1. Update v1.0.93:
  2. [ Update Details ]
  3. 1. Adventure Difficulty and Adventure Settings Added
  4. When starting the game, you can choose from three Adventure Difficulties based on your preferred playstyle.
  5. - Explorer: Easy
  6. - Warrior: Normal
  7. - Trial: Hard
  8. Depending on the selected Adventure Difficulty, various aspects of the game are adjusted, including Kisha’s abilities, the number of monsters, boss patterns, and overall balance.
  9. Adventure Difficulty can also be changed during gameplay and does not affect game progression or endings.
  10. Various detailed options can be adjusted under Adventure Settings in the System Menu.
  11. - Double HP
  12. - Mana Absorption
  13. - Health Absorption
  14. - Light Energy Absorption
  15. - Kannic Acquisition
  16. - Display Monster HP
  17. - Automatically set Revival Point when using Stone Warp
  18. - Automatically set Revival Point at the Stone of Immortality
  19. Combat balance has been adjusted for 19 bosses based on the selected Adventure Difficulty.
  20. A Chase Hazard setting has also been added.
  21. - Normal
  22. - Easy (When set to Easy, major hazards during chase sequences are reduced.)
  23. The number of monsters appearing in each area is also adjusted based on the selected Adventure Difficulty.
  24. 2. 10 New Fusion Skills Added
  25. 10 new Fusion Skills have been added.
  26. - Blood Spear
  27. - Recoil Step
  28. - Ruinous Dive
  29. - Mana Whip
  30. - Wire Claw
  31. - Kannic Rapid-Fire
  32. - Returning Blade
  33. - Afterimage of Fire
  34. - Fruit of Life
  35. - Automata: Mount
  36. A progress tracker for Fusion Skills has also been added to the Journal, allowing you to check your collection progress.
  37. 3. New Outfit for Kisha
  38. Kisha’s new outfit, “Examu’s Ceremonial Robes,” has been added.
  39. Players who have already met the unlock requirements will also receive the outfit based on their existing progress. It can be viewed in the Boutique.
  40. 4. Speedrun Mode Returns
  41. Speedrun Mode, which was not included in the full release, has been added back to the game.
  42. - Speedrun Mode is unlocked after defeating the Damaged Eradicator.
  43. - Personal best records are saved. (Personal best records will not be retained if the game is reinstalled.)
  44. 5. Community Supporters List Added
  45. A new in-game object has been added where you can view the names of Community Supporters selected through our community event.
  46. You can now find the names of the Community Supporters who joined us on Fatal Claw’s journey directly in the game.
  47. 6. Improvements
  48. - Improved early-game item progression.
  49. > Improved the progression route at the beginning of Moss Cave.
  50. - Adjusted the prices of certain items sold at village shops.
  51. - Shop menus can now be accessed before speaking with the NPC for the first time.
  52. - Improved gameplay in certain sections of the following area:
  53. > Kannir Drilling Site
  54. - Improved the process of obtaining the Combinator.
  55. > Removed the requirement to defeat Mirkam before visiting Jack’s house.
  56. > Improved the related Journal entries.
  57. > Adjusted the item description and price of the Solar Slate.
  58. > Added a related event that occurs when obtaining the Solar Slate for the first time.
  59. - After completing Aisare’s Stone collection quest once, you can now select the desired quantity.
  60. - Added a dedicated chest object to the village.
  61. - Added in-game hints related to the cure synthesizer.
  62.  
  63. Update v1.0.66:
  64. Improvements
  65. - Improved the tutorial for “Snaga’s Lightning Chain.”
  66. Bug Fixes
  67. - Fixed an issue in Moss Cave that could occur when using Ascension to pass through a certain section without obtaining the swimming ability.
  68. - Fixed an issue where Jack Combinator could not be obtained under certain conditions.
  69. - Fixed an issue where minimap icons for breakable walls in certain areas were not displayed during Return playthroughs.
  70. - Fixed an intermittent issue where the character could become stuck when dashing toward the edge of a moving platform.
  71.  
  72. Update v1.0.58:
  73. Improvements
  74. - Improved the description for Cabitz’s “Black Husk.”
  75. - Revised the play guide for Cain’s Epilogue.
  76. - Added indoor map item markers for the Origin Laboratory.
  77. - Improved gameplay in certain sections of the following areas:
  78. Elord Castle
  79. Kannir Belt
  80. Bug Fixes
  81. - Fixed an issue where the character could no longer move left or right after colliding with the ceiling while using Jayma’s Wings.
  82.  
  83. Update v1.0.54:
  84. Improvements
  85. - Improved wall-climbing controls.
  86. Kisha now transitions more smoothly into wall climbing when coming into contact with a wall while moving.
  87. - Improved pogo bounce interactions with certain monsters and bosses:
  88. Sorr Warrior
  89. Crimson Wolf Warrior
  90. Heavy Infantryman
  91. The Frost Wolf
  92. Sorron
  93. - Added support for assigning mouse buttons in Key Settings.
  94. - Added map markers for certain bosses and locations related to fusion skills.
  95. Certain bosses are displayed starting from Return playthroughs.
  96. - Adjusted the related event so that one Cure can also be crafted during the first playthrough.
  97. - Improved guidance related to the Stone of Narrative:
  98. Added Stones of Narrative to certain areas.
  99. Stone Warp can now be used from Stones of Narrative.
  100. Revised certain dialogue to make the content easier to understand.
  101. Added a system guide for the Stone of Narrative.
  102. - Added a system guide for the Epilogue.
