- Update v1.1.4:
- Highlights
- The game has been upgraded to a new engine version: Unreal Engine 5.7. Some Workshop mods may not work for now. We are working on a new modding system, which we plan to present to players and modders in the near future.
- Updated the Epic Online Services SDK.
- Added a new anomalous floor: Lenin. What will he tell you?..
- Added a new anomalous floor: Parable.
- Added a new anomalous floor: Red Square.
- Added a new floor to the Prison biome: Canteen.
- Added the ability to drop a stack of items without using the inventory. Just hold Shift and press RMB while holding the item in the active slot.
- Added a fading effect to hanging cables when the camera gets close to them.
- Added ping display for clients in the Tab menu.
- Fixes
- Fixed another issue where Steam Inventory item drops could be missing. Everything should now work correctly!
- Slightly improved lighting across all locations.
- Removed the pixelization option from the settings. We tried to find the most visually pleasing parameters for the PSX shader.
- Fixed the collision of flaming barrels.
- Update v1.1.3:
- Highlights
- Added a new anomalous floor: Tiny Room.
- Added a new anomalous floor: Texturebound.
- Added a statue of Witch, created by player onyxhound, to the anomalous floor Homage.
- Added the Crashes section to the Support Journal, where we described crash-related situations and potential solutions.
- The chance of loot dropping is now much higher when opening crates with a lockpick.
- Work has begun on the new modding system. After local testing, we will provide all modders with convenient tools for uploading modifications. Later on, we will also try to create a user-friendly editor for making them, one that does not require deep knowledge of Unreal Engine.
- Added network error indication when being kicked from a session. This will help both you and us understand why a disconnect from an online game occurred.
- Fixes
- Enemy vehicles now have slightly less health.
- Cosmetic items display is once again added to the inventory. We apologize for the inconvenience.
- Update v1.1.2:
- Main Changes
- Added the ability to delete items from your Steam Inventory through the Wardrobe context menu.
- Added the Support Journal menu. You can now use it to send a bug report and find solutions to common issues without leaving the game. We’ll keep updating the in-game FAQ as new questions come in from players.
- Fixes
- Fixed floor collision in the Research Facility biome, which made it difficult to butcher enemy corpses.
- Fixed collision on several anomalous floors.
- Dr. Anton’s spawn chance has been significantly reduced, and his corpse’s health has been reduced by 10 times.
- Fixed an issue that allowed players to select an alias before unlocking it.
- Configured P2P Relay functionality for Steam. This should resolve the session disconnects that some players were experiencing on Steam OSS.
- Update v1.1.1:
- Main
- Added the ability to remove ammo, including Scrap-based ammo, from certain weapons via the inventory context menu.
- Slightly optimized the game’s loading speed.
- Fixes
- Slightly reduced the spawn chance of turrets.
- Slightly increased the spawn chance of inventory-expanding bags.
- Adjusted the completion requirements for certain quests.
- Fixed an issue that prevented ammo from being dropped from the inventory.
- Slightly reduced the fuel consumption of portal generators.
- Fixed the reload for the Junkhurler.
- Update v1.1.0:
- MAIN
- Added a new Tier 3 biome: Research Facility.
- Added an anomalous floor: Facade.
- Added an anomalous floor: Malkovich.
- Added an anomalous floor: Akira.
- Added a new enemy: Bombardiro.
- Added a new enemy: Sizzler.
- Added a new enemy: Attendant.
- Added a new enemy: Dr. Anton.
- Added a new trap: Turret.
- Added a new weapon: Triple-Action.
- Added a new weapon: Quantum Grenade.
- Added a new weapon: Samosbor Grenade.
- Added a new item: Blood Pack.
- Added a new recording: â„–281.
- Added the Quest System: the Kletka can now occasionally assign you a task on a floor. Complete it—and, as is only fair, you’ll be rewarded!
- Added a new utility resource: Scrap. It can be used to repair items or as ammo for certain weapons.
- Reworked the end-of-session screen. You can now review your teammates’ stats and earn a unique session-specific alias. Thanks to BEBBER for design help and concepts!
- Improved the Journal menu. Enemies now also have descriptions for some of their attributes.
- Added new achievement: Discharge!
- Added new achievement: Path to Science.
- Added new achievement: Warpache.
- The crossplay-stable branch has been updated as well as the consoles' version. Newest content, proximity voice chat feature, etc.
- FIXES
- Fixed a residual X-Ray effect after switching perks following Monument activation.
- Fixed an issue where fuel tank malfunctions could not be repaired with a wrench.
- Fixed companions (familiars) getting stuck inside the Kletka.
- The “Motor Man†perk now restores 15 health per sip of fuel.
- ADDITIONAL
- Added two new loading screens by mnozhka.
- Added several new tracks by Crystal Lotus, Eskimo, houp, and fjordlines?