- Update v1.0.93:
- [ Update Details ]
- 1. Adventure Difficulty and Adventure Settings Added
- When starting the game, you can choose from three Adventure Difficulties based on your preferred playstyle.
- - Explorer: Easy
- - Warrior: Normal
- - Trial: Hard
- Depending on the selected Adventure Difficulty, various aspects of the game are adjusted, including Kisha’s abilities, the number of monsters, boss patterns, and overall balance.
- Adventure Difficulty can also be changed during gameplay and does not affect game progression or endings.
- Various detailed options can be adjusted under Adventure Settings in the System Menu.
- - Double HP
- - Mana Absorption
- - Health Absorption
- - Light Energy Absorption
- - Kannic Acquisition
- - Display Monster HP
- - Automatically set Revival Point when using Stone Warp
- - Automatically set Revival Point at the Stone of Immortality
- Combat balance has been adjusted for 19 bosses based on the selected Adventure Difficulty.
- A Chase Hazard setting has also been added.
- - Normal
- - Easy (When set to Easy, major hazards during chase sequences are reduced.)
- The number of monsters appearing in each area is also adjusted based on the selected Adventure Difficulty.
- 2. 10 New Fusion Skills Added
- 10 new Fusion Skills have been added.
- - Blood Spear
- - Recoil Step
- - Ruinous Dive
- - Mana Whip
- - Wire Claw
- - Kannic Rapid-Fire
- - Returning Blade
- - Afterimage of Fire
- - Fruit of Life
- - Automata: Mount
- A progress tracker for Fusion Skills has also been added to the Journal, allowing you to check your collection progress.
- 3. New Outfit for Kisha
- Kisha’s new outfit, “Examu’s Ceremonial Robes,†has been added.
- Players who have already met the unlock requirements will also receive the outfit based on their existing progress. It can be viewed in the Boutique.
- 4. Speedrun Mode Returns
- Speedrun Mode, which was not included in the full release, has been added back to the game.
- - Speedrun Mode is unlocked after defeating the Damaged Eradicator.
- - Personal best records are saved. (Personal best records will not be retained if the game is reinstalled.)
- 5. Community Supporters List Added
- A new in-game object has been added where you can view the names of Community Supporters selected through our community event.
- You can now find the names of the Community Supporters who joined us on Fatal Claw’s journey directly in the game.
- 6. Improvements
- - Improved early-game item progression.
- > Improved the progression route at the beginning of Moss Cave.
- - Adjusted the prices of certain items sold at village shops.
- - Shop menus can now be accessed before speaking with the NPC for the first time.
- - Improved gameplay in certain sections of the following area:
- > Kannir Drilling Site
- - Improved the process of obtaining the Combinator.
- > Removed the requirement to defeat Mirkam before visiting Jack’s house.
- > Improved the related Journal entries.
- > Adjusted the item description and price of the Solar Slate.
- > Added a related event that occurs when obtaining the Solar Slate for the first time.
- - After completing Aisare’s Stone collection quest once, you can now select the desired quantity.
- - Added a dedicated chest object to the village.
- - Added in-game hints related to the cure synthesizer.
- Update v1.0.66:
- Improvements
- - Improved the tutorial for “Snaga’s Lightning Chain.â€
- Bug Fixes
- - Fixed an issue in Moss Cave that could occur when using Ascension to pass through a certain section without obtaining the swimming ability.
- - Fixed an issue where Jack Combinator could not be obtained under certain conditions.
- - Fixed an issue where minimap icons for breakable walls in certain areas were not displayed during Return playthroughs.
- - Fixed an intermittent issue where the character could become stuck when dashing toward the edge of a moving platform.
- Update v1.0.58:
- Improvements
- - Improved the description for Cabitz’s “Black Husk.â€
- - Revised the play guide for Cain’s Epilogue.
- - Added indoor map item markers for the Origin Laboratory.
- - Improved gameplay in certain sections of the following areas:
- Elord Castle
- Kannir Belt
- Bug Fixes
- - Fixed an issue where the character could no longer move left or right after colliding with the ceiling while using Jayma’s Wings.
- Update v1.0.54:
- Improvements
- - Improved wall-climbing controls.
- Kisha now transitions more smoothly into wall climbing when coming into contact with a wall while moving.
- - Improved pogo bounce interactions with certain monsters and bosses:
- Sorr Warrior
- Crimson Wolf Warrior
- Heavy Infantryman
- The Frost Wolf
- Sorron
- - Added support for assigning mouse buttons in Key Settings.
- - Added map markers for certain bosses and locations related to fusion skills.
- Certain bosses are displayed starting from Return playthroughs.
- - Adjusted the related event so that one Cure can also be crafted during the first playthrough.
- - Improved guidance related to the Stone of Narrative:
- Added Stones of Narrative to certain areas.
- Stone Warp can now be used from Stones of Narrative.
- Revised certain dialogue to make the content easier to understand.
- Added a system guide for the Stone of Narrative.
- - Added a system guide for the Epilogue.