  103. - Improved the visibility of the Wheel of Fate.
  104. - Improved the guidance for the achievement related to obtaining the Golden Claw.
  105. - Added progress-based filters to the Journal and Archive.
  106. - Added effects to certain chain objects in Ashen Valley to make it easier to identify whether they can be destroyed.
  107. - Improved gameplay in certain sections of the following areas:
  108. Snaga’s Sanctuary
  109. Ashen Valley
  110. Jayma’s Dungeon
  111. Kannir Belt
  112. Black Canyon
  113. - Adjusted the progression order for ending conditions to allow for greater flexibility.
  114. Bug Fixes
  115. - Fixed an issue where door icons were missing from the map in certain areas.
  116. - Fixed an issue where certain resources related to “Adrian’s Mirror” were missing.
  117. - Fixed an issue where Cabitz effects were not applied after switching back to Kisha after playing as another character.
  118. - Fixed an issue where certain previously obtained treasure chests were not displayed as Echostones on the map during Return playthroughs.
  119. - Fixed an issue where the character could become stuck if the Poppo event began while already at the center.
  120.  
  121. Update v1.0.41:
  122. Bug Fixes
  123. - Fixed an issue where separate controller bindings for healing and floating prevented the floating control from being reassigned.
  124. On controllers, rebinding the healing control now automatically binds the floating control to the same button.
  125. On keyboard, the healing and floating controls can be assigned separately.
  126.  
  127. Update v1.0.38:
  128. Improvements
  129. - Added an event and Journal entry for obtaining the Inherited Skill “Snaga’s Lightning Chain.”
  130. - Mana is now retained upon revival instead of being reset after death.
  131. - All combat resources are now retained when restarting the game instead of being reset.
  132. - Added fast-forward and skip options throughout the ending credits.
  133. - Improved the map so that items found indoors or obtained through events are also displayed.
  134. - Improved facial expressions during dialogue with certain village NPCs after Nia becomes infected:
  135. Jack
  136. Mark
  137. Rotri
  138. - Made Return available even after completing the “A New Darkness” ending.
  139. - Improved the Stone of Narrative UI:
  140. Added a notification UI for newly registered narratives.
  141. Adjusted the UI to accommodate text length in certain languages.
  142. - Adjusted the combat difficulty of certain bosses:
  143. Kurtz
  144. Odz
  145. Murant
  146. Sorron
  147. - Adjusted the difficulty of certain sections in the following areas:
  148. Strigine Quarry
  149. Moss Cave
  150. Elord Castle
  151. Black Canyon
  152. Higasha Tundra
  153. Ashen Valley
  154. - Reduced the number of Memory Fragments required:
  155. Skill Tree Reset: 20 → 10
  156. Unlock Stone of Narrative Hint: 20 → 5
  157. - Improved the sound effect for “Afterimage of Water.”
  158. - Added auto-save when traveling via Stone Warp.
  159. Rest effects are not applied, and monsters do not respawn.
  160. - Removed the function that automatically opened the Cabitz menu first at the Stone of Immortality when accessing Carox. The last opened menu is now saved instead.
  161. Bug Fixes
  162. - Fixed an issue where certain bosses would use skills consecutively when “Extermination Protocol” was activated.
  163.  
  164. Update v1.0.27:
  165. Improvements
  166. - Assigned separate keyboard controls for healing and floating.
  167. - Changed the skill fusion cost to a fixed 100 Kannic, regardless of the number of skills fused.
  168. - Improved the guidance displayed when fusing skills.
  169. - Reduced the activation cost for Vanrion’s Gate.
  170. - Changed Kannic piles to reset upon Return, allowing them to be mined again.
  171. - Improved the location of the Dimension Link in the Kannir Drilling Site.
  172. - Added UI support for PlayStation and Nintendo controllers.
  173. - Adjusted the difficulty of certain sections in the following areas:
  174. Black Canyon
  175. Strigine Quarry
  176. Elord Castle
  177. Higasha Tundra
  178. Kannir Belt
  179. Aphotic Marsh
  180. Bug Fixes
  181. - Addressed a suspected cause of an intermittent issue where Stone Warp could not be used after checking whether Nia was infected.
  182. - Fixed an intermittent issue where the character could no longer be controlled after completing Adrian’s Marble Piece while Cabitz’s “Half Salvation Stone” was equipped.
  183. - Fixed an issue where the formula hint for “Nagaraja’s Illusions” was displayed in the incorrect order in French.
  184.  
  185. Update v1.0.8:
  186. Improvements
  187. - Adjusted pogo jumping to slow the descent.
  188. - Added guidance on consecutive use to the healing tutorial.
  189. - Added information about Masa's location to Iedart's dialogue.
  190. - Improved the scene for the first encounter with Ain.
  191. - Improved the guidance regarding Kannic consumption when fusing skills.
  192. - Improved the visibility of entrances to certain areas (Enma's Labyrinth, Higasha Tundra).
  193. - Added a Quit Game option to the System Menu (ESC during gameplay).
  194. Bug Fixes
  195. - Fixed an issue where some of Iedart's dialogue was displayed in Korean.
  196. - Audio Fixes
  197. Fixed an issue where the sound would cut out when healing.
  198. Fixed an issue where the sound would cut out when acquiring an ability from the Claw Tree.
  199. Fixed an issue where the Claw Tree UI sound volume was inconsistent with other sounds in the Carox menu.
  200. Fixed an issue where the grass object sound in Strigine Quarry was excessively loud.
  201. Adjusted the audio volume in the opening cinematic.