- 1.0.4 (February 12)
- New:
- - difficulty can now be adjusted when restarting a chapter (2+)
- - Added build menu click toggle to the graphics menu.
- - F5 saves the game in singleplayer to the last used save slot
- Fixes:
- - Fixed 'blank tiles' / missing render w/ battles on slower machines
- - Fixed rare case of temporary fog not removing on slower machines w/o camera movement
- - Fixed numerous inventory sync bugs between menus and generals
- - Fixed treaty 'reject' acting as 'accept'
- - Fixed a rare crash in chapter 3
- - Fixed an issue with the hunter spawn being inconsistent
- - Fixed ability to place ally-focused cards on enemy units in 3+ way battles
- - Fixed wedge carde related battle crash
- - Fixed an issue where the "french" faction would not always win the tie break for figures
- - Fixed incorrect gamepad icons for cycling regions in campaign. Should have been LT + RT and ZL + ZR.
- - Fixed 2 rare campaign related crashes that were user reported
- - Fixed some issues with the new restart chapter functionality
- - Fixed mouse hover & clicks on mission tasks passing through mission book
- - Fixed a battle crash related to raiders on water
- - Fixed an issue with corrupted casche
- - Fixed a crash due to invalid arrow spawn slotid
- - Fixed xbox keyboard input cause crash when entering unusual characters for number input
- - Fixed grab-pan clicking through popups and menus
- - Fixed word-wrap newline issues; most notably w/ chinese + tool-tips
- - Fixed chinese overflowing under buttons w/ some helper cards
- - Fixed end-turn text missing and/or flicker / pop-in when changing languages
- - Fixed an issue with disbanding garrisons in conquered territory that lost by morale
- Changes:
- - enabled autosave by default on PC for new players
- - minor adjustments to some story pictures
- - Added more hints
- - Added AI to have livestock priorities when there are more types than fields. Player's auto-govern and Knightly prioritizes horses first. Default is Cows > Sheep > Horses.
- - 'quick restore options' changed to 'continue'
- known issues for the next patch:
- - a few remaining display issues with chinese font
- - automatic battles still happening in rare cases where regions are oddly shaped or too small