- Release 1.9.0 Patch Notes
- An Evil Sword-wielding Demon of tremendous potential has emerged, sweeping across the land of Harmonia.
- Today, we're excited to share news about our new Skull "Dominator" and various balance adjustments.
- Changes
- Skull
- New Skull: Dominator
- Rarity: Legendary
- Type: Speed
- A Demon of tremendous potential returning to the new continent
- Skeleton-Pike
- Passive
- - Adjusted the jump attack of Unique and Legendary grades to match the attack pattern of Normal and Rare grades.
- Skill
- - Reduced the dash distance increment for the skill [Forward Rush!] across all rarity.
- Mummy
- Passive
- - Changed so it no longer floats in the air during dash.
- Dark Paladin
- Passive
- - Changed the basic combo attack type: Physical → Magic.
- - Adjusted the amount of Shield gained from consuming darkness: 10 → 20.
- - Increased the amount of darkness gained from attacking enemies with skills.
- Skill
- - Increased damage for [Dark Charge].
- Slave
- Skill
- - Increased damage for all skills.
- Skill
- - Increased damage for all counterattack-triggered skills.
- Passive
- - Increased the duration in which enhanced skills can be triggered after a perfect defense.
- Skill
- - Increased damage for all counterattack-triggered skills.
- Officer
- Passive
- - Increased damage for all Unrivaled Strike.
- Passive
- - Gained a temporary effect that increases the casting speed of all Unrivaled Strike after triggering Heroic Unrivaled Strike.
- - Changed to become invulnerable while Heroic Unrivaled Strike is active.
- Forgotten King
- Passive
- - Increased basic combo attack damage in King of Heroes state.
- - Increased damage for Last Radiance.
- Skill
- Increased damage for all skills in Forgotten King and King of Heroes state.
- Items
- Stigma Leg
- - Removed cooldown for triggering additional magic damage.
- - Reduced additional magic damage.
- Justice Served
- - Added an effect that increases physical attack and magic attack by 30%.
- - Changed the cooldown for inflicting stun: 15 seconds → 12 seconds.
- Rear Blast
- - Changed the duration of increased physical attack effect: 3 seconds → 5 seconds.
- Explosive Arrow
- - Changed the cooldown for explosion occurrence: 2 seconds → 0.3 seconds.
- - Reduced explosion damage.
- Symbol of Toughness
- - Removed cooldown for shockwave occurrence.
- - Increased the conversion ratio of shield amount to shockwave damage.
- - Changed so the damage of the shockwave follows the higher of physical or magic attack.
- Armor of Fear
- - Added an effect that increases physical attack and magic attack by 50%.
- - Increased maximum damage limit for shockwaves.
- Steel Armor
- - Changed the amount of shield gained from using skills: 3 → 5.
- Crown of Thorns
- - Removed cooldown for triggering additional physical damage.
- Bloody Crown of Thorns
- - Removed cooldown for triggering additional physical damage.
- Omen: Irresistible Suggestion
- - Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.
- Omen: Howling Egg
- - Changed the condition for applying the effect twice: overcoming death at least once instead of triggering Reassemble.
- Demon Sword of the End
- - Increased damage for cutting wave.
- Magic Boots
- - Changed increase time for attack speed: 2 seconds → 3 seconds.
- Strategy Book
- - Changed physical attack buff time: 3 seconds → 5 seconds.
- - Changed cooldown for physical attack buff time: 12 seconds → 10 seconds.
- Loyalty Generator
- - Changed increase amounts for attack speed and physical attack: 35% → 40%.
- - Changed duration of attack speed and physical attack increase effect: 2 seconds → 3 seconds.
- Mane of a Red Horse
- - Changed increase amounts for attack speed and move speed: 20% → 25%.
- - Changed additional increase amount for attack speed upon swapping: 20% → 40%.
- - Changed duration of additional attack speed increase effect upon swapping: 12 seconds → 8 seconds.
- Evil Sword: Kirion
- - Changed that the slash effect is now displayed behind the enemies' layer
- Inscriptions
- Brawl
- 4 effect
- - Increased damage for the enhanced wave.
- Duel
- 4 effect
- - Changed maximum damage amplification when damaging enemies: 30% → 45%.
- Modification effect
- - Changed cooldown for effect occurrence: 15 seconds → 7 seconds.
- Bone
- 2 effect
- - Changed the required number of swaps to trigger the effect: 5 → 3.
- - Changed invincibility duration upon triggering the effect: 2 seconds → 3 seconds.
- Fortress
- 2 effect
- - Changed shield acquisition frequency: 60 seconds → 35 seconds.
- 4 effect
- - Changed damage reduction while possessing a shield: 40% → 50%.
- Modification effect
- - Changed physical attack and magic attack increase per 5 shields possessed: 10% → 20%.
- Rapidity
- 4 effect
- - Increased combo damage.
- Modification effect
- - Increased enhanced combo damage.
- Fairy Tale
- Modification effect
- - Added an effect that increases Oberon's damage by 15% per possessed Spirit.
- Mana Cycle
- Modification effect
- - Changed damage increase and maximum increase for using skills: 25% increase (up to 200% increase) → 30% increase (up to 300% increase).
- Soar
- Modification effect
- - Changed required airtime for whirlwind occurrence: 8 seconds → 5 seconds.
- Spoils
- Modification effect
- - Increased the effective range of the flag.
- Excessive Bleeding
- Modification effect
- - Changed probability for major bleeding occurrence: 35% → 45%.
- Arson
- Modification effect
- - Increased damage for fire explosion.
- Absolute Zero
- Modification effect
- - Increased additional magic damage.
- Dizziness
- Modification effect
- - Changed stun duration increase: 1 second → 2.5 seconds.
- Chase
- Modification effect
- - Changed physical attack and magic attack increase: 100% → 150%.
- - Changed required number of dashes for effect occurrence: 10 → 7.
- Quintessence
- Cyclops
- - Changed so the damage of the Cyclops punch follows the higher of physical or magic attack.
- Monster
- 4th chapter Veteran Adventurer - Thief
- - Increased waiting time after attacks.
- - Decreased the probability of swap trickery when hit.
- - Reduced damage for certain attacks.
- - Increased maximum HP.
- Bug Fixes
- - Fixed an issue where the ‘Broken World’ achievement was not attainable.
- - Fixed an issue where in Chapter 6 Demon King's Castle, activating the item effect of 'Omen: Mad Harpoon' on scarecrows would disable the item's effect during the Dark Skeleton boss fight.
- - Fixed an issue wich allowed endless stacking of the Inscription ‘Mystery’ under specific conditions.
- - Fixed an issue where the Ghoul’s passive effect from the Dark Ability ‘Big Eater’ was not working correctly.
- - Fixed a problem where the effect of the Dark Ability ‘Life Change’ was not applied to Healing Orbs obtained from the Black Market.
- - Fixed an issue in which parts of the ending credits could be seen after defeating The First Hero at certain resolutions.
- - Fixed an issue in which starting the Dark Skeleton boss fight while maintaining concentration with a Warrior Skull of any rarity could trigger an abnormal cutscene event.
- - Fixed an issue where the item effect from ‘Stone of the Heir’ were not stack upon defeating The Dark First Hero.
- - Fixed an issue where the effect stacks of 'Omen: Unknown Darkness' would reset to 0 after closing the game.