- Outpath v1.1.1
- Hey! David here.
- Outpath v1.1.1 is out! Bug fixes from your reports, cheaper monoliths and some wind.
- Fixes from your reports
- I went through the Discussions and the reviews, and fixed the bugs you found.
- Suppliers now feed every crafting station in their range, whatever you built first.
- The Cauldron of Spirits no longer loses your creatures: putting in a different one swaps them and gives you back the ones inside.
- Deleting a save works again, and beds now tell you when you are too hungry to sleep.
- Thank you for reporting them!
- Cheaper monoliths
- The first monolith now asks for 40 Wood instead of 150.
- Other monoliths and the Amberpath expansions are cheaper too, also in games you already started.
- Monoliths now take items or credits only when you have the full amount, so a click by mistake can't leave you without them.
- Wind
- Plants and trees now sway in the wind, with faint air currents around you.
- Animals and pets now face where they are going.
- Multiplayer (experimental)
- Your Steam friends can now join your game from their friends list, even if they were offline when you invited them.
- Added
- Plants and trees sway in the wind, with faint air currents.
- Changed
- Monoliths only take items or credits all at once.
- Cheaper monoliths and Amberpath expansions.
- Friends can join you from their Steam friends list.
- Removed the Island eater achievement.
- Animals and pets now face where they are going.
- Fixed
- The Output required achievement now always unlocks.
- The expansion monolith no longer gets stuck.
- Suppliers now feed every station in their range.
- Deleting a save works again.
- Cauldron of Spirits now swaps creatures and empties properly.
- Beds now say when you are too hungry to sleep.
- Chill mode no longer blocks the bed after loading.
- Negative craft amounts no longer give free materials.