- Update v1.4.13:
- Fixed broken/missing weather effects
- Fixed Thigh Boots artifact not giving its gold income
- Fixed tooltips lingering on screen when using gamepad
- Update v1.4.12:
- Fixed memory related crash to desktop issues
- Fixed Chain Lightning effect being applied to the wrong targets
- Fixed gamepad zoom level being reset every End Turn
- Fixed ranged attacks triggered by Challenge ability not causing shooting troops to reload
- Fixed yet another edge case issue with artifact trading causing AI softlock
- Tweaked bloom values to counter the brightness of Vanir's snow biome during night
- Fixed leaf particles being drawn to certain other special effects
- Fixed gamepad lobby tooltips not updating properly when changing settings (and likely a bunch of similar issues)
- Added Ranged troop status to Grym
- Fixed Vanir Bracers not giving their bonus
- Fixed Cauldron map entity movement buff being stackable
- Repositioned a blocker in Steadfast map to allow access to a pile of stone
- Slightly changed the terrain in Dividing Fjords to allow access to a sack of gold
- Prevent loading of saves from “future†versions of the game (applicable when reverting to older versions of the game, such as our “console crossplay†beta)
- Update v1.4.11:
- Fixed issue with artifact trading causing AI softlock
- Fixed rare edge case in "hunker down" behaviour causing AI softlock
- Fixed not being able to re-join your Vanir team when loading online saves when the host doesn't own the Vanir DLC
- Fixed Old Sword and Throwing Axe artifacts not giving their Offence bonuses
- Fixed Bjorn not using the Shifter skill pool
- Fixed sliders not refreshing properly in troop drafting menus when upgrading units before drafting them
- Fixed Huskarls not switching to sword if throwing their spears because of a Skinshifter Challenge
- Post-battle menu will no longer show information about enemy's Serimnaans returning to their recruitment pools
- Make check mark behaviour for Challenge maps be consistent with Conquest maps and only show up after a win has been registered for that map (rather than just having started it at least once)
- Minor balance fix for Clash in The Marsh map
- Minor visual fix for Fardeeds Isle map
- Translation fixes
- Update v1.4.10:
- Fixed missing random faction icon in player lobby
- Fixed artifact-swapping edge case where AI would getting stuck in endless trading of artifacts
- Fixed exception stemming from special effects trying to play on objects that have been destroyed
- Fixed exception on Steam Deck where it was trying to use a graphics quality setting that no longer exist
- Fixed Wielder sheet not updating artifact set bonuses
- Fixed that Vanir DLC menu could cause an exception when being closed by using the ESC key
- Speculative fix for issue with banners on towns that the player has not seen yet
- Speculative fix for random crash to desktop
- Updated Blind Hatred spell description
- Updated Go East map with fix for impassable road and misc visual issues