- Patch 1.0.12 is LIVE!
- Hey Keepers!
- Thank you everyone for all the support since 1.0 launch. It means a lot to use that so many people are enjoying all the new content and improvements to the game.
- This is bug fix and QOL patch to catch some of the bugs which slipped in lately.
- Bug Fixes:
- Fixed Hyper Medusyne misprint order
- Fixed Stormy Teacup missing description
- Hyper Howlder - Passive was missing value (now 5).
- Crocoot - Updated Super description to match Passive description phrasing.
- Laraca - Updated super to only target ally in front (not enemy)
- NO TYPE - Passive description box now uses grey (instead of transparent)
- Fixed Magic Orb causing candy items to not be removed
- Stopped non mystic type Kadomon gaining the type synergy
- Fixed Curse description
- Fixed Eelements passive description
- Stopped self damaging effects granting ENERGY
- Fixed next battle effects not clearing
- Fixed the green plus not appearing on card to indicate bonus effects
- Potential Fix for white screen on game start
- Balance Changes:
- Spellace Super Damage > 3,5,7,10 > 3,5,7,9
- Spellace Passive - Orbs gained 1,2,4,6 > 1,2,3,5
- Lodestone - Nerfed 2>1 activations
- Swotter super - strength gain 2,3,4,5 > 2,2,3,4(times orbs) + 1,2,3,4>1,1,1,2
- Muuse Passive - 10,20,40,80 > 15, 30, 45, 60
- Eelement Passive damage - 2,4,6,8 -> 20,40,60,100
- Armachillo Super - slow to shield % 50,75,100,150 > 45, 60, 75, 100
- Armachillo Passive - Slow stacks 1,1,2,2 > 1,1,1,2
- Please leave us a review 💖
- We’d be incredibly grateful if you could take a moment to leave us a review on Steam. It means the world to our small team and helps others discover the game 💖
- Thanks as always, and enjoy the update!
- – The KÄdomon Team