1. Update v1.7.4:
  2. General
  3. • Fix for Steam Deck users so that the game works on Proton 10 (default Steam Deck software)
  4. again.
  5. • Addressed several issues with the in-game Map Editor to allow players to load and modify their
  6. maps correctly again
  7. • Fixed several Multiplayer desync issues
  8. • Added additional logging for Multiplayer play to help the team verify and identify future desync
  9. issues
  10. • Increased likelihood of getting different enemy factions in adjacent zones in Crusade
  11. • Updated some icons and vfx
  12. • Added new units barks for the Ultramarine Oath of Moment ability
  13. Units
  14. • Ultramarines
  15. o General
  16. â–ª Fixing Merit to the Chapter giving bonus Momentum when the unit kills the Oath
  17. of Moment target
  18. o Bladeguard Veterans
  19. â–ª Update to Shield Bash to stop issues with it consuming MP and not attacking.
  20. • N.b. There is still a visual issue with “suppressed” showing when
  21. charging, we will address this in next patch
  22. o Ballistus Dreadnaught
  23. â–ª Added to the Vehicle category so that Anti-Vehicle abilities will work against it
  24. o Terminators
  25. â–ª Costs reshuffled to avoid confusion when purchasing the unit in crusade
  26. Other Bug Fixes
  27. • Fixed issue where Heavy Intercessor wasn’t gripping the Heavy Bolter correctly
  28. • Removing wrong description from Rites of Battle status effect
  29. • Fixing issues with the T’au Crusade unlockable techs
  30. • Placed units in the Map Editor could look like they were facing the wrong direction to intended
  31. • Fixing Storm Speeder being able to be melee engaged
  32. • Fixing Merit to the Chapter showing wrong range when mousing over the casting unit
  33. • Fixing Hyperfrag Rounds showing wrong AoE when hovering
  34. • Adding Unholy Strike to Chosen in Crusade
  35. • Fix for units that are picked up by Valkyrie sometimes disappearing for the other player in
  36. Multiplayer
  37. • Fixed all caps description of Mental Fortress
  38. • Fixed graphical issue where Hormagaunts seemed to have grown a beard
  39. • Fixed decals on Ultramarines Librarian
  40. • Fixing issue where the wrong icon was shown on some unlocks in narrative campaigns
  41. • Fixed some issues where some Crusade army units didn’t have their default loadouts correctly
  42. unlocked
  43.  
  44. Update v1.7.1:
  45. General
  46. • This is a Day 1 patch for Warhammer 40,000 Battlesector’s 1.7.0 release, to respond to blocking
  47. issues that we have been able to identify and address in the last 24 hours.
  48. • The main notes:
  49. o Fixed issue in Narrative Campaigns where players were unable to purchase “Ability” type
  50. upgrades and so would get stuck in an endless loop of upgrading.
  51. o Fixed issues with blank white icons being shown in tech trees
  52. o Fixed issue where the wrong map was being loaded for Custom Campaigns, blocking the
  53. loading of any Custom Maps
  54. o Fixed issue where some Steam users didn’t get achievements unlocked
  55. • We are aware of other outstanding reports around Live MP with Ultramarines and game start
  56. issues on some platforms.
  57. o We do not yet have enough information to comprehensively diagnose and fix all
  58. issues. If you are experiencing any issues with playing the game, please contact
  59. support@slitherine.co.uk who will be able to assist in gathering information and
  60. files that will help the dev team.
  61. Balance
  62. • Ultramarines
  63. o Invictor Warsuit
  64. â–ª Evasion to -5 (was -10)
  65. o Redemptor Dreadnought
  66. â–ª Clarifying that Duty Eternal requires 6 stacks to award the upgrade, not 4
  67. • Necrons
  68. o Deathmark
  69. â–ª Evasion to 5 (was -5)
  70. o Flayed Ones
  71. â–ª Evasion to 5 (was 0)
  72. Other Bug Fixes
  73. • Wrong text displayed on Codex Discipline tooltip
  74. • Fixed text for Tactical Reposition (Ultramarines CP ability)
  75. • Fixed tooltips for Oath Of Moment and Shields of the Chapter
  76. • Fixing some “walk backwards” animations that weren’t looping properly
  77. • Tweaked animations for some Ultramarine units
  78. • Fixed issue where Bladeguard Veterans Shield Bash could suppress itself
  79. • Fix for Precision Salvo sometimes not firing
  80. • Updated New Campaign to have the Dynamic Campaigns in alphabetical order
  81. • Fixed issue where Hellblasters could have the Intercessor icon
  82. • Updated destroyed textures for some units
  83. • Updated Volatile Death FX for Ultramarine Dreadnoughts
  84. • Added missing localised strings for Korean, Brazilian and Polish
  85. • Fixing Heavy Weapon Squad not having visible loadout in Crusade