1. Version 1.0401
  2. 🎯 [Bug fix] Fixed an issue that resulted in very slow weapon range calculations if the item filter was enabled.
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  4. Version 1.040
  5. 🎯 [Loot filter] A new loot filter has been added! Access it from the inventory (next to the encyclopedia). This new filter is separated for each character and is much more comprehensive than the previous one. In addition to specifying various filters for all kinds of items, it is also possible to override the default colors for different items and grades. Color overriding is done by manually editing the loot filter for the desired character. The lootfilters are XML-files located under /Data/Save. For instance, the loot filter for the third character (third row) is named "char2_lootfilter.xml".
  6. 🎯 [Loot pickup options] The loot pickup methods (e.g., bulk pickup) have been moved to the loot filter. You need to re-enable it from this menu.
  7. 🎯 [UI] Updated item grade borders to better suit the new coloring options in the loot filter.
  8. 🎯 [UI] The option "Bullet effects" (see the Combat section of the main menu options) now apply to most bullet effects and not only explosions. Apart from making things more visible in hectic situations, it should also be useful from a performance standpoint.
  9. 🎯 [Balance] Crates/boxes destroyed by your summons can now provide loot.
  10. 🎯 [Balance] Changed one of the weapons for the LTM Frigate T-6. This change should also increase performance as the previous weapon required more computation effort.
  11. 🎯 [Bug fix] Fixed an issue that prevented binding the radial menu to a keyboard/mouse key.
  12. 🎯 [Bug fix] Fixed faction-related errors related to the three Frost-type Continuum Challenges.
  13. 🎯 [Bug fix] The item set "Grand Justice" can no longer roll for ships without turrets.
  14. 🎯 [Bug fix] Fixed an issue with wave spawners that could cause enemies to spawn behind walls.
  15. 🎯 [Bug fix] Fixed an issue with the Corrosive Gatling-type weapon that made it unable to heal summons.
  16. 🎯 [Bug fix] Fixed an issue that could cause some waypoints to spawn inside dungeons.
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