1. Update v1.1.4:
  2. Highlights
  3. The game has been upgraded to a new engine version: Unreal Engine 5.7. Some Workshop mods may not work for now. We are working on a new modding system, which we plan to present to players and modders in the near future.
  4.  
  5. Updated the Epic Online Services SDK.
  6.  
  7. Added a new anomalous floor: Lenin. What will he tell you?..
  8.  
  9. Added a new anomalous floor: Parable.
  10.  
  11. Added a new anomalous floor: Red Square.
  12.  
  13. Added a new floor to the Prison biome: Canteen.
  14.  
  15. Added the ability to drop a stack of items without using the inventory. Just hold Shift and press RMB while holding the item in the active slot.
  16.  
  17. Added a fading effect to hanging cables when the camera gets close to them.
  18.  
  19. Added ping display for clients in the Tab menu.
  20.  
  21.  
  22. Fixes
  23. Fixed another issue where Steam Inventory item drops could be missing. Everything should now work correctly!
  24.  
  25. Slightly improved lighting across all locations.
  26.  
  27. Removed the pixelization option from the settings. We tried to find the most visually pleasing parameters for the PSX shader.
  28.  
  29. Fixed the collision of flaming barrels.
  30.  
  31. Update v1.1.3:
  32. Highlights
  33. Added a new anomalous floor: Tiny Room.
  34.  
  35. Added a new anomalous floor: Texturebound.
  36.  
  37. Added a statue of Witch, created by player onyxhound, to the anomalous floor Homage.
  38.  
  39. Added the Crashes section to the Support Journal, where we described crash-related situations and potential solutions.
  40.  
  41. The chance of loot dropping is now much higher when opening crates with a lockpick.
  42.  
  43. Work has begun on the new modding system. After local testing, we will provide all modders with convenient tools for uploading modifications. Later on, we will also try to create a user-friendly editor for making them, one that does not require deep knowledge of Unreal Engine.
  44.  
  45. Added network error indication when being kicked from a session. This will help both you and us understand why a disconnect from an online game occurred.
  46.  
  47.  
  48. Fixes
  49. Enemy vehicles now have slightly less health.
  50.  
  51. Cosmetic items display is once again added to the inventory. We apologize for the inconvenience.
  52.  
  53. Update v1.1.2:
  54. Main Changes
  55. Added the ability to delete items from your Steam Inventory through the Wardrobe context menu.
  56.  
  57. Added the Support Journal menu. You can now use it to send a bug report and find solutions to common issues without leaving the game. We’ll keep updating the in-game FAQ as new questions come in from players.
  58.  
  59.  
  60. Fixes
  61. Fixed floor collision in the Research Facility biome, which made it difficult to butcher enemy corpses.
  62.  
  63. Fixed collision on several anomalous floors.
  64.  
  65. Dr. Anton’s spawn chance has been significantly reduced, and his corpse’s health has been reduced by 10 times.
  66.  
  67. Fixed an issue that allowed players to select an alias before unlocking it.
  68.  
  69. Configured P2P Relay functionality for Steam. This should resolve the session disconnects that some players were experiencing on Steam OSS.
  70.  
  71. Update v1.1.1:
  72. Main
  73. Added the ability to remove ammo, including Scrap-based ammo, from certain weapons via the inventory context menu.
  74.  
  75. Slightly optimized the game’s loading speed.
  76.  
  77.  
  78. Fixes
  79. Slightly reduced the spawn chance of turrets.
  80.  
  81. Slightly increased the spawn chance of inventory-expanding bags.
  82.  
  83. Adjusted the completion requirements for certain quests.
  84.  
  85. Fixed an issue that prevented ammo from being dropped from the inventory.
  86.  
  87. Slightly reduced the fuel consumption of portal generators.
  88.  
  89. Fixed the reload for the Junkhurler.
  90.  
  91. Update v1.1.0:
  92. MAIN
  93. Added a new Tier 3 biome: Research Facility.
  94.  
  95. Added an anomalous floor: Facade.
  96.  
  97. Added an anomalous floor: Malkovich.
  98.  
  99. Added an anomalous floor: Akira.
  100.  
  101. Added a new enemy: Bombardiro.
  102.  
  103. Added a new enemy: Sizzler.
  104.  
  105. Added a new enemy: Attendant.
  106.  
  107. Added a new enemy: Dr. Anton.
  108.  
  109. Added a new trap: Turret.
  110.  
  111. Added a new weapon: Triple-Action.
  112.  
  113. Added a new weapon: Quantum Grenade.
  114.  
  115. Added a new weapon: Samosbor Grenade.
  116.  
  117. Added a new item: Blood Pack.
  118.  
  119. Added a new recording: â„–281.
  120.  
  121. Added the Quest System: the Kletka can now occasionally assign you a task on a floor. Complete it—and, as is only fair, you’ll be rewarded!
  122.  
  123. Added a new utility resource: Scrap. It can be used to repair items or as ammo for certain weapons.
  124.  
  125. Reworked the end-of-session screen. You can now review your teammates’ stats and earn a unique session-specific alias. Thanks to BEBBER for design help and concepts!
  126.  
  127. Improved the Journal menu. Enemies now also have descriptions for some of their attributes.
  128.  
  129. Added new achievement: Discharge!
  130.  
  131. Added new achievement: Path to Science.
  132.  
  133. Added new achievement: Warpache.
  134.  
  135. The crossplay-stable branch has been updated as well as the consoles' version. Newest content, proximity voice chat feature, etc.
  136.  
  137.  
  138. FIXES
  139. Fixed a residual X-Ray effect after switching perks following Monument activation.
  140.  
  141. Fixed an issue where fuel tank malfunctions could not be repaired with a wrench.
  142.  
  143. Fixed companions (familiars) getting stuck inside the Kletka.
  144.  
  145. The “Motor Man” perk now restores 15 health per sip of fuel.
  146.  
  147.  
  148. ADDITIONAL
  149. Added two new loading screens by mnozhka.
  150.  
  151. Added several new tracks by Crystal Lotus, Eskimo, houp, and fjordlines?