1. More bugfixes, more save slots and in-game lyrics!
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  3. Thank you everyone for your reviews! We've reached Overwhelmingly Positive which I officially puts us in the cool kids gang and will grant us entry to gamedev valhalla. 🫡
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  5. We're still working on localisation and expecting to deliver it soonâ„¢. Meanwhile we're pushing this patch with smaller changes and lots of bugcrash fixes.
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  7. Switch has also received a patch recently and we'll keep updating it to make sure it's quality matches the steam version.
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  9. Patch Summary
  10. Reworked save menu and allowed more save slots
  11. Added subtitles to in-game songs.
  12. Fixed a lot of crashes.
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  15. Changelog
  16. New load/save menu with 5 manual and 10 auto saves, and fixed some graphics bugs there
  17. Added song subtitles
  18. Couple patches to player combat inventory, so killed characters drop ALL their items and also so it doesn't get duplicated if you win the combat and get back
  19. Added camera pan scaler so that people who are motion sick can turn it off
  20. Adjusted Itzae skill tree so the passive upgrades are visible right away
  21. Restored character HP in starting bar silently when they are re-added
  22. Now coins show correctly if you have 99+ coins
  23. Added healing loot before bog ambush so players don't get instakilled
  24. Made it so you don't have to have Atzi to dig up previously discovered gold and some other Atzi interactions
  25. Added flags to avoid accidentally skipping Holyground interaction
  26. Fixed various description inconsitencies and typos
  27. Patch so teleport works as dash on Mountain Temple
  28. Reworked Lamb logic so Zoka and Lamb are different events and trigger independently
  29. Ending Guilt threshold adjustement
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  31. Nerfed Brace slightly.
  32. Nerfed mushroom spread mushrooms slightly
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  34. Fixed goat mission and password box
  35. Fixed (some) infinite money exploits
  36. Fixed El Gallo fight not triggering animations
  37. Fixed line drawing cache potentially growing forever
  38. Fixed skeleton talking even if you killed him
  39. Fixed bug with fires in RC_HQ
  40. Fixed ending achievement
  41. Fixed clifftops watchtower crash
  42. Fixed El Gallo fight animations and ending explosions killing player
  43. Fixed crash in revive corpse action
  44. Fixed inv lost reference crash
  45. Fixed minecarts and fuel tanks so they can't be exploded with Explode Corpse
  46. Fixed quick_shot_dash action crash
  47. Fixed one of the temple combats not self-completing
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  49. Added SetProcessDPIAware for Windows to hopefully avoid blurriness on high DPI screens
  50. Added high DPI window flag for Mac (separately handled on Windows)
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