- Update v1.00.34:
- QoL features:
- We have added a feature that, when enabled in the settings, causes the character to approach the nearest possible location if the target of the skill is out of range at the time of selection, in order to place themselves within range.
- By holding down the LMB button for an extended period, you can now place an Enemy Vision marker to check which of the opponents is observing the designated location in real-time.
- Voice overs:
- We have added new voiceover lines for enemies.
- General fixes:
- Player characters and enemies should utilize ladders in a more organized manner now.
- Fixes to player character animations.
- Reducing the duration of alarms.
- Fixes for enemy drone VFX.
- Disabling Unity Analytics.
- Fixed achievements bug on GOG
- Update v1.00.25:
- General fixes
- Tactical Mode should now execute properly on Alternative Controls
- Achievement involving opportunities should be unlockable now (If you are sure that you discovered all opportunities, click on opportunity in Mission 1 again)
- In specific cases resolution will be set to native one to prevent bug with vertical resolution from happening
- Characters and enemies behavior
- Sam should not be detectable anymore when opening ammo boxes in disguise
- Fixed issue when disguise was not loading again after saving in Drop Disguise sphere
- Enemies will not lock themselves in body examining state; they will not behave weird when body is in unreachable place
- Fixed situation in which enemy distracted by player was not continuing his patrol
- Fixes in missions
- Fixed an issue in which Mission 3 sometimes could not load properly after disguising Sam as Svirda
- Disabled clicking on wheel in Mission 3 when Max isn't on second vantage point that mission
- Minimap on Mission 7 will now display properly after load
- Mission 6 teleporter opportunity is now behaving properly; clipping through rings was removed
- Technical fixes
- Optimisation of save game icons
- Fixes in ragdoll
- Polishing animations