tutorial screen appeared resulted in an unresponsive state;
  37. Fixed the issue with black screens sometimes displaying instead of tutorial videos;
  38. Fixed the issue where rapidly switching between different UI tabs led to lighting change;
  39. Fixed the issue where it was possible to move character while the game was paused;
  40. Fixed the issue where Undo Changes option was not functional;
  41. Fixed the issue where some quests were missing hyperlinks to corresponding districts in Journal;
  42. Fixed the issue where notification about the ability to tame Salutors was not intractable;
  43. Fixed the issue where highlighting an ally in combat incorrectly showed the most effective Salutors against the ally;
  44. Fixed the issue with missing certain community at Port Praski location;
  45. Fixed the issue where part of UI on the far right could be cut off during certain combat encounters;
  46. Fixed the issue where interaction prompt did not disappear upon interacting with a pawn shop readable at Powiśle location;
  47. Fixed the issue where new entries for Points of Interest and Urban Secrets quests could not be accessed with a controller;
  48. Fixed the issue with lighting changes when at barbers’;
  49. Fixed instances of missing translations;
  50. Improvements for animations and clipping issues across multiple scenes;
  51. UI improvements;
  52. Navigation improvements;
  53. Collision improvements.
  54. Quest related issues:
  55. Fixed the issue where multiple clicks on clues that triggered dialogues could have led to a blocker during certain quests;
  56. Fixed the issue where manipulation option could become unresponsive after completing Upyr’s Vision in the same persistent;
  57. Fixed the issue where one of the objective could not be completed if the player completed it beforehand during The Reptilian Bash main quest;
  58. Fixed the issue where The Price of Friendship quest could remain active despite being completed which could have led to black screen if Player interacted with Voronin again;
  59. Fixed the issue where player could see out of boundaries when defeating enemies during All our Curses main quest;
  60. Fixed the issue with redundant copy of quest NPC remaining after completing Veiled with Holiness side quest beforehand;
  61. Fixed the issue where trail to PowÄ…zki Cemetery viewpoint appeared only when in close proximity to the cemetery;
  62. Fixed graphical issues that could occur with certain NPC spawns in The Mermaid City's Son main quest;
  63. Fixed the issue where there was a conversation with the bookmaker missing after making a bet during To Dust, You Shall Return main quest;
  64. Fixed the issue with the logic of a certain dialogue in The Story of One Lecture side quest that did not take into account a completion of Cognitive Function side quest;
  65. Fixed the issue where background was missing in a fight with burglars during What We Leave Behind main quest;
  66. Fixed the issue where community did not disappear and remained during combat in They’re Alive side quest;
  67. Fixed the issue where redundant Bukavac model persisted if combat was invoked despite manipulation being available during Bastards of the Night main quest;
  68. Fixed the issue where quest marker did not appear until in close proximity to Czesław in Higher Education side quest;
  69. Fixed the issue with missing trail for “Talk to Chajat and Feldman” objective after certain steps in All Our Curses main quest;
  70. Fixed the issue with misleading trail during Dangerous Friends main quest if objectives were completed in certain order;
  71. Fixed the issue where lighting became corrupted upon skipping certain dialogue during A Rod for the Hero side quest;
  72. Fixed the issue with incorrect sign being displayed when manipulating Mieczysława in They’re Alive side quest;
  73. Fixed the issue with missing VO line during Close to the Apple Tree main quest;
  74. Fixed the issue where Player could interact with candles for the second time during They’re alive side quest;
  75. Fixed the visible gap in the ground during dialogue with Abaurycy in Here We Go Again side quest;
  76. Fixed the issue with incorrect lighting in some scenes in To Dust, You Shall Return main quest;
  77. Fixed the issue with incorrect information described in Journal about certain decisions in Here We Go Again side quest;
  78. Fixed the issue with redundant Wiktor’s chats about telephone ringing during The Mermaid City's Son main quest;
  79. Fixed issues with Wiktor’s incorrect face models during certain epilogue;
  80. Fixed the issue where redundant area map pin remained during All Our Curses main quest;
  81. Fixed the issue with missing link in the Journal about certain conclusion in The Mysteries of Faith main quest;
  82. Fixed the issue with redundant The Mysteries of Faith main quest being active when it should not later in the game;
  83. Fixed the issue with a redundant objective trail in the dungeon during To Dust, You Shall Return main quest;
  84. Fixed the issue where Player could repeat the same dialogue option in Front Page side quest;
  85. Fixed the issue with duplicated icon to Javier’s barge on map and mini map during To Dust, You Shall Return main quest;
  86. Fixed the issue where objective was not automatically tracked after obtaining The Story of One Lecture side quest;
  87. Fixed the issue with redundant icon for Property Deeds clue in Children of Satan main quest;
  88. Fixed the issue where autosave for a combat encounter in Front Page side quest was missing location name;
  89. Fixed the issue where one of the crucial lines in dialogue was not marked accordingly during Front Page side quest;
  90. Fixed the issue where two of the dialogue lines during Front Page side quest could be repeated endlessly;
  91. Fixed the issue with incorrect trail leading to Wanda during certain objective in Dangerous Friends main quest.