- Update 6.0:
- UI
- ADDED the ability to open and use the Blackmisthing interface, if the character has learned the skill.
- Fixed various item bonus stats not being correctly displayed in the Blacksmithing interface.
- Fixed issues of tooltips not showing in the Blacksmithing interface.
- Fixed an issue where a tooltip would display Blacksmithing forge slots with the design of the original Sacred 2.
- Added equip feedback to blacksmith forge slots based on the maximum forgable item level, and wether an item can be forged into a slot or not.
- ADDED controller quick casting for potions by holding left d-pad.
- ADDED input prompts for all controller quick casting, that are being shown when holding down a quick cast modifier.
- Fixed an issue where quick casting with a slot that uses LB could permanently open the mini-map instead.
- Fixed an issue where quick casting sometimes would not register LB as an input, if the button was held too long.
- ADDED the ability to pick up and manually move/ sort items in the stash chest by holding the transfer button.
- Fixed an issue where transfering items to the stash chest would temporarily drop items to the ground, resulting in a performance issue when transfering large stacks of potions.
- Fixed and issue with item tooltip sizes.
- Fixed the campaign status percentage in the character selection menu not showing the correct values.
- Fixed navigation issues inside the combat arts menu, that could occurr if certain combat arts were not learned yet.
- Fixed an issue with the Runemaster where navigation focus could sometimes jump to the "buy" button unexpectedly.
- Fixed an issue with the localizations for skill level tooltips.
- Fixed the discoloration of shield HP bars.
- Rendering
- Added fur for various animals (Panther, Boar, Spider, Bear, Lion, Troll, Monkey, Rat, Deer, Rabbit, Dog, Cat, Sheep, Werewolf, Gripphon, Minotaur, Horse).
- Fixed rendering issues related to fur.
- [Ps5 & XBOX only] Fixed an issue where fur was visible through fog.
- Improved Shader of the Dryades Ancient Bark Spell.
- Improved Shader of the High Elfs Incandescent Skin Spell.
- Fixed several issues with the Seraphim Mystique Armorset Wings FX.
- [Ps5 only] Fixed an issue where the Temple Guardian would become invisible when using Untouchable Force.
- Improved rendering logic for Resource loading, Texture management and Terrain patch handling.
- Improved Shaders for Tree rendering and lighting interactions.
- Fixed an issue with particle emitters.
- Fixed a rendering issue with footsteps.
- Input && Spells
- Fixed an issue where the player character can become immortal after interacting with quest dialogues.
- Fixed an issue where the controls for "rotate left" and "rotate right" would not move the world map left and right, causing usability issues when using original Sacred 2 character controls.
- Fixed an issue where some health potions could not be used with the healing button.
- Fixed an issue where the order in which potions would be used by the healing button was inverted.
- Fixed an issue where opening the ingame menu while givin movement input could cause permanent movement input being given.
- Fixed an issue where the Seraphims Battle Stance would produce a clicking sound if it was active while playing with a controller.
- Fixed an issue where the Inquisitors Clustering Maelstrom and Raving Thrust, and the Shadow Warriors Scything Sweep spells could damage and kill Mounts and Followers.
- Fixed an issue where the Inquisitors Inexorable Subjugation spell would freeze the caster.
- Fixed an issue where interacting with an NPC could cast a spell.
- Misc
- Fixed a crash that would occur when fighting the swamp dragon.
- [PC only] Manually added hardware detection for AMD RDNA 4 GPUs to resolve issues where the GPU was not identified on game start.
- Fixed an issue where the savegame could be loaded in the wrong difficulty setting.
- [Ps5 & XBOX only] Fixed an issue where graphics settings were changed when leaving the options menu.
- ADDED the requirement to APPLY changes to settings after using the RESET settings option.
- [Ps5 only] Fixed sorting issues with savegames.
- [Ps5 only] Fixed an issue with "ghost" savegames taking up slots and reduce the number of available savegames