- - Improved the visibility of the Wheel of Fate.
- - Improved the guidance for the achievement related to obtaining the Golden Claw.
- - Added progress-based filters to the Journal and Archive.
- - Added effects to certain chain objects in Ashen Valley to make it easier to identify whether they can be destroyed.
- - Improved gameplay in certain sections of the following areas:
- Snaga’s Sanctuary
- Ashen Valley
- Jayma’s Dungeon
- Kannir Belt
- Black Canyon
- - Adjusted the progression order for ending conditions to allow for greater flexibility.
- Bug Fixes
- - Fixed an issue where door icons were missing from the map in certain areas.
- - Fixed an issue where certain resources related to “Adrian’s Mirror†were missing.
- - Fixed an issue where Cabitz effects were not applied after switching back to Kisha after playing as another character.
- - Fixed an issue where certain previously obtained treasure chests were not displayed as Echostones on the map during Return playthroughs.
- - Fixed an issue where the character could become stuck if the Poppo event began while already at the center.
- Update v1.0.41:
- Bug Fixes
- - Fixed an issue where separate controller bindings for healing and floating prevented the floating control from being reassigned.
- On controllers, rebinding the healing control now automatically binds the floating control to the same button.
- On keyboard, the healing and floating controls can be assigned separately.
- Update v1.0.38:
- Improvements
- - Added an event and Journal entry for obtaining the Inherited Skill “Snaga’s Lightning Chain.â€
- - Mana is now retained upon revival instead of being reset after death.
- - All combat resources are now retained when restarting the game instead of being reset.
- - Added fast-forward and skip options throughout the ending credits.
- - Improved the map so that items found indoors or obtained through events are also displayed.
- - Improved facial expressions during dialogue with certain village NPCs after Nia becomes infected:
- Jack
- Mark
- Rotri
- - Made Return available even after completing the “A New Darkness†ending.
- - Improved the Stone of Narrative UI:
- Added a notification UI for newly registered narratives.
- Adjusted the UI to accommodate text length in certain languages.
- - Adjusted the combat difficulty of certain bosses:
- Kurtz
- Odz
- Murant
- Sorron
- - Adjusted the difficulty of certain sections in the following areas:
- Strigine Quarry
- Moss Cave
- Elord Castle
- Black Canyon
- Higasha Tundra
- Ashen Valley
- - Reduced the number of Memory Fragments required:
- Skill Tree Reset: 20 → 10
- Unlock Stone of Narrative Hint: 20 → 5
- - Improved the sound effect for “Afterimage of Water.â€
- - Added auto-save when traveling via Stone Warp.
- Rest effects are not applied, and monsters do not respawn.
- - Removed the function that automatically opened the Cabitz menu first at the Stone of Immortality when accessing Carox. The last opened menu is now saved instead.
- Bug Fixes
- - Fixed an issue where certain bosses would use skills consecutively when “Extermination Protocol†was activated.
- Update v1.0.27:
- Improvements
- - Assigned separate keyboard controls for healing and floating.
- - Changed the skill fusion cost to a fixed 100 Kannic, regardless of the number of skills fused.
- - Improved the guidance displayed when fusing skills.
- - Reduced the activation cost for Vanrion’s Gate.
- - Changed Kannic piles to reset upon Return, allowing them to be mined again.
- - Improved the location of the Dimension Link in the Kannir Drilling Site.
- - Added UI support for PlayStation and Nintendo controllers.
- - Adjusted the difficulty of certain sections in the following areas:
- Black Canyon
- Strigine Quarry
- Elord Castle
- Higasha Tundra
- Kannir Belt
- Aphotic Marsh
- Bug Fixes
- - Addressed a suspected cause of an intermittent issue where Stone Warp could not be used after checking whether Nia was infected.
- - Fixed an intermittent issue where the character could no longer be controlled after completing Adrian’s Marble Piece while Cabitz’s “Half Salvation Stone†was equipped.
- - Fixed an issue where the formula hint for “Nagaraja’s Illusions†was displayed in the incorrect order in French.
- Update v1.0.8:
- Improvements
- - Adjusted pogo jumping to slow the descent.
- - Added guidance on consecutive use to the healing tutorial.
- - Added information about Masa's location to Iedart's dialogue.
- - Improved the scene for the first encounter with Ain.
- - Improved the guidance regarding Kannic consumption when fusing skills.
- - Improved the visibility of entrances to certain areas (Enma's Labyrinth, Higasha Tundra).
- - Added a Quit Game option to the System Menu (ESC during gameplay).
- Bug Fixes
- - Fixed an issue where some of Iedart's dialogue was displayed in Korean.
- - Audio Fixes
- Fixed an issue where the sound would cut out when healing.
- Fixed an issue where the sound would cut out when acquiring an ability from the Claw Tree.
- Fixed an issue where the Claw Tree UI sound volume was inconsistent with other sounds in the Carox menu.
- Fixed an issue where the grass object sound in Strigine Quarry was excessively loud.
- Adjusted the audio volume in the opening cinematic.